Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Gold IV
 
Bake Kujira
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Boricuidomi
Morgan Le Fay
Bronze III
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 13L
1,500 MMR
Party 3
Tyr
Tyr
Bronze III
DAAQ500
Tyr
Bronze III
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 21L
1,500 MMR
Party 3
Neith
Neith
Bronze III
cazadork75
Neith
Bronze III
Level 127
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 168
1,549 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,584 SR
1,500 MMR
Charon
Charon
Silver II
ComradeJerry
Charon
Silver II
Level 37
God Stats
3W - 2L
1,711 SR
Queue Stats
16W - 17L
1,454 MMR
Party 2
Merlin
Merlin
Bronze III
Ibeelayinpipee
Merlin
Bronze III
Level 159
God Stats
1W - 0L
1,704 SR
Queue Stats
26W - 7L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
Qwirackereta
Hachiman
Silver I
Level 69
God Stats
4W - 5L
1,706 SR
Queue Stats
31W - 30L
1,546 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
REEMANCAM
Gilgamesh
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
hainesworth
Osiris
Bronze III
Level 124
God Stats
2W - 2L
1,301 SR
Queue Stats
2W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 6 / 4
8,044
447
8,640
19,327
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
 
Bake Kujira
12
1 / 4 / 3
7,578
421
9,093
14,442
15,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Boricuidomi
Morgan Le Fay
16
6 / 0 / 2
9,955
553
13,001
11,390
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
15
1 / 5 / 3
8,974
499
6,972
19,851
16,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
14
0 / 2 / 4
8,109
451
6,803
12,218
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
XbalanqueThothIshtarCu Chulainn

VS

Bans
BakasuraAthenaMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 0 / 8
9,191
511
12,636
16,391
18,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 0
10,876
604
11,415
8,412
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Qwirackereta
Hachiman
18
6 / 1 / 0
11,771
654
11,795
12,742
5,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
REEMANCAM
Gilgamesh
14
1 / 6 / 5
8,659
481
7,806
20,430
14,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
17
4 / 2 / 3
10,925
607
14,966
16,032
17,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
17
17
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
L
Bake Kujira
 
Bake Kujira
1
4
3
0.63
L
Morgan Le Fay
Boricuidomi
Morgan Le Fay
6
0
2
7
W
Charon
1
0
8
5
L
Tyr
1
5
3
0.5
W
5
1
0
5
W
Hachiman
Qwirackereta
Hachiman
6
1
0
6
W
Gilgamesh
REEMANCAM
Gilgamesh
1
6
5
0.58
L
Neith
0
2
4
1
W
Osiris
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,509
Damage
58,618
77,228
Taken
74,007
51,324
Mitigated
59,867
16,459
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,640
2,443
0
5,371
19,327
10,457
0
7,370
11,903
0
63,533
L
Bake Kujira
 
Bake Kujira
9,093
5,658
0
801
14,442
15,210
0
4,808
9,585
52,017
596
L
Morgan Le Fay
Boricuidomi
Morgan Le Fay
13,001
369
0
1,326
11,390
4,781
0
5,803
5,540
71,863
0
W
Charon
12,636
2,007
0
2,026
16,391
18,269
0
6,450
9,941
31,601
1,427
L
Tyr
6,972
612
0
6,027
19,851
16,421
0
2,240
16,179
11,733
50,042
W
11,415
1,417
0
3,164
8,412
3,863
73
2,872
5,540
102,123
1,204
W
Hachiman
Qwirackereta
Hachiman
11,795
8,006
0
5,518
12,742
5,806
874
5,289
7,453
0
117,535
W
Gilgamesh
REEMANCAM
Gilgamesh
7,806
2,498
0
950
20,430
14,404
0
6,064
14,366
0
72,243
L
Neith
6,803
2,344
0
2,934
12,218
4,455
0
2,736
9,482
0
62,984
W
Osiris
14,966
5,591
0
2,767
16,032
17,525
243
2,980
13,052
0
94,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
51,422
510
Minions Killed
602
0
Camps Cleared
0
1,732,465
Distance Traveled
1,718,203
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,044
447
96
5
0
353,958
0
L
Bake Kujira
7,578
421
87
5
0
343,899
6
L
Morgan Le Fay
9,955
553
115
6
0
355,956
0
W
Charon
9,191
511
20
1
0
395,273
4
L
Tyr
8,974
499
101
6
0
339,615
5
W
Merlin
10,876
604
169
9
0
339,575
2
W
Hachiman
11,771
654
190
11
0
325,330
4
W
Gilgamesh
8,659
481
95
5
0
362,280
0
L
Neith
8,109
451
111
6
0
339,037
2
W
Osiris
10,925
607
128
7
0
295,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role