Player Matchup

Apollo
Apollo
Alexcuau
Apollo
Level 128
God Stats
24W - 27L
1,500 SR
Queue Stats
669W - 621L
1,533 Elo+
Solo
Susano
Susano
HyperRecord7247
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Nike
Nike
TropperEddy
Nike
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 108L
1,342 Elo+
Solo
Yemoja
Yemoja
correqueteagarro
Yemoja
Level 75
God Stats
3W - 3L
1,423 SR
Queue Stats
22W - 19L
1,648 Elo+
Party 1
Anubis
Anubis
pintobeltranjo23
Anubis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,705 Elo+
Party 1
Team Averages
Level 98
1,485 SR
1,546 Elo+

VS

Team Averages
Level 94
1,364 SR
1,436 Elo+
Izanami
Izanami
Deadpool573
Izanami
Level 60
God Stats
1W - 2L
1,297 SR
Queue Stats
10W - 11L
1,260 Elo+
Solo
Thanatos
Thanatos
GunzzFPS
Thanatos
Level 116
God Stats
14W - 19L
1,139 SR
Queue Stats
76W - 68L
1,513 Elo+
Solo
Janus
Janus
RhymesWithWyme5
Janus
Level 83
God Stats
5W - 8L
1,162 SR
Queue Stats
202W - 198L
1,388 Elo+
Party 2
Ares
Ares
ZEUSx216
Ares
Level 52
God Stats
9W - 2L
1,720 SR
Queue Stats
152W - 133L
1,459 Elo+
Party 2
Vamana
Vamana
kaperserifis
Vamana
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 64L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alexcuau
Apollo
12
0 / 1 / 1
6,266
482
4,615
7,392
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 1 / 0
5,875
452
4,504
11,435
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
6,273
483
9,495
14,198
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 1
6,744
519
5,720
7,109
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
6,746
519
1,110
6,089
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadpool573
Izanami
13
0 / 1 / 2
6,334
487
3,963
7,000
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
GunzzFPS
Thanatos
15
3 / 0 / 3
7,962
612
6,184
11,659
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 1
8,583
660
4,089
4,139
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
1 / 0 / 1
7,112
547
4,014
10,170
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
14
2 / 0 / 2
8,140
626
10,675
18,922
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
8
8
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alexcuau
Apollo
0
1
1
0.5
W
Izanami
Deadpool573
Izanami
0
1
2
1
W
Thanatos
GunzzFPS
Thanatos
3
0
3
4.5
L
1
1
0
1
W
2
0
1
2.5
L
0
3
0
0
W
Ares
1
0
1
1.5
L
0
1
1
0.5
W
Vamana
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
28,925
46,223
Taken
51,890
25,734
Mitigated
33,206
13,035
Healing
30,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alexcuau
Apollo
4,615
2,334
0
1,577
7,392
3,107
0
1,171
6,221
0
52,566
W
Izanami
Deadpool573
Izanami
3,963
2,585
0
2,291
7,000
3,083
0
2,705
4,295
0
56,681
W
Thanatos
GunzzFPS
Thanatos
6,184
2,165
0
14,042
11,659
5,370
0
169
11,490
0
81,173
L
4,504
1,107
0
3,963
11,435
4,558
0
707
10,378
0
38,505
W
4,089
0
0
1,108
4,139
1,626
0
1,029
3,065
67,508
841
L
9,495
1,427
0
2,482
14,198
10,470
0
0
13,161
0
43,736
W
Ares
4,014
262
0
3,140
10,170
9,277
0
2,846
7,324
22,275
1,207
L
5,720
674
483
2,893
7,109
5,098
0
2,103
5,006
39,426
0
W
Vamana
10,675
3,655
0
9,419
18,922
13,850
659
0
17,798
0
61,467
L
1,110
44
0
1,637
6,089
2,501
0
3,501
2,350
57,402
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
38,131
387
Minions Killed
470
0
Camps Cleared
0
1,254,370
Distance Traveled
1,358,323
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,266
482
90
7
0
230,702
0
W
Izanami
6,334
487
90
7
0
244,324
0
W
Thanatos
7,962
612
109
8
0
325,353
0
L
Susano
5,875
452
63
5
0
316,147
0
W
Janus
8,583
660
139
11
0
265,043
0
L
Nike
6,273
483
75
6
0
245,196
0
W
Ares
7,112
547
33
3
0
281,243
3
L
Yemoja
6,744
519
49
4
0
228,758
2
W
Vamana
8,140
626
99
8
0
242,360
3
L
Anubis
6,746
519
110
8
0
233,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role