Player Matchup

Zhong Kui
Zhong Kui
Ahuerta 17
Zhong Kui
Level 64
God Stats
155W - 112L
1,344 SR
Queue Stats
180W - 151L
1,312 Elo+
Party 1
Ra
Ra
Heribertovite
Ra
Level 106
God Stats
23W - 20L
1,377 SR
Queue Stats
73W - 57L
1,373 Elo+
Solo
Fenrir
Fenrir
Jairyayo123
Fenrir
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
234W - 213L
1,297 Elo+
Party 1
Ravana
Ravana
NTN Super R2D2
Ravana
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
358W - 343L
1,410 Elo+
Party 1
Cupid
Cupid
marakas1225
Cupid
Level 109
God Stats
8W - 5L
1,715 SR
Queue Stats
167W - 149L
1,364 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,351 Elo+

VS

Team Averages
Level 77
1,472 SR
1,454 Elo+
Vamana
Vamana
SantexReapx
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 374L
1,411 Elo+
Solo
Guan Yu
Guan Yu
SirRogelio
Guan Yu
Level 80
God Stats
4W - 8L
1,358 SR
Queue Stats
373W - 349L
1,466 Elo+
Solo
Merlin
Merlin
aftastrife
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Skadi
Skadi
frankx_1204
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Ao Kuang
Ao Kuang
vipdanny
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 44L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahuerta 17
Zhong Kui
14
5 / 2 / 7
9,017
530
10,790
12,474
10,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 0 / 4
9,627
566
8,059
9,280
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 2 / 9
8,632
508
9,380
16,882
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 5
10,313
607
7,958
8,655
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
9 / 0 / 7
9,600
565
14,087
13,229
5,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 3 / 1
7,229
425
7,779
16,057
15,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
SirRogelio
Guan Yu
13
2 / 4 / 1
8,053
474
5,309
19,272
17,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
aftastrife
Merlin
12
0 / 5 / 2
6,979
411
9,657
9,972
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
7,059
415
8,940
12,650
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
vipdanny
Ao Kuang
13
2 / 6 / 2
7,725
454
7,339
18,851
8,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
24
Kills
5
5
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ahuerta 17
Zhong Kui
5
2
7
4.25
W
4
0
4
6
W
Fenrir
4
2
9
4.25
W
2
1
5
4.5
L
Vamana
0
3
1
0.17
L
Guan Yu
SirRogelio
Guan Yu
2
4
1
0.63
L
Merlin
aftastrife
Merlin
0
5
2
0.2
L
1
6
1
0.25
W
9
0
7
12.5
L
Ao Kuang
vipdanny
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,274
Damage
39,024
60,520
Taken
76,802
35,026
Mitigated
49,904
23,006
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ahuerta 17
Zhong Kui
10,790
3,048
0
5,606
12,474
10,136
978
6,696
5,588
52,001
2,080
W
8,059
891
960
3,521
9,280
4,216
1,552
1,906
7,374
77,502
0
W
Fenrir
9,380
2,498
0
2,217
16,882
9,082
102
4,107
12,637
0
49,745
W
7,958
1,868
0
3,730
8,655
5,782
1,664
2,090
6,050
0
78,426
L
Vamana
7,779
1,964
0
2,022
16,057
15,815
0
3,514
11,825
3,486
39,943
L
Guan Yu
SirRogelio
Guan Yu
5,309
691
838
7,515
19,272
17,322
135
4,842
14,328
0
46,093
L
Merlin
aftastrife
Merlin
9,657
289
0
1,775
9,972
3,651
0
4,856
5,018
45,957
0
L
8,940
3,252
99
90
12,650
4,642
0
1,964
10,635
0
40,987
W
14,087
8,605
1,173
5,799
13,229
5,810
1,647
2,966
10,173
0
56,576
L
Ao Kuang
vipdanny
Ao Kuang
7,339
1,753
0
2,316
18,851
8,474
0
3,450
15,309
61,943
1,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
37,045
463
Minions Killed
340
0
Camps Cleared
0
1,495,662
Distance Traveled
1,573,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,017
530
63
4
0
235,959
0
W
Ra
9,627
566
127
7
0
314,244
0
W
Fenrir
8,632
508
65
4
0
345,088
0
W
Ravana
10,313
607
126
7
0
324,123
0
L
Vamana
7,229
425
71
4
0
340,721
0
L
Guan Yu
8,053
474
79
5
0
313,621
0
L
Merlin
6,979
411
66
4
0
269,607
0
L
Skadi
7,059
415
39
2
0
303,466
0
W
Cupid
9,600
565
82
5
0
276,248
0
L
Ao Kuang
7,725
454
85
5
0
346,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role