Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BarretoSDúnico
Sobek
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,481 Elo+
Party 2
Horus
Horus
Hashiyro
Horus
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
645W - 720L
1,364 Elo+
Solo
Ravana
Ravana
PubBLACKDOG
Ravana
Level 159
God Stats
10W - 8L
1,307 SR
Queue Stats
361W - 355L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
canelaseca05
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,387 Elo+
Party 1
Team Averages
Level 138
1,461 SR
1,401 Elo+

VS

Team Averages
Level 114
1,456 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Agamard
Atlas
Level 187
God Stats
2W - 3L
1,254 SR
Queue Stats
58W - 60L
1,428 Elo+
Party 3
Chaac
Chaac
jeanfranco261
Chaac
Level 111
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 7L
1,288 Elo+
Solo
Loki
Loki
misterlu
Loki
Level 60
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 1 / 0
7,101
592
5,665
8,421
3,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,202
517
2,712
9,992
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Hashiyro
Horus
12
1 / 0 / 2
7,418
618
2,882
8,293
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
10
2 / 1 / 2
6,219
518
3,747
6,384
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
canelaseca05
Kukulkan
12
0 / 3 / 0
6,551
546
2,566
6,728
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 1
7,435
620
4,473
4,980
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
10
0 / 1 / 1
5,865
489
3,993
6,135
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Agamard
Atlas
7
0 / 2 / 0
5,006
417
3,720
9,263
6,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
4,409
367
696
3,316
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
2 / 1 / 2
6,240
520
1,801
7,924
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
5
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
0
2
L
Ra
 
Ra
3
0
1
3.5
L
Neith
 
Neith
0
1
1
0.5
L
Atlas
Agamard
Atlas
0
2
0
0
W
1
1
0
1
W
Horus
Hashiyro
Horus
1
0
2
2
W
Ravana
2
1
2
3
W
Kukulkan
canelaseca05
Kukulkan
0
3
0
0
L
0
2
0
0
L
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
14,683
39,818
Taken
31,618
23,882
Mitigated
15,134
10,326
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,665
3,304
0
2,348
8,421
3,659
0
2,899
5,436
0
71,127
L
Ra
 
Ra
4,473
105
155
2,087
4,980
2,017
747
966
4,014
64,515
0
L
Neith
 
Neith
3,993
1,605
0
1,429
6,135
2,040
0
1,156
4,979
0
41,217
L
Atlas
Agamard
Atlas
3,720
1,620
0
1,167
9,263
6,861
0
1,189
8,027
17,119
0
W
2,712
360
0
4,344
9,992
7,588
8
3,287
6,705
15,659
0
W
Horus
Hashiyro
Horus
2,882
891
120
1,969
8,293
6,680
271
1,131
7,065
0
50,571
W
Ravana
3,747
767
0
1,045
6,384
3,116
0
607
5,729
0
44,160
W
Kukulkan
canelaseca05
Kukulkan
2,566
43
0
500
6,728
2,839
0
1,652
5,076
58,078
721
L
696
94
0
514
3,316
1,457
0
0
3,174
0
9,756
L
Loki
1,801
339
0
2,126
7,924
2,759
0
1,775
5,960
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
28,955
344
Minions Killed
265
0
Camps Cleared
0
1,192,195
Distance Traveled
1,092,729
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,101
592
110
9
0
228,690
2
L
Ra
7,435
620
125
10
0
275,603
0
L
Neith
5,865
489
59
5
0
251,746
0
L
Atlas
5,006
417
15
1
0
210,521
0
W
Sobek
6,202
517
16
1
0
275,678
5
W
Horus
7,418
618
69
6
0
183,078
1
W
Ravana
6,219
518
64
5
0
289,232
2
W
Kukulkan
6,551
546
85
7
0
215,517
0
L
Chaac
4,409
367
14
1
0
58,340
0
L
Loki
6,240
520
52
4
0
296,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role