Player Matchup

Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Aking15
Chiron
Level 55
God Stats
1W - 4L
1,246 SR
Queue Stats
134W - 126L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
CommanderD03
Baron Samedi
Level 61
God Stats
6W - 2L
1,301 SR
Queue Stats
194W - 181L
1,488 Elo+
Party 3
Osiris
Osiris
JMendiola19
Osiris
Level 47
God Stats
5W - 1L
1,246 SR
Queue Stats
187W - 160L
1,515 Elo+
Party 3
Cliodhna
Cliodhna
PAPIbtw
Cliodhna
Level 58
God Stats
5W - 0L
1,500 SR
Queue Stats
123W - 118L
1,390 Elo+
Party 1
Team Averages
Level 50
1,359 SR
1,486 Elo+

VS

Team Averages
Level 81
1,614 SR
1,492 Elo+
Bellona
Bellona
FMJ573
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2
Zeus
Zeus
Slad3ban3
Zeus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 2
Odin
Odin
SolowDG8831
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,580 Elo+
Solo
Artio
Artio
tigger04
Artio
Level 27
God Stats
1W - 1L
1,785 SR
Queue Stats
8W - 14L
1,395 Elo+
Party 2
Anhur
Anhur
xl Emilio lx
Anhur
Level 62
God Stats
1W - 1L
1,785 SR
Queue Stats
12W - 13L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 5
7,257
558
3,775
9,472
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Aking15
Chiron
11
1 / 1 / 2
6,685
514
6,419
4,432
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
CommanderD03
Baron Samedi
13
3 / 2 / 3
7,548
581
5,312
6,463
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
1 / 0 / 3
8,019
617
5,887
8,320
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
PAPIbtw
Cliodhna
15
7 / 1 / 3
8,015
617
8,881
12,200
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FMJ573
Bellona
14
4 / 1 / 1
7,305
562
8,220
11,068
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
2 / 4 / 0
7,225
556
7,327
8,032
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 0
5,738
441
3,089
8,008
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
tigger04
Artio
8
0 / 3 / 2
5,542
426
816
10,399
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,643
434
2,431
7,569
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
5
1.75
W
Chiron
Aking15
Chiron
1
1
2
2
W
Baron Samedi
CommanderD03
Baron Samedi
3
2
3
2.25
L
Bellona
FMJ573
Bellona
4
1
1
4.5
W
Osiris
1
0
3
2.5
W
Cliodhna
PAPIbtw
Cliodhna
7
1
3
8.5
L
Zeus
2
4
0
0.5
L
0
2
0
0
L
Artio
tigger04
Artio
0
3
2
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,274
Damage
21,883
40,887
Taken
45,076
28,729
Mitigated
28,657
16,996
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,775
310
0
3,170
9,472
8,154
452
2,282
7,190
21,734
99
W
Chiron
Aking15
Chiron
6,419
2,586
142
2,221
4,432
2,087
407
117
4,315
0
48,302
W
Baron Samedi
CommanderD03
Baron Samedi
5,312
333
272
1,364
6,463
3,291
433
3,234
3,229
49,466
1,437
L
Bellona
FMJ573
Bellona
8,220
3,296
0
1,060
11,068
7,697
0
1,768
9,210
0
69,586
W
Osiris
5,887
1,581
0
1,690
8,320
10,120
0
0
7,624
0
53,048
W
Cliodhna
PAPIbtw
Cliodhna
8,881
1,957
0
8,137
12,200
5,077
0
2,390
9,810
0
78,416
L
Zeus
7,327
592
0
1,531
8,032
3,233
0
4,093
3,939
58,494
770
L
3,089
678
0
2,762
8,008
8,006
0
0
7,296
0
23,661
L
Artio
tigger04
Artio
816
361
128
1,695
10,399
7,606
0
2,532
7,867
10,028
0
L
2,431
1,722
0
1,242
7,569
2,115
0
595
6,974
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
31,453
402
Minions Killed
331
0
Camps Cleared
0
1,220,963
Distance Traveled
1,243,772
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,257
558
27
2
0
243,891
0
W
Chiron
6,685
514
78
6
0
228,158
0
W
Baron Samedi
7,548
581
98
8
0
215,217
2
L
Bellona
7,305
562
107
8
0
307,067
0
W
Osiris
8,019
617
84
6
0
221,112
0
W
Cliodhna
8,015
617
115
9
0
312,585
0
L
Zeus
7,225
556
104
8
0
195,031
0
L
Odin
5,738
441
49
4
0
237,354
0
L
Artio
5,542
426
12
1
0
257,647
0
L
Anhur
5,643
434
59
5
0
246,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role