Player Matchup

Mulan
Mulan
Darifing1
Mulan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 241L
1,443 Elo+
Party 1
Skadi
Skadi
Lola24241753
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,498 Elo+
Party 1
Geb
Geb
SirGames
Geb
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 62L
1,508 Elo+
Party 1
Sol
Sol
bluefiveone
Sol
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 162L
1,581 Elo+
Solo
Charybdis
Charybdis
talleywackin101
Charybdis
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 73L
1,375 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,481 Elo+

VS

Team Averages
Level 139
1,457 SR
1,471 Elo+
Hercules
Hercules
AIMonsterI
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 2
Heimdallr
Heimdallr
Beastmode2530
Heimdallr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 56L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
DrKillshot92
Zhong Kui
Level 149
God Stats
1W - 3L
1,285 SR
Queue Stats
157W - 150L
1,482 Elo+
Solo
Thoth
Thoth
TheEnd0117
Thoth
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 119L
1,543 Elo+
Party 2
Sol
Sol
TheFakeSinatra
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Darifing1
Mulan
17
4 / 3 / 14
10,597
963
11,133
15,721
18,497
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
3 / 4 / 11
8,962
815
4,966
9,929
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
2 / 5 / 11
8,605
782
7,730
13,047
14,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 10
10,339
940
14,734
8,720
3,990
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
talleywackin101
Charybdis
16
6 / 5 / 11
9,854
896
11,211
11,978
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AIMonsterI
Hercules
15
2 / 4 / 9
8,369
761
5,180
14,595
19,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Beastmode2530
Heimdallr
15
3 / 4 / 8
8,471
770
5,764
9,695
5,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
DrKillshot92
Zhong Kui
15
4 / 4 / 10
8,836
803
10,017
12,851
11,142
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thoth
14
3 / 6 / 10
8,429
766
10,494
10,289
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 9
9,376
852
13,188
7,671
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
21
Kills
17
18
Deaths
21
57
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
AIMonsterI
Hercules
2
4
9
1.63
L
Heimdallr
Beastmode2530
Heimdallr
3
4
8
1.75
W
Mulan
Darifing1
Mulan
4
3
14
3.67
L
Zhong Kui
DrKillshot92
Zhong Kui
4
4
10
2.25
W
3
4
11
2.13
W
2
5
11
1.5
L
Thoth
3
6
10
1.33
L
5
3
9
3.17
W
6
1
10
11
W
Charybdis
talleywackin101
Charybdis
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,774
Damage
44,643
59,395
Taken
55,101
47,085
Mitigated
44,277
18,221
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AIMonsterI
Hercules
5,180
1,348
636
3,153
14,595
19,485
0
6,604
7,991
898
10,276
L
Heimdallr
Beastmode2530
Heimdallr
5,764
1,517
862
705
9,695
5,553
651
3,523
6,172
0
14,734
W
Mulan
Darifing1
Mulan
11,133
1,371
1,502
3,972
15,721
18,497
267
7,601
8,120
0
24,586
L
Zhong Kui
DrKillshot92
Zhong Kui
10,017
763
135
3,742
12,851
11,142
791
5,305
7,546
15,265
710
W
4,966
1,804
909
361
9,929
4,888
1,092
6,206
3,723
0
17,495
W
7,730
643
2,234
1,831
13,047
14,097
0
5,273
7,774
14,235
0
L
Thoth
10,494
452
2,346
820
10,289
4,597
160
4,121
6,168
25,254
208
L
13,188
3,184
577
1,538
7,671
3,500
183
2,911
4,760
23,319
167
W
14,734
3,182
1,266
3,968
8,720
3,990
3,482
6,553
2,167
27,037
0
W
Charybdis
talleywackin101
Charybdis
11,211
5,468
416
1,762
11,978
5,613
3,028
8,286
3,692
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
43,481
128
Minions Killed
109
0
Camps Cleared
0
1,088,750
Distance Traveled
964,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,369
761
15
1
0
187,197
0
L
Heimdallr
8,471
770
23
2
0
195,861
0
W
Mulan
10,597
963
26
2
0
237,946
0
L
Zhong Kui
8,836
803
14
1
0
185,088
0
W
Skadi
8,962
815
28
3
0
209,893
0
W
Geb
8,605
782
18
2
0
213,130
0
L
Thoth
8,429
766
26
2
0
192,109
0
L
Sol
9,376
852
31
3
0
203,942
0
W
Sol
10,339
940
28
3
0
210,893
0
W
Charybdis
9,854
896
28
3
0
216,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role