Player Matchup

Sun Wukong
Sun Wukong
Bronze III
三岛由纪夫
Sun Wukong
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,673 SR
1,400 MMR
Discordia
Discordia
Bronze III
ZzzSAVAGEzz
Discordia
Bronze III
Level 107
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 1L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
三岛由纪夫
Sun Wukong
20
1 / 4 / 0
16,464
823
10,732
23,673
24,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BellonaHerculesLokiSurtrAres

VS

Bans
CabrakanJanusHelChernobogRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ZzzSAVAGEzz
Discordia
20
4 / 1 / 0
18,641
932
17,330
16,211
7,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
ZzzSAVAGEzz
Discordia
4
1
0
4
L
Sun Wukong
三岛由纪夫
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
17,330
23,673
Taken
16,211
24,416
Mitigated
7,094
1,952
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ZzzSAVAGEzz
Discordia
17,330
1,216
0
2,602
16,211
7,094
794
521
15,690
111,581
2,636
L
Sun Wukong
三岛由纪夫
Sun Wukong
10,732
2,341
0
1,952
23,673
24,416
426
17,186
6,487
0
75,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,464
Gold Earned
18,641
145
Minions Killed
185
2
Camps Cleared
10
356,757
Distance Traveled
363,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,641
932
185
9
10
363,534
0
L
Sun Wukong
16,464
823
145
7
2
356,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role