Player Matchup

Hachiman
Hachiman
Closhgames
Hachiman
Level 157
God Stats
2W - 2L
1,715 SR
Queue Stats
137W - 182L
1,407 Elo+
Party 2
Vamana
Vamana
GweeenTea
Vamana
Level 140
God Stats
6W - 1L
1,500 SR
Queue Stats
177W - 132L
1,617 Elo+
Solo
Hel
Hel
Krypsus
Hel
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 152L
1,434 Elo+
Party 2
Susano
Susano
NeerAltair
Susano
Level 106
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 5L
1,624 Elo+
Solo
Jormungandr
Jormungandr
oOMoYOo
Jormungandr
Level 147
God Stats
4W - 3L
1,283 SR
Queue Stats
123W - 154L
1,379 Elo+
Party 2
Team Averages
Level 140
1,540 SR
1,492 Elo+

VS

Team Averages
Level 155
1,412 SR
1,430 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Epik Melody
Ares
Level 159
God Stats
2W - 1L
1,278 SR
Queue Stats
93W - 94L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
JFree III
Baron Samedi
Level 157
God Stats
3W - 3L
1,285 SR
Queue Stats
210W - 206L
1,389 Elo+
Party 1
Susano
Susano
Tactix007
Susano
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,447 Elo+
Party 1
Hachiman
Hachiman
xWillyG
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Closhgames
Hachiman
6
0 / 0 / 1
3,414
683
1,905
1,637
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
GweeenTea
Vamana
7
1 / 0 / 0
4,115
823
1,256
2,116
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hel
6
0 / 1 / 1
3,451
690
1,311
2,958
944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
NeerAltair
Susano
7
2 / 0 / 0
3,952
790
1,656
4,123
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
oOMoYOo
Jormungandr
6
0 / 0 / 1
3,649
730
2,454
2,670
1,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
3
0 / 1 / 0
2,741
548
766
2,113
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 0
3,161
632
1,284
4,885
2,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
JFree III
Baron Samedi
6
1 / 1 / 0
3,332
666
1,775
3,267
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Tactix007
Susano
7
0 / 0 / 1
3,400
680
1,174
3,873
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
xWillyG
Hachiman
5
0 / 0 / 0
2,994
599
1,091
2,698
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Hachiman
Closhgames
Hachiman
0
0
1
0.5
L
0
1
0
0
W
Vamana
GweeenTea
Vamana
1
0
0
1
L
Baron Samedi
JFree III
Baron Samedi
1
1
0
1
W
Hel
0
1
1
0.5
W
Susano
NeerAltair
Susano
2
0
0
2
L
Susano
Tactix007
Susano
0
0
1
0.5
W
Jormungandr
oOMoYOo
Jormungandr
0
0
1
0.5
L
Hachiman
xWillyG
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,582
Damage
6,090
13,504
Taken
16,836
5,450
Mitigated
6,663
7,687
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
766
205
0
540
2,113
1,034
0
118
1,837
4,763
0
W
Hachiman
Closhgames
Hachiman
1,905
1,308
0
1,147
1,637
456
0
314
1,323
0
22,874
L
1,284
218
0
1,529
4,885
2,516
0
1,247
3,638
8,473
0
W
Vamana
GweeenTea
Vamana
1,256
537
0
1,168
2,116
1,169
0
686
1,350
736
22,845
L
Baron Samedi
JFree III
Baron Samedi
1,775
197
95
1,112
3,267
1,146
0
1,012
2,255
16,279
0
W
Hel
1,311
189
259
1,462
2,958
944
0
1,597
1,361
16,937
0
W
Susano
NeerAltair
Susano
1,656
729
0
2,525
4,123
1,264
0
223
3,900
0
17,615
L
Susano
Tactix007
Susano
1,174
471
0
2,651
3,873
1,167
0
299
3,574
0
17,135
W
Jormungandr
oOMoYOo
Jormungandr
2,454
874
0
1,126
2,670
1,617
0
925
1,745
13,811
0
L
Hachiman
xWillyG
Hachiman
1,091
669
0
1,025
2,698
800
0
1,207
1,491
0
16,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,581
Gold Earned
15,628
176
Minions Killed
115
0
Camps Cleared
0
552,126
Distance Traveled
487,236
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
2,741
548
13
3
0
36,334
0
W
Hachiman
3,414
683
37
7
0
98,945
0
L
Ares
3,161
632
13
3
0
117,868
0
W
Vamana
4,115
823
46
9
0
93,634
0
L
Baron Samedi
3,332
666
21
4
0
114,155
0
W
Hel
3,451
690
27
5
0
106,649
2
W
Susano
3,952
790
40
8
0
139,059
0
L
Susano
3,400
680
38
8
0
123,069
0
W
Jormungandr
3,649
730
26
5
0
113,839
0
L
Hachiman
2,994
599
30
6
0
95,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role