Player Matchup

Sylvanus
Sylvanus
BlackAsianNinja
Sylvanus
Level 124
God Stats
65W - 66L
1,310 SR
Queue Stats
377W - 377L
1,453 Elo+
Party 2
Medusa
Medusa
Metathebear
Medusa
Level 99
God Stats
73W - 40L
1,802 SR
Queue Stats
525W - 511L
1,502 Elo+
Party 2
Ravana
Ravana
SixStringRelief
Ravana
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
424W - 438L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
TangentMoth9094
Sun Wukong
Level 64
God Stats
3W - 0L
1,763 SR
Queue Stats
4W - 5L
1,858 Elo+
Solo
Nu Wa
Nu Wa
grbacid
Nu Wa
Level 121
God Stats
3W - 3L
1,647 SR
Queue Stats
225W - 231L
1,528 Elo+
Party 2
Team Averages
Level 110
1,604 SR
1,559 Elo+

VS

Team Averages
Level 118
1,653 SR
1,508 Elo+
Anubis
Anubis
Ash-g37s
Anubis
Level 52
God Stats
42W - 24L
1,705 SR
Queue Stats
59W - 49L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I_Obey_Jalen
Cu Chulainn
Level 138
God Stats
5W - 6L
1,746 SR
Queue Stats
49W - 41L
1,596 Elo+
Party 1
Ullr
Ullr
ReptileYoshi2
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,567 Elo+
Solo
Ah Puch
Ah Puch
eSp Mr Hankey
Ah Puch
Level 133
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 25L
1,350 Elo+
Solo
Yemoja
Yemoja
nt29
Yemoja
Level 129
God Stats
9W - 6L
1,816 SR
Queue Stats
77W - 65L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 1 / 1
5,336
534
4,257
5,576
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
1 / 2 / 1
5,622
562
7,570
5,287
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
6,200
620
4,452
4,839
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TangentMoth9094
Sun Wukong
11
2 / 0 / 1
5,919
592
2,216
5,040
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
grbacid
Nu Wa
10
0 / 3 / 4
5,261
526
4,287
6,732
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ash-g37s
Anubis
9
0 / 3 / 0
5,486
549
1,895
5,698
2,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cu Chulainn
I_Obey_Jalen
Cu Chulainn
12
4 / 1 / 1
6,290
629
5,061
7,924
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 3 / 2
4,687
469
1,447
9,453
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
11
2 / 1 / 1
6,264
626
3,951
5,132
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
nt29
Yemoja
10
0 / 0 / 3
5,659
566
3,480
8,842
6,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
6
6
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ash-g37s
Anubis
0
3
0
0
W
Sylvanus
2
1
1
2.5
L
Cu Chulainn
I_Obey_Jalen
Cu Chulainn
4
1
1
4.5
W
Medusa
1
2
1
0.75
L
0
3
2
0.33
W
3
0
2
4
W
Sun Wukong
TangentMoth9094
Sun Wukong
2
0
1
2.5
L
Ah Puch
2
1
1
2.5
W
Nu Wa
grbacid
Nu Wa
0
3
4
0.67
L
Yemoja
nt29
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
15,834
27,474
Taken
37,049
14,426
Mitigated
17,834
8,875
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ash-g37s
Anubis
1,895
174
0
2,086
5,698
2,401
111
327
5,080
32,422
824
W
Sylvanus
4,257
1,020
815
1,704
5,576
4,320
0
2,242
3,334
19,642
5,809
L
Cu Chulainn
I_Obey_Jalen
Cu Chulainn
5,061
1,891
0
930
7,924
3,693
0
1,251
6,673
0
58,626
W
Medusa
7,570
2,869
32
255
5,287
2,200
120
1,238
4,049
0
48,200
L
1,447
463
0
1,360
9,453
3,358
0
2,790
6,663
0
32,164
W
4,452
1,425
0
3,612
4,839
2,066
0
971
3,820
0
41,771
W
Sun Wukong
TangentMoth9094
Sun Wukong
2,216
401
0
1,996
5,040
3,558
0
1,660
3,380
0
34,459
L
Ah Puch
3,951
40
0
2,213
5,132
2,011
0
2,013
3,119
47,485
0
W
Nu Wa
grbacid
Nu Wa
4,287
1,513
0
461
6,732
2,282
0
2,913
3,565
26,153
819
L
Yemoja
nt29
Yemoja
3,480
1,054
662
2,942
8,842
6,371
0
1,934
6,908
24,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
28,386
297
Minions Killed
313
0
Camps Cleared
0
977,759
Distance Traveled
965,436
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,486
549
46
5
0
144,173
2
W
Sylvanus
5,336
534
50
5
0
194,559
4
L
Cu Chulainn
6,290
629
99
10
0
255,877
2
W
Medusa
5,622
562
67
7
0
180,505
0
L
Ullr
4,687
469
61
6
0
190,050
0
W
Ravana
6,200
620
76
8
0
212,749
0
W
Sun Wukong
5,919
592
57
6
0
202,449
0
L
Ah Puch
6,264
626
73
7
0
189,813
0
W
Nu Wa
5,261
526
47
5
0
187,497
0
L
Yemoja
5,659
566
34
3
0
185,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role