Player Matchup

Loki
Loki
TtvMost0kdad
Loki
Level 44
God Stats
1W - 8L
1,285 SR
Queue Stats
315W - 375L
1,355 Elo+
Party 1
Ymir
Ymir
Wrekit_Ray
Ymir
Level 88
God Stats
42W - 43L
1,379 SR
Queue Stats
217W - 233L
1,329 Elo+
Party 1
Medusa
Medusa
xMaiDixieNormusx
Medusa
Level 24
God Stats
90W - 71L
1,706 SR
Queue Stats
206W - 219L
1,353 Elo+
Party 1
Team Averages
Level 52
1,457 SR
1,346 Elo+

VS

Team Averages
Level 75
1,441 SR
1,461 Elo+
Achilles
Achilles
Keikou
Achilles
Level 86
God Stats
5W - 3L
1,407 SR
Queue Stats
6W - 4L
1,432 Elo+
Solo
Discordia
Discordia
Teslomatic
Discordia
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,372 Elo+
Solo
Cthulhu
Cthulhu
X20xvictorx00X
Cthulhu
Level 93
God Stats
1W - 1L
1,415 SR
Queue Stats
12W - 15L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,179
618
1,643
4,798
1,644
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 3 / 0
6,278
628
4,281
9,247
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 0 / 0
6,889
689
3,923
6,140
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Keikou
Achilles
11
3 / 0 / 2
7,153
715
5,084
6,734
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Teslomatic
Discordia
12
0 / 1 / 4
6,706
671
4,786
3,342
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 3
7,280
728
4,981
6,874
6,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Keikou
Achilles
3
0
2
4
W
Discordia
Teslomatic
Discordia
0
1
4
2
L
0
2
0
0
L
0
3
0
0
W
2
0
3
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
14,851
20,185
Taken
16,950
8,695
Mitigated
14,321
2,712
Healing
1,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Keikou
Achilles
5,084
945
0
320
6,734
6,222
0
1,116
5,618
0
13,651
W
Discordia
Teslomatic
Discordia
4,786
187
0
0
3,342
1,362
29
894
2,448
29,894
0
L
1,643
257
0
490
4,798
1,644
0
1,192
3,581
0
24,187
L
4,281
478
0
1,470
9,247
4,512
0
4,923
4,312
12,297
1,525
W
4,981
377
284
733
6,874
6,737
0
1,744
5,130
18,851
2,067
L
3,923
1,698
0
752
6,140
2,539
0
3,644
2,476
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,346
Gold Earned
21,139
126
Minions Killed
103
0
Camps Cleared
0
497,570
Distance Traveled
553,276
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,153
715
20
2
0
198,199
0
W
Discordia
6,706
671
53
5
0
180,405
0
L
Loki
6,179
618
37
4
0
176,936
0
L
Ymir
6,278
628
33
3
0
177,209
2
W
Cthulhu
7,280
728
30
3
0
174,672
0
L
Medusa
6,889
689
56
6
0
143,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role