Player Matchup

Charybdis
Charybdis
Jkawr
Charybdis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Nahium
Nu Wa
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,491 Elo+
Party 3
Pele
Pele
SpiritOBlue
Pele
Level 119
God Stats
2W - 7L
1,397 SR
Queue Stats
35W - 34L
1,548 Elo+
Party 2
Chaac
Chaac
Zeroh15
Chaac
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,411 Elo+
Party 3
Ares
Ares
trent_wrighteous
Ares
Level 168
God Stats
4W - 7L
1,212 SR
Queue Stats
406W - 409L
1,650 Elo+
Party 2
Team Averages
Level 131
1,422 SR
1,498 Elo+

VS

Team Averages
Level 156
1,541 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Appa999
Tsukuyomi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 138L
1,561 Elo+
Party 1
Surtr
Surtr
dialektike
Surtr
Level 189
God Stats
8W - 8L
1,500 SR
Queue Stats
472W - 506L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
ksupremekai
Heimdallr
Level 251
God Stats
12W - 4L
1,705 SR
Queue Stats
115W - 122L
1,601 Elo+
Party 1
Achilles
Achilles
xKappa_Wrld
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jkawr
Charybdis
9
0 / 5 / 0
5,119
465
2,377
9,096
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Nahium
Nu Wa
9
0 / 4 / 3
5,192
472
4,116
6,408
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,731
521
3,536
9,521
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Zeroh15
Chaac
11
2 / 3 / 0
6,705
610
8,386
9,516
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

8
2 / 1 / 1
5,507
501
2,638
6,600
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 4
6,632
603
4,334
6,124
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Appa999
Tsukuyomi
12
6 / 1 / 5
6,855
623
7,321
8,017
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
11
3 / 1 / 2
5,966
542
6,119
10,553
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
ksupremekai
Heimdallr
12
4 / 1 / 2
6,747
613
5,665
6,033
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
xKappa_Wrld
Achilles
11
1 / 1 / 1
6,211
565
2,471
9,225
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
4
1.5
W
Tsukuyomi
Appa999
Tsukuyomi
6
1
5
8.5
L
Charybdis
Jkawr
Charybdis
0
5
0
0
L
Nu Wa
Nahium
Nu Wa
0
4
3
0.38
L
2
2
1
1.25
L
Chaac
Zeroh15
Chaac
2
3
0
0.67
W
Surtr
3
1
2
4
W
Heimdallr
ksupremekai
Heimdallr
4
1
2
5
L
2
1
1
2.5
W
Achilles
xKappa_Wrld
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
25,910
41,141
Taken
39,952
19,987
Mitigated
23,181
11,572
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,334
590
0
1,373
6,124
3,911
0
2,560
3,564
47,877
2,350
W
Tsukuyomi
Appa999
Tsukuyomi
7,321
2,256
0
4,218
8,017
2,904
11
1,135
6,882
0
38,068
L
Charybdis
Jkawr
Charybdis
2,377
1,026
0
2,490
9,096
3,031
0
0
8,953
0
34,142
L
Nu Wa
Nahium
Nu Wa
4,116
1,314
0
500
6,408
1,953
0
2,309
3,894
36,725
419
L
3,536
607
0
3,639
9,521
3,227
0
1,233
8,109
0
34,826
L
Chaac
Zeroh15
Chaac
8,386
1,872
0
2,857
9,516
7,938
0
110
9,262
1,038
47,840
W
Surtr
6,119
3,061
0
1,412
10,553
5,841
18
1,731
8,822
595
36,324
W
Heimdallr
ksupremekai
Heimdallr
5,665
2,451
0
2,065
6,033
2,620
220
1,229
4,804
0
45,215
L
2,638
256
0
2,086
6,600
3,838
0
382
6,001
10,952
0
W
Achilles
xKappa_Wrld
Achilles
2,471
911
0
2,143
9,225
7,905
0
544
8,681
0
33,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
32,411
284
Minions Killed
342
0
Camps Cleared
0
1,084,059
Distance Traveled
1,127,137
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,632
603
104
9
0
216,487
4
W
Tsukuyomi
6,855
623
63
6
0
250,914
0
L
Charybdis
5,119
465
55
5
0
255,141
0
L
Nu Wa
5,192
472
65
6
0
187,946
0
L
Pele
5,731
521
64
6
0
239,780
0
L
Chaac
6,705
610
87
8
0
216,871
0
W
Surtr
5,966
542
46
4
0
218,747
0
W
Heimdallr
6,747
613
65
6
0
203,222
1
L
Ares
5,507
501
13
1
0
184,321
2
W
Achilles
6,211
565
64
6
0
237,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role