Player Matchup

Thoth
Thoth
ISTORMZI
Thoth
Level 149
God Stats
14W - 9L
1,225 SR
Queue Stats
31W - 29L
1,548 Elo+
Party 1
Maui
Maui
MR MESEEKS8332
Maui
Level 166
God Stats
33W - 36L
1,277 SR
Queue Stats
603W - 639L
1,442 Elo+
Party 3
Xbalanque
Xbalanque
NSGREACH
Xbalanque
Level 145
God Stats
1W - 0L
1,314 SR
Queue Stats
21W - 21L
1,524 Elo+
Party 1
Shiva
Shiva
NSGTokyo
Shiva
Level 104
God Stats
4W - 2L
1,641 SR
Queue Stats
21W - 20L
1,524 Elo+
Party 1
Pele
Pele
Neonwolf8796
Pele
Level 112
God Stats
5W - 6L
1,308 SR
Queue Stats
229W - 268L
1,567 Elo+
Party 3
Team Averages
Level 135
1,353 SR
1,521 Elo+

VS

Team Averages
Level 92
1,504 SR
1,559 Elo+
Scylla
Scylla
AudioCashew1323
Scylla
Level 42
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ares
Ares
Cruisin Coffee3
Ares
Level 144
God Stats
1W - 1L
1,284 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Surtr
Surtr
DefeatedVipr
Surtr
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 2
Lancelot
Lancelot
SuppaHotFire30
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Martichoras
Martichoras
TheOmegaKage
Martichoras
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 87L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ISTORMZI
Thoth
12
4 / 0 / 1
6,590
659
3,677
1,915
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 2
5,358
536
2,466
5,989
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
NSGREACH
Xbalanque
9
1 / 1 / 1
5,320
532
5,514
5,382
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
NSGTokyo
Shiva
11
4 / 1 / 1
6,613
661
6,324
8,633
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 2 / 3
5,469
547
2,732
8,002
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,158
416
436
5,373
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
4,759
476
1,903
5,324
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,173
517
4,520
8,720
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
10
3 / 2 / 0
5,592
559
4,919
7,916
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
TheOmegaKage
Martichoras
8
0 / 1 / 1
4,765
477
3,241
4,094
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
4
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
1
0
0
L
0
3
0
0
W
Thoth
ISTORMZI
Thoth
4
0
1
4.5
W
1
0
2
2
W
Xbalanque
NSGREACH
Xbalanque
1
1
1
1.5
W
Shiva
NSGTokyo
Shiva
4
1
1
4.5
W
2
2
3
1.75
L
Lancelot
3
2
0
1.5
L
Martichoras
TheOmegaKage
Martichoras
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,713
Damage
15,019
29,921
Taken
31,427
12,757
Mitigated
18,005
10,331
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
436
41
0
140
5,373
1,698
0
3,951
1,422
11,127
724
L
1,903
31
0
1,406
5,324
4,178
0
756
4,568
12,018
2,073
L
4,520
1,843
0
1,161
8,720
6,869
0
0
8,720
569
34,503
W
Thoth
ISTORMZI
Thoth
3,677
52
0
684
1,915
596
460
436
1,479
51,879
1,206
W
2,466
647
0
2,129
5,989
4,078
14
1,053
4,936
15,124
0
W
Xbalanque
NSGREACH
Xbalanque
5,514
2,536
0
968
5,382
1,814
0
582
4,800
0
35,933
W
Shiva
NSGTokyo
Shiva
6,324
2,035
22
2,917
8,633
3,706
0
269
8,364
0
40,286
W
2,732
745
0
3,611
8,002
2,563
0
0
8,002
0
32,110
L
Lancelot
4,919
967
0
430
7,916
3,642
0
737
7,179
0
37,231
L
Martichoras
TheOmegaKage
Martichoras
3,241
1,442
0
1,325
4,094
1,618
0
616
3,478
0
30,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
24,447
319
Minions Killed
218
0
Camps Cleared
0
1,002,674
Distance Traveled
907,108
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,158
416
16
2
0
121,331
0
L
Ares
4,759
476
22
2
0
182,086
0
L
Surtr
5,173
517
65
7
0
169,366
0
W
Thoth
6,590
659
95
10
0
217,152
3
W
Maui
5,358
536
30
3
0
196,172
6
W
Xbalanque
5,320
532
60
6
0
197,068
0
W
Shiva
6,613
661
80
8
0
185,117
3
W
Pele
5,469
547
54
5
0
207,165
1
L
Lancelot
5,592
559
64
6
0
261,040
0
L
Martichoras
4,765
477
51
5
0
173,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role