Player Matchup

Achilles
Achilles
Bronze III
Astro9800
Achilles
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Kintok
Bacchus
Bronze III
Level 87
God Stats
15W - 15L
1,500 SR
Queue Stats
95W - 94L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Silvser
Thanatos
Bronze III
Level 46
God Stats
17W - 15L
1,375 SR
Queue Stats
122W - 112L
1,502 MMR
Party 2
Rama
Rama
Bronze III
Slurpiefac3
Rama
Bronze III
Level 157
God Stats
22W - 10L
1,500 SR
Queue Stats
237W - 219L
1,502 MMR
Party 2
Eset
Eset
Bronze III
joelumbreon31bae
Eset
Bronze III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,475 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,457 SR
1,501 MMR
Kukulkan
Kukulkan
Bronze III
Fatal Zues
Kukulkan
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Thor
Thor
Bronze III
Juanma011505
Thor
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,593 MMR
Party 1
Yemoja
Yemoja
Silver III
Sgt Tornado2
Yemoja
Silver III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,499 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Undostar1500
Gilgamesh
Bronze III
Level 148
God Stats
3W - 2L
1,286 SR
Queue Stats
87W - 72L
1,412 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
isxncho
Danzaburou
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astro9800
Achilles
18
3 / 1 / 4
11,911
541
15,293
24,243
28,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Kintok
Bacchus
17
1 / 0 / 3
11,563
526
5,595
15,621
20,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Silvser
Thanatos
20
7 / 4 / 3
12,467
567
17,156
19,937
10,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

20
5 / 0 / 0
12,946
588
12,330
14,241
7,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 1 / 3
12,528
569
9,409
9,600
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothArachneIzanamiBake Kujira

VS

Bans
VamanaMaman BrigitteAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fatal Zues
Kukulkan
16
3 / 4 / 1
10,188
463
8,882
11,165
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 3
8,983
408
4,866
16,630
8,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
15
1 / 0 / 3
9,437
429
7,032
13,342
13,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Undostar1500
Gilgamesh
17
2 / 5 / 0
10,751
489
12,763
26,249
24,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
isxncho
Danzaburou
14
0 / 4 / 1
8,550
389
9,117
14,544
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
6
6
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astro9800
Achilles
3
1
4
5
L
Kukulkan
Fatal Zues
Kukulkan
3
4
1
0.88
L
0
4
3
0.38
W
Bacchus
Kintok
Bacchus
1
0
3
2.5
L
Yemoja
1
0
3
2.5
W
Thanatos
Silvser
Thanatos
7
4
3
2.13
W
5
0
0
5
L
Gilgamesh
Undostar1500
Gilgamesh
2
5
0
0.4
L
Danzaburou
isxncho
Danzaburou
0
4
1
0.13
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,783
Damage
42,660
83,642
Taken
81,930
71,422
Mitigated
57,664
33,846
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astro9800
Achilles
15,293
4,153
0
4,898
24,243
28,341
1,868
2,604
21,639
58
83,575
L
Kukulkan
Fatal Zues
Kukulkan
8,882
334
0
240
11,165
4,788
0
3,828
7,283
70,856
0
L
4,866
1,142
0
573
16,630
8,129
0
3,332
13,196
0
93,378
W
Bacchus
Kintok
Bacchus
5,595
667
0
4,742
15,621
20,702
323
2,777
12,844
31,083
1,196
L
Yemoja
7,032
1,494
3,431
2,958
13,342
13,481
0
3,384
9,858
37,111
0
W
Thanatos
Silvser
Thanatos
17,156
6,886
0
13,412
19,937
10,211
0
6,074
13,863
0
117,644
W
12,330
9,686
0
7,573
14,241
7,967
3,785
1,840
12,401
0
163,055
L
Gilgamesh
Undostar1500
Gilgamesh
12,763
4,593
0
5,736
26,249
24,998
0
2,584
22,206
0
93,388
L
Danzaburou
isxncho
Danzaburou
9,117
4,969
0
2,828
14,544
6,268
0
1,269
13,275
0
70,317
W
9,409
240
2,024
1,197
9,600
4,201
720
4,458
5,142
106,900
2,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
47,909
735
Minions Killed
577
0
Camps Cleared
0
2,261,655
Distance Traveled
1,897,796
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,911
541
122
6
0
443,991
1
L
Kukulkan
10,188
463
134
6
0
377,076
3
L
Thor
8,983
408
130
6
0
382,876
0
W
Bacchus
11,563
526
39
2
0
438,691
0
L
Yemoja
9,437
429
45
2
0
387,434
2
W
Thanatos
12,467
567
150
7
0
524,409
4
W
Rama
12,946
588
239
11
0
398,509
0
L
Gilgamesh
10,751
489
148
7
0
389,368
5
L
Danzaburou
8,550
389
120
5
0
361,042
3
W
Eset
12,528
569
185
8
0
456,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role