Player Matchup

Ao Kuang
Ao Kuang
Itz Lucky Wolf
Ao Kuang
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Izaiah_with_a_Z
Chaac
Level 92
God Stats
3W - 5L
1,500 SR
Queue Stats
514W - 502L
1,417 Elo+
Solo
Ares
Ares
Kapuras
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,054 Elo+
Solo
Kumbhakarna
Kumbhakarna
StormyMarchHare
Kumbhakarna
Level 157
God Stats
0W - 1L
1,361 SR
Queue Stats
4W - 6L
1,315 Elo+
Solo
Khepri
Khepri
logic wats that
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,439 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,345 Elo+

VS

Team Averages
Level 133
1,495 SR
1,440 Elo+
Odin
Odin
BttryNppl
Odin
Level 87
God Stats
1W - 0L
1,691 SR
Queue Stats
33W - 35L
1,399 Elo+
Solo
Vulcan
Vulcan
Ceeziinhaa
Vulcan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,500 Elo+
Solo
Sol
Sol
coolilo22561
Sol
Level 124
God Stats
3W - 9L
1,285 SR
Queue Stats
236W - 243L
1,373 Elo+
Solo
Loki
Loki
oOUnholyDJOo
Loki
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 266L
1,500 Elo+
Solo
Chaac
Chaac
redchuy
Chaac
Level 294
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 174L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
4 / 4 / 2
8,874
683
7,534
12,575
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 3 / 8
10,925
840
21,252
17,575
21,894
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Kapuras
Ares
15
1 / 6 / 9
9,495
730
8,837
19,240
18,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
StormyMarchHare
Kumbhakarna
14
3 / 8 / 4
8,597
661
3,523
17,775
13,816
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 6
9,161
705
6,520
24,304
17,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 3 / 18
10,178
783
11,692
15,783
19,683
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Ceeziinhaa
Vulcan
19
9 / 2 / 12
11,478
883
27,704
9,723
4,984
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
6 / 1 / 15
11,002
846
19,499
8,089
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 9
8,864
682
9,213
11,393
5,700
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
redchuy
Chaac
17
4 / 5 / 16
10,271
790
14,221
17,579
17,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
17
Kills
26
26
Deaths
17
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
18
4.33
W
Vulcan
Ceeziinhaa
Vulcan
9
2
12
7.5
L
Ao Kuang
4
4
2
1.25
L
7
3
8
3.67
L
Ares
Kapuras
Ares
1
6
9
0.92
L
Kumbhakarna
StormyMarchHare
Kumbhakarna
3
8
4
0.63
W
6
1
15
13.5
L
2
5
6
1
W
3
6
9
1.25
W
Chaac
redchuy
Chaac
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
82,329
91,469
Taken
62,567
79,307
Mitigated
52,313
24,365
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,692
2,515
1,027
1,168
15,783
19,683
81
7,203
8,580
1,569
15,228
W
Vulcan
Ceeziinhaa
Vulcan
27,704
17,047
942
3,238
9,723
4,984
135
5,159
4,564
48,132
0
L
Ao Kuang
7,534
615
0
2,329
12,575
7,354
0
5,631
6,807
20,174
538
L
21,252
2,381
2,036
4,458
17,575
21,894
0
9,935
7,502
0
44,475
L
Ares
Kapuras
Ares
8,837
695
1,545
2,489
19,240
18,912
0
8,972
10,141
18,544
280
L
Kumbhakarna
StormyMarchHare
Kumbhakarna
3,523
257
951
997
17,775
13,816
0
8,501
9,083
9,014
0
W
19,499
10,103
866
2,723
8,089
4,196
1,463
2,518
5,571
30,634
3,260
L
6,520
150
2,212
7,348
24,304
17,331
0
13,641
10,534
12,858
693
W
9,213
2,107
1,785
2,187
11,393
5,700
84
4,635
6,758
0
12,626
W
Chaac
redchuy
Chaac
14,221
2,792
1,310
5,084
17,579
17,750
71
6,303
11,276
0
29,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
51,793
124
Minions Killed
140
0
Camps Cleared
0
1,155,947
Distance Traveled
1,188,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,178
783
16
1
0
234,590
0
W
Vulcan
11,478
883
56
4
0
288,340
0
L
Ao Kuang
8,874
683
26
2
0
227,512
0
L
Chaac
10,925
840
59
5
0
256,332
0
L
Ares
9,495
730
16
1
0
225,826
0
L
Kumbhakarna
8,597
661
9
1
0
230,510
0
W
Sol
11,002
846
29
2
0
230,050
0
L
Khepri
9,161
705
14
1
0
215,767
0
W
Loki
8,864
682
8
1
0
211,105
0
W
Chaac
10,271
790
31
2
0
224,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role