Player Matchup

Baron Samedi
Baron Samedi
CanadianChnk
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 2
Pele
Pele
Fantesticaljob
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
V3nomNightm4re92
Jing Wei
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
Xx3Edgy5u420
Jormungandr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
smokey01998
Chronos
Level 157
God Stats
3W - 1L
1,491 SR
Queue Stats
83W - 71L
1,437 Elo+
Party 1
Team Averages
Level 143
1,498 SR
1,539 Elo+

VS

Team Averages
Level 161
1,506 SR
1,522 Elo+
Ao Kuang
Ao Kuang
CLTX GUY
Ao Kuang
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 92L
1,388 Elo+
Solo
Merlin
Merlin
Dont Hard Reset
Merlin
Level 243
God Stats
16W - 18L
1,351 SR
Queue Stats
549W - 538L
1,519 Elo+
Solo
Medusa
Medusa
Er0x1t0
Medusa
Level 155
God Stats
15W - 11L
1,363 SR
Queue Stats
70W - 71L
1,547 Elo+
Solo
Shiva
Shiva
iiAmShaDoW5162
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,463 Elo+
Solo
Geb
Geb
oNoRickySpanish
Geb
Level 152
God Stats
2W - 1L
1,814 SR
Queue Stats
36W - 31L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CanadianChnk
Baron Samedi
12
2 / 2 / 4
7,184
449
7,321
12,315
10,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 1
8,607
538
8,555
16,125
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
0 / 2 / 3
8,352
522
5,305
13,738
5,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Xx3Edgy5u420
Jormungandr
14
0 / 0 / 3
8,038
502
7,028
12,536
13,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
smokey01998
Chronos
15
2 / 0 / 1
8,996
562
8,107
9,132
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CLTX GUY
Ao Kuang
12
2 / 3 / 1
7,204
450
6,884
16,445
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 1
8,186
512
7,012
8,826
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Er0x1t0
Medusa
13
0 / 1 / 2
7,519
470
7,296
10,901
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 0
8,708
544
13,478
14,367
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 4 / 0
7,262
454
9,233
15,591
7,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CLTX GUY
Ao Kuang
2
3
1
0.83
W
Baron Samedi
CanadianChnk
Baron Samedi
2
2
4
2
L
0
1
1
0.5
L
Medusa
Er0x1t0
Medusa
0
1
2
1
W
6
1
1
6.5
W
0
2
3
0.75
W
Jormungandr
Xx3Edgy5u420
Jormungandr
0
0
3
1.5
L
1
1
0
1
L
2
4
0
0.5
W
Chronos
smokey01998
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
43,903
63,846
Taken
66,130
40,075
Mitigated
31,120
21,763
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CLTX GUY
Ao Kuang
6,884
1,651
0
8,670
16,445
6,489
0
4,156
12,289
49,497
4,552
W
Baron Samedi
CanadianChnk
Baron Samedi
7,321
1,051
868
3,237
12,315
10,210
0
5,697
6,463
28,442
130
L
7,012
370
0
1,151
8,826
3,092
103
4,629
4,197
70,853
1,376
L
Medusa
Er0x1t0
Medusa
7,296
2,279
0
1,376
10,901
4,167
748
1,837
9,064
0
57,878
W
8,555
2,472
0
4,869
16,125
7,115
0
5,340
10,666
0
72,877
W
5,305
4,171
0
5,940
13,738
5,321
772
2,805
10,832
0
64,950
W
Jormungandr
Xx3Edgy5u420
Jormungandr
7,028
1,503
0
2,718
12,536
13,583
238
3,451
8,402
59,831
0
L
13,478
2,498
0
6,214
14,367
10,048
0
5,173
9,194
528
77,787
L
9,233
597
143
5,488
15,591
7,324
0
6,648
8,943
48,821
0
W
Chronos
smokey01998
Chronos
8,107
2,167
0
4,131
9,132
3,846
32
5,886
3,144
78,324
4

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
38,879
481
Minions Killed
498
0
Camps Cleared
0
1,597,584
Distance Traveled
1,601,267
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,204
450
83
5
0
340,624
0
W
Baron Samedi
7,184
449
48
3
0
293,113
0
L
Merlin
8,186
512
138
9
0
286,550
3
L
Medusa
7,519
470
97
6
0
315,450
1
W
Pele
8,607
538
95
6
0
352,785
4
W
Jing Wei
8,352
522
113
7
0
291,531
3
W
Jormungandr
8,038
502
92
6
0
341,507
2
L
Shiva
8,708
544
117
7
0
330,393
3
L
Geb
7,262
454
63
4
0
328,250
0
W
Chronos
8,996
562
133
8
0
318,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role