Player Matchup

King Arthur
King Arthur
Cee Melly
King Arthur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,553 Elo+
Party 1
Merlin
Merlin
Ghost_Of_Qui-Gon
Merlin
Level 49
God Stats
3W - 3L
1,267 SR
Queue Stats
155W - 175L
1,497 Elo+
Party 3
Martichoras
Martichoras
OdinsStriker
Martichoras
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
TButler014
Sylvanus
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
432W - 443L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
oo Its Elite oo
Cthulhu
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
344W - 329L
1,540 Elo+
Party 1
Team Averages
Level 77
1,453 SR
1,509 Elo+

VS

Team Averages
Level 70
1,504 SR
1,509 Elo+
Ishtar
Ishtar
 
Ishtar
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Alexandersson314
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,341 Elo+
Solo
Freya
Freya
NOOB SLAYER T1
Freya
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
619W - 594L
1,901 Elo+
Solo
Ix Chel
Ix Chel
Tsizzle2k
Ix Chel
Level 63
God Stats
7W - 5L
1,520 SR
Queue Stats
229W - 257L
1,555 Elo+
Party 2
Hades
Hades
WOLFINAX
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cee Melly
King Arthur
13
2 / 3 / 14
8,320
756
4,428
12,276
13,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 2 / 15
9,784
889
13,513
6,216
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
OdinsStriker
Martichoras
17
5 / 1 / 16
9,786
890
12,625
10,280
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
TButler014
Sylvanus
16
5 / 1 / 16
9,170
834
6,660
11,584
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 16
10,123
920
19,970
14,494
14,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 5 / 5
7,205
655
9,577
11,695
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 6 / 3
7,002
637
7,646
16,031
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 1
8,002
727
8,537
10,572
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Tsizzle2k
Ix Chel
14
3 / 5 / 3
7,767
706
8,184
11,301
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
WOLFINAX
Hades
10
1 / 7 / 4
7,019
638
7,885
12,765
10,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
27
Kills
7
8
Deaths
27
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
5
0.5
L
0
6
3
0.25
W
King Arthur
Cee Melly
King Arthur
2
3
14
3
W
7
2
15
7.25
L
3
4
1
0.88
W
Martichoras
OdinsStriker
Martichoras
5
1
16
13
W
Sylvanus
TButler014
Sylvanus
5
1
16
13
L
Ix Chel
Tsizzle2k
Ix Chel
3
5
3
0.9
L
Hades
WOLFINAX
Hades
1
7
4
0.43
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
41,829
54,850
Taken
62,364
45,324
Mitigated
42,750
22,375
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,577
4,817
408
1,009
11,695
5,700
0
7,153
4,542
0
20,015
L
7,646
2,479
74
4,457
16,031
17,015
0
10,021
6,010
0
14,506
W
King Arthur
Cee Melly
King Arthur
4,428
235
349
362
12,276
13,931
254
3,709
8,395
0
7,079
W
13,513
1,059
1,905
850
6,216
3,162
632
2,284
3,894
24,967
427
L
8,537
3,162
545
2,520
10,572
4,846
0
8,508
2,064
14,150
989
W
Martichoras
OdinsStriker
Martichoras
12,625
3,261
46
977
10,280
5,931
1,653
5,097
5,008
0
29,435
W
Sylvanus
TButler014
Sylvanus
6,660
2,556
7,217
5,409
11,584
7,498
1,071
6,082
5,417
9,715
611
L
Ix Chel
Tsizzle2k
Ix Chel
8,184
2,093
2,401
2,602
11,301
5,165
0
6,909
4,392
16,507
0
L
Hades
WOLFINAX
Hades
7,885
851
170
914
12,765
10,024
0
7,338
5,427
10,223
0
W
19,970
672
2,131
3,129
14,494
14,802
120
7,362
6,760
35,780
103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
36,995
121
Minions Killed
84
0
Camps Cleared
0
1,006,353
Distance Traveled
919,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,205
655
26
2
0
180,242
0
L
Hercules
7,002
637
17
2
0
196,515
0
W
King Arthur
8,320
756
7
1
0
212,469
0
W
Merlin
9,784
889
33
3
0
185,124
0
L
Freya
8,002
727
14
1
0
186,014
0
W
Martichoras
9,786
890
41
4
0
205,378
0
W
Sylvanus
9,170
834
8
1
0
165,008
0
L
Ix Chel
7,767
706
16
1
0
183,913
0
L
Hades
7,019
638
11
1
0
172,409
0
W
Cthulhu
10,123
920
32
3
0
238,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role