Player Matchup

Thanatos
Thanatos
ChrisbrwnsSempai
Thanatos
Level 24
God Stats
3W - 10L
1,531 SR
Queue Stats
27W - 27L
1,510 Elo+
Party 1
Awilix
Awilix
Kdogler-l-
Awilix
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,513 Elo+
Party 1
Artemis
Artemis
RaveTogether
Artemis
Level 7
God Stats
1W - 2L
1,698 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
SuperV2_Senpai
Kukulkan
Level 45
God Stats
2W - 4L
1,453 SR
Queue Stats
40W - 35L
1,505 Elo+
Party 1
King Arthur
King Arthur
TypicaI WRX
King Arthur
Level 46
God Stats
2W - 4L
1,400 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 4
Team Averages
Level 36
1,516 SR
1,505 Elo+

VS

Team Averages
Level 38
1,463 SR
1,426 Elo+
Nike
Nike
CherriedHoney
Nike
Level 88
God Stats
12W - 6L
1,305 SR
Queue Stats
130W - 127L
1,480 Elo+
Party 2
Mulan
Mulan
Fredarino
Mulan
Level 29
God Stats
6W - 7L
1,733 SR
Queue Stats
41W - 52L
1,394 Elo+
Party 3
Olorun
Olorun
IronGob
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,394 Elo+
Party 3
Ganesha
Ganesha
UncleLester2
Ganesha
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
41W - 50L
1,394 Elo+
Party 3
Izanami
Izanami
the_bdawg22
Izanami
Level 18
God Stats
2W - 1L
1,277 SR
Queue Stats
15W - 7L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
8,712
436
7,207
17,999
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Kdogler-l-
Awilix
16
5 / 5 / 2
9,055
453
10,218
21,032
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
RaveTogether
Artemis
13
4 / 4 / 5
8,580
429
10,534
12,630
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
1 / 5 / 3
9,458
473
11,011
12,016
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TypicaI WRX
King Arthur
12
4 / 2 / 5
8,425
421
11,974
28,942
22,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 5
12,673
634
23,854
16,867
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Fredarino
Mulan
16
9 / 2 / 3
10,656
533
10,105
14,642
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
IronGob
Olorun
15
2 / 5 / 7
10,151
508
9,213
13,825
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
UncleLester2
Ganesha
15
0 / 5 / 12
10,222
511
9,737
22,002
23,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
the_bdawg22
Izanami
18
5 / 5 / 2
11,113
556
8,479
12,258
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
18
Kills
24
24
Deaths
19
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
4
8
2
0.63
W
Mulan
Fredarino
Mulan
9
2
3
5.25
W
Olorun
IronGob
Olorun
2
5
7
1.1
L
Awilix
Kdogler-l-
Awilix
5
5
2
1.2
L
Artemis
RaveTogether
Artemis
4
4
5
1.63
L
Kukulkan
1
5
3
0.5
L
King Arthur
TypicaI WRX
King Arthur
4
2
5
3.25
W
Ganesha
UncleLester2
Ganesha
0
5
12
1.2
W
Izanami
the_bdawg22
Izanami
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,944
Damage
61,388
92,619
Taken
79,594
48,447
Mitigated
61,568
23,402
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,854
2,350
0
4,935
16,867
18,470
483
1,418
15,428
1,547
104,293
L
7,207
1,883
0
6,270
17,999
6,994
702
3,255
14,165
0
36,030
W
Mulan
Fredarino
Mulan
10,105
1,459
0
7,108
14,642
8,462
224
1,110
13,530
0
65,694
W
Olorun
IronGob
Olorun
9,213
5,582
245
1,680
13,825
6,043
1,607
3,889
9,936
52,849
1,362
L
Awilix
Kdogler-l-
Awilix
10,218
3,162
0
2,794
21,032
9,111
0
4,960
15,903
0
83,586
L
Artemis
RaveTogether
Artemis
10,534
4,780
0
2,504
12,630
4,444
0
2,391
9,967
0
45,610
L
Kukulkan
11,011
1,466
0
1,614
12,016
4,943
325
3,275
8,684
61,323
1,005
L
King Arthur
TypicaI WRX
King Arthur
11,974
1,591
0
10,220
28,942
22,955
3
5,060
23,244
0
42,778
W
Ganesha
UncleLester2
Ganesha
9,737
724
580
4,805
22,002
23,481
477
2,563
19,425
34,084
2,105
W
Izanami
the_bdawg22
Izanami
8,479
5,777
0
2,623
12,258
5,112
1,349
2,243
10,015
0
91,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
54,815
394
Minions Killed
528
0
Camps Cleared
0
1,865,825
Distance Traveled
1,824,222
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,673
634
154
8
0
381,792
8
L
Thanatos
8,712
436
61
3
0
396,917
0
W
Mulan
10,656
533
99
5
0
402,159
0
W
Olorun
10,151
508
105
5
0
345,727
0
L
Awilix
9,055
453
114
6
0
414,932
0
L
Artemis
8,580
429
65
3
0
303,206
0
L
Kukulkan
9,458
473
108
5
0
333,753
0
L
King Arthur
8,425
421
46
2
0
417,017
0
W
Ganesha
10,222
511
7
0
0
363,334
0
W
Izanami
11,113
556
163
8
0
331,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role