Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
DoctahShru
Nike
Bronze III
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 22L
1,461 MMR
Solo
Xbalanque
Xbalanque
Bronze III
SpeedBuffGoblin
Xbalanque
Bronze III
Level 120
God Stats
8W - 1L
1,483 SR
Queue Stats
46W - 38L
1,462 MMR
Solo
Thanatos
Thanatos
Bronze III
StirtyGamer
Thanatos
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,462 MMR
Solo
Charon
Charon
Gold IV
TheShupa
Charon
Gold IV
Level 46
God Stats
10W - 6L
1,929 SR
Queue Stats
123W - 108L
1,458 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,582 SR
1,469 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,464 SR
1,461 MMR
Anubis
Anubis
Gold IV
BrightenDay
Anubis
Gold IV
Level 119
God Stats
3W - 3L
1,663 SR
Queue Stats
351W - 357L
1,463 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Cmill106
Kumbhakarna
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,462 MMR
Party 1
Serqet
Serqet
Bronze III
Eaglexv
Serqet
Bronze III
Level 67
God Stats
3W - 5L
1,467 SR
Queue Stats
27W - 20L
1,462 MMR
Solo
Izanami
Izanami
Bronze III
Goat10_843
Izanami
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 54L
1,454 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
HolyDawntaker
Gilgamesh
Silver II
Level 141
God Stats
0W - 2L
1,191 SR
Queue Stats
5W - 9L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 0 / 7
11,661
583
13,344
6,813
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 8
12,688
634
14,192
16,539
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
SpeedBuffGoblin
Xbalanque
20
9 / 1 / 7
14,404
720
18,098
9,356
3,974
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
StirtyGamer
Thanatos
20
9 / 2 / 6
13,828
691
15,842
18,733
8,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
TheShupa
Charon
16
1 / 1 / 11
11,419
571
9,596
14,534
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
ThorDanzaburouMercuryHe Bo

VS

Bans
AgniKukulkanYmirBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 9 / 1
9,136
457
6,312
19,519
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Cmill106
Kumbhakarna
13
0 / 3 / 0
7,970
399
2,094
17,440
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
Eaglexv
Serqet
17
2 / 3 / 1
9,650
483
10,840
17,924
11,744
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Izanami
Goat10_843
Izanami
15
0 / 7 / 0
9,375
469
3,011
17,156
7,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
HolyDawntaker
Gilgamesh
16
0 / 5 / 0
9,711
486
7,835
25,100
24,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
27
Kills
3
4
Deaths
27
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
7
7.5
L
Anubis
1
9
1
0.17
L
Kumbhakarna
Cmill106
Kumbhakarna
0
3
0
0
W
4
0
8
8
L
Serqet
Eaglexv
Serqet
2
3
1
0.83
L
Izanami
Goat10_843
Izanami
0
7
0
0
L
Gilgamesh
HolyDawntaker
Gilgamesh
0
5
0
0
W
Xbalanque
SpeedBuffGoblin
Xbalanque
9
1
7
12.5
W
Thanatos
StirtyGamer
Thanatos
9
2
6
6
W
Charon
TheShupa
Charon
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,072
Damage
30,092
65,975
Taken
97,139
40,928
Mitigated
68,667
45,048
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,344
646
0
2,528
6,813
1,987
590
2,268
4,318
66,880
0
L
Anubis
6,312
39
0
4,800
19,519
8,023
0
9,738
8,979
66,684
0
L
Kumbhakarna
Cmill106
Kumbhakarna
2,094
297
0
2,997
17,440
16,925
0
4,736
12,423
24,218
3,040
W
14,192
1,964
0
6,727
16,539
13,943
1,073
2,187
13,425
51
96,715
L
Serqet
Eaglexv
Serqet
10,840
3,052
0
2,334
17,924
11,744
0
2,541
15,173
0
105,776
L
Izanami
Goat10_843
Izanami
3,011
1,703
0
1,985
17,156
7,213
747
2,592
14,422
0
78,032
L
Gilgamesh
HolyDawntaker
Gilgamesh
7,835
1,758
0
4,316
25,100
24,762
0
2,033
21,662
0
85,415
W
Xbalanque
SpeedBuffGoblin
Xbalanque
18,098
12,459
0
3,019
9,356
3,974
11,581
1,101
7,730
0
148,315
W
Thanatos
StirtyGamer
Thanatos
15,842
5,917
0
27,930
18,733
8,498
1,759
1,457
16,396
0
154,300
W
Charon
TheShupa
Charon
9,596
2,086
0
4,844
14,534
12,526
50
3,330
11,155
31,861
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,000
Gold Earned
45,842
725
Minions Killed
605
0
Camps Cleared
0
2,172,745
Distance Traveled
1,799,026
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,661
583
120
6
0
458,424
4
L
Anubis
9,136
457
136
7
0
344,246
5
L
Kumbhakarna
7,970
399
36
2
0
300,455
1
W
Nike
12,688
634
147
7
0
432,068
5
L
Serqet
9,650
483
145
7
0
468,894
0
L
Izanami
9,375
469
132
7
0
306,119
2
L
Gilgamesh
9,711
486
156
8
0
379,312
6
W
Xbalanque
14,404
720
215
11
0
377,251
6
W
Thanatos
13,828
691
197
10
0
494,670
0
W
Charon
11,419
571
46
2
0
410,332
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role