Player Matchup

Ares
Ares
Arekko
Ares
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 225L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
Fear the Grim
Nu Wa
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Glorpin
Cernunnos
Level 81
God Stats
15W - 11L
1,936 SR
Queue Stats
140W - 165L
1,618 Elo+
Party 3
Thanatos
Thanatos
OverDrumatic
Thanatos
Level 126
God Stats
0W - 2L
1,531 SR
Queue Stats
7W - 21L
1,183 Elo+
Party 4
Bellona
Bellona
vKingvv
Bellona
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 92L
1,256 Elo+
Party 3
Team Averages
Level 106
1,593 SR
1,411 Elo+

VS

Team Averages
Level 67
1,640 SR
1,489 Elo+
Achilles
Achilles
DebutyLongNip
Achilles
Level 66
God Stats
8W - 7L
1,640 SR
Queue Stats
266W - 271L
1,479 Elo+
Party 1
Kali
Kali
JoshDime
Kali
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 309L
1,484 Elo+
Party 1
Chronos
Chronos
VirusKiller1757
Chronos
Level 18
God Stats
8W - 5L
1,587 SR
Queue Stats
10W - 9L
1,524 Elo+
Party 2
Ix Chel
Ix Chel
YaBoiFugu
Ix Chel
Level 69
God Stats
2W - 3L
1,777 SR
Queue Stats
232W - 221L
1,437 Elo+
Solo
Odin
Odin
sparkydewski
Odin
Level 152
God Stats
3W - 0L
1,696 SR
Queue Stats
12W - 13L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arekko
Ares
10
3 / 3 / 3
7,214
515
6,886
12,213
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 3
6,759
483
6,853
8,953
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Glorpin
Cernunnos
12
1 / 2 / 5
7,341
524
6,085
7,937
3,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
OverDrumatic
Thanatos
13
6 / 3 / 0
7,747
553
7,040
12,384
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
vKingvv
Bellona
12
0 / 3 / 0
7,109
508
4,075
11,631
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DebutyLongNip
Achilles
15
6 / 0 / 1
8,841
632
10,553
10,350
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
12
1 / 2 / 4
6,817
487
4,037
12,606
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 2
7,368
526
5,094
9,324
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
YaBoiFugu
Ix Chel
13
2 / 3 / 1
7,145
510
7,021
9,242
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 5
7,552
539
5,612
12,265
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
15
15
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
Arekko
Ares
3
3
3
1.5
W
Achilles
DebutyLongNip
Achilles
6
0
1
6.5
L
0
4
3
0.38
L
Cernunnos
Glorpin
Cernunnos
1
2
5
1.75
W
Kali
1
2
4
1.5
L
Thanatos
OverDrumatic
Thanatos
6
3
0
2
W
3
3
2
1.33
W
Ix Chel
YaBoiFugu
Ix Chel
2
3
1
0.83
W
3
2
5
2.75
L
Bellona
vKingvv
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
32,317
53,118
Taken
53,787
32,565
Mitigated
32,526
20,694
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arekko
Ares
6,886
963
0
2,072
12,213
11,403
0
3,875
8,290
24,801
0
W
Achilles
DebutyLongNip
Achilles
10,553
1,952
0
3,917
10,350
10,845
0
1,308
9,042
0
59,215
L
6,853
1,396
0
1,181
8,953
3,174
0
3,806
5,147
45,679
1,989
L
Cernunnos
Glorpin
Cernunnos
6,085
3,055
0
2,987
7,937
3,116
0
2,964
4,922
0
49,211
W
Kali
4,037
1,596
0
5,527
12,606
5,012
0
3,160
9,446
0
45,206
L
Thanatos
OverDrumatic
Thanatos
7,040
1,313
0
11,171
12,384
5,257
0
1,470
10,818
0
51,650
W
5,094
2,433
0
3,133
9,324
3,771
0
1,677
7,647
58,682
0
W
Ix Chel
YaBoiFugu
Ix Chel
7,021
937
331
2,222
9,242
3,621
0
3,501
5,741
58,816
0
W
5,612
1,131
0
3,148
12,265
9,277
0
3,977
8,288
0
27,518
L
Bellona
vKingvv
Bellona
4,075
1,068
0
3,283
11,631
9,615
462
0
10,948
0
47,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
37,723
334
Minions Killed
397
0
Camps Cleared
0
1,271,821
Distance Traveled
1,353,553
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,214
515
29
2
0
246,662
5
W
Achilles
8,841
632
100
7
0
215,802
2
L
Nu Wa
6,759
483
64
5
0
232,517
4
L
Cernunnos
7,341
524
84
6
0
257,267
0
W
Kali
6,817
487
78
6
0
324,784
0
L
Thanatos
7,747
553
87
6
0
322,000
0
W
Chronos
7,368
526
95
7
0
253,770
4
W
Ix Chel
7,145
510
93
7
0
269,525
7
W
Odin
7,552
539
31
2
0
289,672
2
L
Bellona
7,109
508
70
5
0
213,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role