Player Matchup

Erlang Shen
Erlang Shen
Silver I
BlackieChan67
Erlang Shen
Silver I
Level 144
God Stats
2W - 1L
1,857 SR
Queue Stats
32W - 42L
1,637 MMR
Solo
Charon
Charon
Silver I
COURTBRIAN
Charon
Silver I
Level 88
God Stats
2W - 2L
1,524 SR
Queue Stats
9W - 8L
1,638 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Flippstur
Ne Zha
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,637 MMR
Party 2
Agni
Agni
Silver I
HurriCAINE01
Agni
Silver I
Level 127
God Stats
2W - 1L
1,908 SR
Queue Stats
9W - 8L
1,638 MMR
Party 1
Hachiman
Hachiman
Silver I
attrower
Hachiman
Silver I
Level 122
God Stats
3W - 1L
1,616 SR
Queue Stats
3W - 5L
1,637 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,681 SR
1,637 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,492 SR
1,610 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
Naahd
Da Ji
Silver I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 47L
1,616 MMR
Party 3
Sobek
Sobek
Gold II
OwenDiff
Sobek
Gold II
Level 159
God Stats
18W - 9L
1,703 SR
Queue Stats
163W - 136L
1,661 MMR
Party 3
Hou Yi
Hou Yi
Gold III
SIoppy
Hou Yi
Gold III
Level 210
God Stats
9W - 9L
1,256 SR
Queue Stats
212W - 190L
1,636 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
vhypnoo
Kuzenbo
Gold IV
Level 143
God Stats
20W - 11L
1,500 SR
Queue Stats
184W - 185L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackieChan67
Erlang Shen
13
1 / 4 / 1
7,358
526
6,133
15,677
9,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
COURTBRIAN
Charon
10
0 / 3 / 4
6,546
468
5,988
10,326
8,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Flippstur
Ne Zha
12
3 / 4 / 1
7,237
517
4,890
12,946
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
6,995
500
2,868
7,605
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
attrower
Hachiman
13
2 / 6 / 2
7,604
543
4,906
10,235
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Sun WukongBellonaAo Kuang

VS

Bans
AchillesBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 0 / 2
8,626
616
7,618
3,823
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Naahd
Da Ji
15
7 / 3 / 2
8,583
613
5,724
11,875
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
OwenDiff
Sobek
12
2 / 1 / 5
7,672
548
3,712
13,515
12,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
SIoppy
Hou Yi
17
6 / 1 / 2
10,145
725
9,947
10,590
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
vhypnoo
Kuzenbo
15
2 / 1 / 2
9,137
653
9,285
10,833
14,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
20
20
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
2
4
L
Erlang Shen
BlackieChan67
Erlang Shen
1
4
1
0.38
L
Charon
COURTBRIAN
Charon
0
3
4
0.67
L
Ne Zha
Flippstur
Ne Zha
3
4
1
0.88
L
0
3
0
0
W
Da Ji
Naahd
Da Ji
7
3
2
2.67
W
Sobek
OwenDiff
Sobek
2
1
5
4.5
W
Hou Yi
SIoppy
Hou Yi
6
1
2
7
L
Hachiman
attrower
Hachiman
2
6
2
0.5
W
Kuzenbo
vhypnoo
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
36,286
56,789
Taken
50,636
29,458
Mitigated
38,579
9,456
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,618
241
0
482
3,823
1,612
0
1,878
1,945
82,026
0
L
Erlang Shen
BlackieChan67
Erlang Shen
6,133
3,133
0
5,568
15,677
9,701
0
8,177
6,998
480
57,959
L
Charon
COURTBRIAN
Charon
5,988
1,386
221
921
10,326
8,081
0
3,951
6,375
22,580
0
L
Ne Zha
Flippstur
Ne Zha
4,890
764
0
1,021
12,946
5,571
0
2,108
10,814
0
60,179
L
2,868
172
0
250
7,605
2,318
0
4,572
3,033
53,780
532
W
Da Ji
Naahd
Da Ji
5,724
2,047
0
1,648
11,875
5,326
0
1,234
10,641
0
67,182
W
Sobek
OwenDiff
Sobek
3,712
256
0
4,291
13,515
12,630
0
3,815
9,700
26,162
0
W
Hou Yi
SIoppy
Hou Yi
9,947
4,799
0
6,269
10,590
4,637
1,071
2,407
8,183
0
101,629
L
Hachiman
attrower
Hachiman
4,906
2,264
0
1,475
10,235
3,787
0
638
9,597
0
53,301
W
Kuzenbo
vhypnoo
Kuzenbo
9,285
3,308
0
1,975
10,833
14,374
132
95
10,738
57,179
4,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
44,163
447
Minions Killed
526
0
Camps Cleared
0
1,398,824
Distance Traveled
1,453,797
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,626
616
145
10
0
301,973
3
L
Erlang Shen
7,358
526
105
8
0
254,473
5
L
Charon
6,546
468
31
2
0
280,697
2
L
Ne Zha
7,237
517
85
6
0
309,568
1
L
Agni
6,995
500
121
9
0
278,839
0
W
Da Ji
8,583
613
85
6
0
309,053
0
W
Sobek
7,672
548
20
1
0
325,366
6
W
Hou Yi
10,145
725
161
12
0
268,516
1
L
Hachiman
7,604
543
105
8
0
275,247
0
W
Kuzenbo
9,137
653
115
8
0
248,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role