Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
DURRDY
Hun Batz
Bronze III
Level 129
God Stats
3W - 2L
1,540 SR
Queue Stats
4W - 4L
1,521 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Vik1ngs
Erlang Shen
Bronze III
Level 105
God Stats
1W - 1L
1,598 SR
Queue Stats
4W - 4L
1,459 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,546 SR
1,493 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,428 SR
1,491 MMR
Medusa
Medusa
Bronze III
FadeyCouric
Medusa
Bronze III
Level 54
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 11L
1,472 MMR
Solo
Susano
Susano
Bronze III
Loudpackx954
Susano
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
RastaSizzler
Discordia
Bronze III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 2 / 10
7,950
883
4,916
6,069
2,681
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
DURRDY
Hun Batz
14
9 / 0 / 5
8,818
980
9,947
8,775
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Vik1ngs
Erlang Shen
13
3 / 0 / 12
8,177
909
7,430
12,757
10,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayNe ZhaPoseidonAchillesBake Kujira

VS

Bans
KuzenboAresThothAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 8 / 1
6,326
703
4,895
11,216
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
9
0 / 5 / 1
5,860
651
1,563
8,813
6,225
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
RastaSizzler
Discordia
12
1 / 2 / 1
6,688
743
9,879
5,377
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
1
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
10
4
W
Hun Batz
DURRDY
Hun Batz
9
0
5
11.5
L
Medusa
0
8
1
0.06
L
Susano
0
5
1
0.1
L
Discordia
RastaSizzler
Discordia
1
2
1
0.75
W
Erlang Shen
Vik1ngs
Erlang Shen
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,293
Damage
16,337
27,601
Taken
25,406
17,711
Mitigated
12,026
8,327
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,916
423
0
743
6,069
2,681
926
2,671
3,398
32,530
0
W
Hun Batz
DURRDY
Hun Batz
9,947
2,906
0
1,235
8,775
4,108
1,103
2,688
6,074
0
39,665
L
Medusa
4,895
2,107
0
1,057
11,216
3,931
0
1,905
9,273
0
15,697
L
Susano
1,563
238
0
0
8,813
6,225
0
2,388
6,339
0
8,111
L
Discordia
RastaSizzler
Discordia
9,879
313
0
568
5,377
1,870
0
557
4,806
36,945
0
W
Erlang Shen
Vik1ngs
Erlang Shen
7,430
4,122
0
6,349
12,757
10,922
534
4,805
7,941
0
25,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
18,874
141
Minions Killed
107
0
Camps Cleared
0
561,111
Distance Traveled
490,695
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,950
883
56
6
0
162,162
3
W
Hun Batz
8,818
980
58
6
0
206,136
0
L
Medusa
6,326
703
31
3
0
149,108
0
L
Susano
5,860
651
17
2
0
167,098
0
L
Discordia
6,688
743
59
7
0
174,489
0
W
Erlang Shen
8,177
909
27
3
0
192,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role