Player Matchup

Maui
Maui
RJDFtW
Maui
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 16L
1,777 Elo+
Party 1
He Bo
He Bo
caboose280
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,585 Elo+
Party 1
Thor
Thor
suckyamoda-
Thor
Level 100
God Stats
0W - 3L
1,218 SR
Queue Stats
85W - 64L
1,585 Elo+
Party 1
Team Averages
Level 103
1,406 SR
1,649 Elo+

VS

Team Averages
Level 114
1,881 SR
1,622 Elo+
Aphrodite
Aphrodite
PartySnackss
Aphrodite
Level 112
God Stats
89W - 54L
1,500 SR
Queue Stats
123W - 102L
1,540 Elo+
Solo
Surtr
Surtr
lemonke696969
Surtr
Level 128
God Stats
9W - 3L
2,149 SR
Queue Stats
15W - 12L
1,664 Elo+
Party 2
Anhur
Anhur
xVTxx
Anhur
Level 102
God Stats
4W - 2L
1,994 SR
Queue Stats
13W - 11L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
RJDFtW
Maui
12
0 / 2 / 1
6,617
602
4,680
11,526
12,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
11
0 / 4 / 1
6,766
615
6,286
7,563
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 0
6,982
635
5,687
12,791
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PartySnackss
Aphrodite
14
4 / 0 / 6
8,671
788
5,107
6,477
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
3 / 0 / 7
8,255
750
11,320
13,380
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
xVTxx
Anhur
14
3 / 1 / 6
8,621
784
9,217
9,832
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
PartySnackss
Aphrodite
4
0
6
7
L
Maui
RJDFtW
Maui
0
2
1
0.25
L
He Bo
0
4
1
0.13
W
3
0
7
6.5
L
1
4
0
0.25
W
Anhur
xVTxx
Anhur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
25,644
31,880
Taken
29,689
23,000
Mitigated
19,942
3,941
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
PartySnackss
Aphrodite
5,107
158
5,885
4,180
6,477
3,287
459
2,123
4,009
31,398
0
L
Maui
RJDFtW
Maui
4,680
588
505
1,118
11,526
12,538
0
2,373
8,649
15,523
0
L
He Bo
6,286
386
273
229
7,563
2,405
0
1,585
5,743
32,239
910
W
11,320
3,588
0
3,799
13,380
12,406
928
3,830
8,761
946
25,119
L
5,687
343
0
1,816
12,791
8,057
0
1,741
10,638
0
21,975
W
Anhur
xVTxx
Anhur
9,217
4,759
0
2,345
9,832
4,249
915
4,179
5,286
0
43,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,365
Gold Earned
25,547
120
Minions Killed
139
0
Camps Cleared
0
568,932
Distance Traveled
632,162
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,671
788
54
5
0
212,432
4
L
Maui
6,617
602
26
2
0
191,098
1
L
He Bo
6,766
615
59
5
0
181,274
3
W
Surtr
8,255
750
23
2
0
224,841
0
L
Thor
6,982
635
35
3
0
196,560
2
W
Anhur
8,621
784
62
6
0
194,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role