Player Matchup

Hera
Hera
Hematolagnia
Hera
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 41L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
MisterJuanV2
Ne Zha
Level 119
God Stats
10W - 9L
1,500 SR
Queue Stats
68W - 68L
1,546 Elo+
Solo
Arachne
Arachne
TakenF0rGranted
Arachne
Level 69
God Stats
15W - 16L
1,500 SR
Queue Stats
22W - 34L
1,266 Elo+
Party 1
Bacchus
Bacchus
YG Yela
Bacchus
Level 36
God Stats
4W - 7L
1,423 SR
Queue Stats
4W - 11L
1,407 Elo+
Party 1
Neith
Neith
picklenick420
Neith
Level 122
God Stats
1W - 5L
1,457 SR
Queue Stats
34W - 57L
1,151 Elo+
Party 1
Team Averages
Level 91
1,476 SR
1,365 Elo+

VS

Team Averages
Level 91
1,500 SR
1,402 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Effin_Bizzare
Tiamat
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 18L
1,137 Elo+
Party 2
Achilles
Achilles
GODAMONGKINGZ
Achilles
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,658 Elo+
Party 2
Ullr
Ullr
NΔZIRENO
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,448 Elo+
Party 3
Ares
Ares
tlt2002
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,328
666
3,148
2,860
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
11
1 / 0 / 2
6,603
600
11,888
9,559
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 4
6,355
578
3,467
8,479
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
YG Yela
Bacchus
9
1 / 1 / 5
5,777
525
4,387
8,346
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 6
6,290
572
7,597
6,288
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 1
5,194
472
4,161
7,895
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
5,417
492
1,000
6,516
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
GODAMONGKINGZ
Achilles
10
0 / 1 / 0
5,969
543
3,868
10,660
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ullr
9
2 / 4 / 0
5,012
456
5,076
10,370
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
tlt2002
Ares
9
0 / 4 / 1
5,231
476
3,566
11,860
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
0
4
0
0
L
Achilles
GODAMONGKINGZ
Achilles
0
1
0
0
W
5
0
3
6.5
W
Ne Zha
1
0
2
2
L
Ullr
2
4
0
0.5
W
4
1
4
6
W
Bacchus
YG Yela
Bacchus
1
1
5
3.5
W
3
0
6
6
L
Ares
tlt2002
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
17,671
35,532
Taken
47,301
22,441
Mitigated
26,432
12,767
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,161
917
0
669
7,895
3,430
0
215
7,547
0
35,463
L
1,000
106
0
995
6,516
3,846
0
2,109
4,407
33,896
0
L
Achilles
GODAMONGKINGZ
Achilles
3,868
796
0
4,916
10,660
6,144
0
0
9,664
0
38,755
W
3,148
549
0
500
2,860
857
454
269
2,591
50,027
1,083
W
Ne Zha
11,888
1,825
0
3,997
9,559
8,563
62
220
8,598
0
49,194
L
Ullr
5,076
3,208
0
3,075
10,370
3,967
0
2,058
8,220
0
29,501
W
3,467
2,452
0
3,169
8,479
3,042
105
521
7,958
0
35,730
W
Bacchus
YG Yela
Bacchus
4,387
727
0
1,750
8,346
7,785
30
2,267
6,079
13,853
0
W
7,597
2,543
0
3,351
6,288
2,194
646
1,144
5,144
0
42,761
L
Ares
tlt2002
Ares
3,566
378
224
2,307
11,860
9,045
0
3,153
8,660
18,201
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
26,823
295
Minions Killed
276
0
Camps Cleared
0
1,085,846
Distance Traveled
1,050,438
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,194
472
65
6
0
249,903
0
L
Tiamat
5,417
492
67
6
0
195,240
1
L
Achilles
5,969
543
77
7
0
203,588
0
W
Hera
7,328
666
78
7
0
221,466
0
W
Ne Zha
6,603
600
67
6
0
215,323
0
L
Ullr
5,012
456
39
4
0
193,257
0
W
Arachne
6,355
578
66
6
0
241,040
0
W
Bacchus
5,777
525
22
2
0
216,487
0
W
Neith
6,290
572
62
6
0
191,530
0
L
Ares
5,231
476
28
3
0
208,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role