Player Matchup

Ravana
Ravana
Bronze III
Darkillxx
Ravana
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 54L
1,507 MMR
Party 3
Aphrodite
Aphrodite
Gold V
Grabesmond
Aphrodite
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,509 MMR
Solo
Kukulkan
Kukulkan
Silver I
NoCapPawPaw
Kukulkan
Silver I
Level 148
God Stats
2W - 2L
1,661 SR
Queue Stats
6W - 4L
1,589 MMR
Party 2
Achilles
Achilles
Bronze III
SirAatrox
Achilles
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
sebasCR3110
Xbalanque
Bronze III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,507 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,532 SR
1,513 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,512 SR
1,512 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
BeTolerant
Fenrir
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 MMR
Party 1
Ares
Ares
Silver II
ZeroSeni
Ares
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,503 MMR
Solo
Merlin
Merlin
Silver II
aTonez-
Merlin
Silver II
Level 177
God Stats
17W - 17L
1,559 SR
Queue Stats
224W - 201L
1,509 MMR
Solo
Danzaburou
Danzaburou
Bronze III
cbpoppin
Danzaburou
Bronze III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 106L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Darkillxx
Ravana
16
4 / 5 / 3
9,145
508
8,431
15,935
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Grabesmond
Aphrodite
10
0 / 5 / 2
7,293
405
3,382
12,659
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NoCapPawPaw
Kukulkan
16
4 / 6 / 3
9,712
540
12,482
12,751
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
SirAatrox
Achilles
15
0 / 3 / 2
9,126
507
5,048
13,360
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
sebasCR3110
Xbalanque
14
0 / 7 / 2
8,167
454
6,183
14,350
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraAthenaThothThor

VS

Bans
LokiFreyaAgniIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 2 / 5
10,833
602
8,851
12,382
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
BeTolerant
Fenrir
17
10 / 4 / 5
10,878
604
15,358
18,015
10,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
3 / 1 / 10
9,933
552
5,240
13,917
15,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
aTonez-
Merlin
18
2 / 1 / 6
10,751
597
8,316
8,578
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
cbpoppin
Danzaburou
19
9 / 0 / 5
12,739
708
13,048
10,821
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
8
Kills
26
26
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
5
2.25
W
Fenrir
BeTolerant
Fenrir
10
4
5
3.13
L
Ravana
Darkillxx
Ravana
4
5
3
1.1
L
Aphrodite
Grabesmond
Aphrodite
0
5
2
0.2
L
Kukulkan
NoCapPawPaw
Kukulkan
4
6
3
0.92
L
Achilles
SirAatrox
Achilles
0
3
2
0.33
W
Ares
3
1
10
8
W
Merlin
aTonez-
Merlin
2
1
6
5
W
Danzaburou
cbpoppin
Danzaburou
9
0
5
11.5
L
Xbalanque
sebasCR3110
Xbalanque
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
50,813
69,055
Taken
63,713
38,320
Mitigated
41,320
13,376
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,851
481
552
5,772
12,382
7,302
509
2,461
9,316
83,555
1,404
W
Fenrir
BeTolerant
Fenrir
15,358
4,362
0
2,143
18,015
10,000
0
4,821
13,104
0
80,338
L
Ravana
Darkillxx
Ravana
8,431
3,143
0
3,250
15,935
7,031
0
4,698
11,237
0
80,281
L
Aphrodite
Grabesmond
Aphrodite
3,382
344
1,763
3,621
12,659
9,112
0
2,496
10,163
26,124
0
L
Kukulkan
NoCapPawPaw
Kukulkan
12,482
1,079
0
656
12,751
4,725
0
6,939
5,812
83,308
0
L
Achilles
SirAatrox
Achilles
5,048
764
0
2,023
13,360
12,862
0
4,550
8,810
0
64,356
W
Ares
5,240
910
0
2,879
13,917
15,013
0
4,409
9,464
22,224
2,451
W
Merlin
aTonez-
Merlin
8,316
86
0
1,533
8,578
3,799
0
3,860
4,718
93,283
934
W
Danzaburou
cbpoppin
Danzaburou
13,048
7,524
0
5,770
10,821
5,206
2,325
1,088
9,733
0
125,364
L
Xbalanque
sebasCR3110
Xbalanque
6,183
3,253
0
2,063
14,350
4,590
0
3,080
11,270
0
62,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
55,134
535
Minions Killed
621
0
Camps Cleared
0
1,711,937
Distance Traveled
1,795,892
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,833
602
139
8
0
348,810
6
W
Fenrir
10,878
604
95
5
0
392,760
1
L
Ravana
9,145
508
109
6
0
385,199
1
L
Aphrodite
7,293
405
46
3
0
337,325
6
L
Kukulkan
9,712
540
151
8
0
333,139
1
L
Achilles
9,126
507
129
7
0
324,271
3
W
Ares
9,933
552
33
2
0
367,923
2
W
Merlin
10,751
597
184
10
0
342,878
0
W
Danzaburou
12,739
708
170
9
0
343,521
0
L
Xbalanque
8,167
454
100
6
0
332,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role