Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Premosan
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,485 Elo+
Party 1
Thanatos
Thanatos
SolaireOfEarth
Thanatos
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
20W - 22L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
WhiteKeuz
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
gonzaloc02
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 3
Team Averages
Level 83
1,455 SR
1,455 Elo+

VS

Team Averages
Level 97
1,667 SR
1,640 Elo+
Loki
Loki
C4sT0LeT
Loki
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Heimdallr
Heimdallr
QuayyFive
Heimdallr
Level 116
God Stats
3W - 0L
1,612 SR
Queue Stats
12W - 7L
1,821 Elo+
Solo
Chang'e
Chang'e
Souixn
Chang'e
Level 42
God Stats
8W - 3L
1,894 SR
Queue Stats
49W - 43L
1,609 Elo+
Party 2
Yemoja
Yemoja
moonsrise
Yemoja
Level 144
God Stats
5W - 1L
1,828 SR
Queue Stats
220W - 198L
1,604 Elo+
Party 2
Scylla
Scylla
replaya911
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 0
5,919
592
2,157
3,227
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 3 / 1
4,471
447
2,685
10,766
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
1 / 2 / 1
5,351
535
4,714
9,466
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WhiteKeuz
Sun Wukong
10
0 / 0 / 0
5,500
550
3,362
6,913
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
8
1 / 4 / 1
4,937
494
3,818
8,343
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 0 / 1
6,244
624
2,714
7,932
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
QuayyFive
Heimdallr
13
4 / 1 / 3
7,000
700
11,254
8,325
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Souixn
Chang'e
11
1 / 0 / 0
6,335
634
2,706
5,726
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
moonsrise
Yemoja
9
2 / 1 / 3
6,218
622
3,897
7,250
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
replaya911
Scylla
10
0 / 1 / 1
5,720
572
2,425
3,292
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
Loki
3
0
1
3.5
L
Ymir
0
3
1
0.17
W
Heimdallr
QuayyFive
Heimdallr
4
1
3
5.5
L
Thanatos
1
2
1
0.75
W
Chang'e
Souixn
Chang'e
1
0
0
1
L
Sun Wukong
WhiteKeuz
Sun Wukong
0
0
0
0
L
Anhur
1
4
1
0.38
W
Yemoja
moonsrise
Yemoja
2
1
3
3.5
W
Scylla
replaya911
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
22,996
38,715
Taken
32,525
18,702
Mitigated
12,790
11,992
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,157
216
0
500
3,227
1,186
0
1,898
1,329
34,961
2,413
W
Loki
2,714
594
0
4,198
7,932
2,763
0
196
7,660
0
51,666
L
Ymir
2,685
1,086
0
1,277
10,766
6,014
0
2,814
7,952
11,142
0
W
Heimdallr
QuayyFive
Heimdallr
11,254
7,121
0
3,299
8,325
3,543
641
903
7,422
0
63,702
L
Thanatos
4,714
1,321
0
7,502
9,466
3,485
0
633
8,833
0
35,659
W
Chang'e
Souixn
Chang'e
2,706
106
160
3,614
5,726
1,684
0
0
5,344
38,051
0
L
Sun Wukong
WhiteKeuz
Sun Wukong
3,362
385
0
1,893
6,913
5,650
0
2,332
4,581
0
31,817
L
Anhur
3,818
2,767
0
820
8,343
2,367
0
1,351
6,992
0
26,375
W
Yemoja
moonsrise
Yemoja
3,897
1,302
1,643
1,977
7,250
3,671
0
1,869
5,381
21,048
0
W
Scylla
replaya911
Scylla
2,425
879
0
343
3,292
1,129
102
1,819
1,473
34,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
31,517
254
Minions Killed
346
0
Camps Cleared
0
1,074,214
Distance Traveled
959,325
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,919
592
83
8
0
207,065
1
W
Loki
6,244
624
88
9
0
215,282
1
L
Ymir
4,471
447
15
2
0
188,678
3
W
Heimdallr
7,000
700
79
8
0
164,448
0
L
Thanatos
5,351
535
68
7
0
252,014
0
W
Chang'e
6,335
634
85
9
0
193,087
0
L
Sun Wukong
5,500
550
53
5
0
216,656
0
L
Anhur
4,937
494
35
4
0
209,801
0
W
Yemoja
6,218
622
28
3
0
196,239
1
W
Scylla
5,720
572
66
7
0
190,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role