Player Matchup

Charybdis
Charybdis
ColdxReed
Charybdis
Level 69
God Stats
2W - 5L
1,512 SR
Queue Stats
196W - 239L
1,463 Elo+
Party 3
Skadi
Skadi
FearGrandpa
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,616 Elo+
Party 4
Xing Tian
Xing Tian
FearPablo
Xing Tian
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
102W - 104L
1,675 Elo+
Party 4
Anubis
Anubis
NeuroIogic
Anubis
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 188L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
Zothium
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 182L
1,519 Elo+
Party 3
Team Averages
Level 120
1,545 SR
1,538 Elo+

VS

Team Averages
Level 97
1,457 SR
1,537 Elo+
Amaterasu
Amaterasu
ItsJxyT
Amaterasu
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,831 Elo+
Party 1
Horus
Horus
Nugbunny
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,248 Elo+
Party 2
Nu Wa
Nu Wa
bandnerd1998
Nu Wa
Level 153
God Stats
1W - 0L
1,287 SR
Queue Stats
7W - 6L
1,770 Elo+
Party 1
Ah Puch
Ah Puch
rank10zues
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,248 Elo+
Party 2
Jing Wei
Jing Wei
subakiey
Jing Wei
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColdxReed
Charybdis
12
2 / 4 / 8
7,653
765
10,285
11,232
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 6
7,774
777
7,855
11,361
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
FearPablo
Xing Tian
13
2 / 4 / 8
7,464
746
6,134
12,924
11,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
NeuroIogic
Anubis
13
2 / 5 / 5
7,474
747
6,314
8,702
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Zothium
Sylvanus
15
4 / 4 / 5
8,269
827
12,431
17,408
18,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItsJxyT
Amaterasu
13
0 / 4 / 16
8,078
808
9,257
16,151
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Nugbunny
Horus
14
4 / 5 / 13
9,203
920
7,623
19,418
17,602
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 1 / 14
8,900
890
9,182
5,064
2,233
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
rank10zues
Ah Puch
18
9 / 2 / 9
10,415
1,042
19,514
7,002
3,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
subakiey
Jing Wei
16
6 / 1 / 7
9,585
959
12,318
8,850
3,741
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
12
Kills
21
21
Deaths
13
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ColdxReed
Charybdis
2
4
8
1.5
L
2
4
6
1.25
L
Xing Tian
FearPablo
Xing Tian
2
4
8
1.5
W
Amaterasu
ItsJxyT
Amaterasu
0
4
16
2
L
Anubis
NeuroIogic
Anubis
2
5
5
0.9
W
Horus
Nugbunny
Horus
4
5
13
2.1
L
Sylvanus
Zothium
Sylvanus
4
4
5
1.63
W
2
1
14
9
W
Ah Puch
rank10zues
Ah Puch
9
2
9
6.75
W
Jing Wei
subakiey
Jing Wei
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
57,894
61,627
Taken
56,485
43,216
Mitigated
42,302
20,623
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ColdxReed
Charybdis
10,285
5,096
945
1,988
11,232
4,097
0
6,967
4,186
0
19,283
L
7,855
3,207
478
780
11,361
4,926
0
5,503
5,768
0
27,408
L
Xing Tian
FearPablo
Xing Tian
6,134
443
966
288
12,924
11,464
0
5,725
7,032
13,234
0
W
Amaterasu
ItsJxyT
Amaterasu
9,257
2,541
825
3,987
16,151
15,505
397
7,509
8,642
0
13,576
L
Anubis
NeuroIogic
Anubis
6,314
219
1,062
801
8,702
4,182
0
4,831
3,871
22,073
0
W
Horus
Nugbunny
Horus
7,623
3,107
5,239
5,941
19,418
17,602
224
6,140
13,278
0
11,372
L
Sylvanus
Zothium
Sylvanus
12,431
1,298
5,857
7,458
17,408
18,547
0
5,670
11,358
17,577
595
W
9,182
4,682
881
1,319
5,064
2,233
2,394
2,347
2,717
24,670
0
W
Ah Puch
rank10zues
Ah Puch
19,514
458
609
1,227
7,002
3,221
1,111
3,323
3,679
35,800
0
W
Jing Wei
subakiey
Jing Wei
12,318
8,278
1,522
2,911
8,850
3,741
3,558
4,965
3,885
0
31,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
46,181
136
Minions Killed
130
0
Camps Cleared
0
858,760
Distance Traveled
1,025,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,653
765
25
3
0
171,439
0
L
Skadi
7,774
777
46
5
0
156,446
0
L
Xing Tian
7,464
746
12
1
0
198,864
0
W
Amaterasu
8,078
808
4
0
0
216,768
0
L
Anubis
7,474
747
39
4
0
162,176
0
W
Horus
9,203
920
7
1
0
209,720
0
L
Sylvanus
8,269
827
14
1
0
169,835
0
W
Nu Wa
8,900
890
29
3
0
187,967
0
W
Ah Puch
10,415
1,042
47
5
0
220,439
0
W
Jing Wei
9,585
959
43
4
0
191,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role