Player Matchup

Anubis
Anubis
YoungZach03
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
dalton0101
Gilgamesh
Level 62
God Stats
0W - 1L
1,520 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fiftyferalhogs
Kumbhakarna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1
Loki
Loki
reaperz play
Loki
Level 29
God Stats
1W - 4L
1,340 SR
Queue Stats
1W - 5L
1,525 Elo+
Party 1
Chiron
Chiron
yotrollcoco567
Chiron
Level 42
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 9L
1,369 Elo+
Party 1
Team Averages
Level 58
1,513 SR
1,401 Elo+

VS

Team Averages
Level 113
1,529 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DCM9612
Bacchus
Level 141
God Stats
47W - 39L
1,516 SR
Queue Stats
171W - 176L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
Murdoek95
Danzaburou
Level 124
God Stats
19W - 23L
1,387 SR
Queue Stats
258W - 249L
1,368 Elo+
Solo
Mercury
Mercury
Shadow ghost653
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Anubis
Anubis
jerboul22
Anubis
Level 149
God Stats
5W - 7L
1,740 SR
Queue Stats
154W - 157L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 0
5,765
480
3,480
7,406
1,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dalton0101
Gilgamesh
9
1 / 2 / 0
5,793
483
3,185
11,727
9,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
fiftyferalhogs
Kumbhakarna
8
0 / 3 / 1
5,083
424
1,998
10,932
7,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 1 / 1
5,474
456
1,408
7,535
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
4,905
409
4,002
8,637
3,022
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 1 / 0
7,645
637
8,834
8,978
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
DCM9612
Bacchus
10
2 / 1 / 5
6,582
549
4,596
9,362
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Murdoek95
Danzaburou
12
3 / 0 / 3
7,150
596
7,556
4,744
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
3 / 0 / 3
5,684
474
2,352
6,851
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
jerboul22
Anubis
13
4 / 0 / 1
7,491
624
6,259
5,164
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
0
2
W
Bacchus
DCM9612
Bacchus
2
1
5
4.5
W
Danzaburou
Murdoek95
Danzaburou
3
0
3
4.5
W
3
0
3
4.5
L
Anubis
0
4
0
0
L
Gilgamesh
dalton0101
Gilgamesh
1
2
0
0.5
L
Kumbhakarna
fiftyferalhogs
Kumbhakarna
0
3
1
0.17
W
Anubis
jerboul22
Anubis
4
0
1
4.5
L
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
29,597
46,237
Taken
35,099
24,471
Mitigated
22,474
11,903
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,834
1,338
0
1,742
8,978
8,419
0
408
8,570
0
61,131
W
Bacchus
DCM9612
Bacchus
4,596
559
0
1,892
9,362
7,982
9
1,144
8,218
18,715
2,062
W
Danzaburou
Murdoek95
Danzaburou
7,556
3,556
0
1,643
4,744
1,802
879
746
3,998
0
51,245
W
2,352
1,211
0
1,920
6,851
1,991
0
1,070
5,781
0
18,466
L
Anubis
3,480
285
0
1,985
7,406
1,977
0
4,838
2,568
42,304
0
L
Gilgamesh
dalton0101
Gilgamesh
3,185
912
0
2,185
11,727
9,978
0
0
10,868
1,716
32,586
L
Kumbhakarna
fiftyferalhogs
Kumbhakarna
1,998
264
942
1,236
10,932
7,225
0
1,490
9,442
16,862
0
W
Anubis
jerboul22
Anubis
6,259
108
0
736
5,164
2,280
0
2,518
2,646
59,156
1,387
L
1,408
390
0
3,910
7,535
2,269
0
1,989
5,510
0
30,961
L
4,002
1,738
360
1,285
8,637
3,022
0
2,238
6,382
0
25,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
34,552
251
Minions Killed
356
0
Camps Cleared
0
1,158,803
Distance Traveled
1,177,514
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,645
637
107
9
0
219,407
0
W
Bacchus
6,582
549
25
2
0
224,952
2
W
Danzaburou
7,150
596
90
8
0
219,852
0
W
Mercury
5,684
474
26
2
0
286,953
0
L
Anubis
5,765
480
68
6
0
212,150
0
L
Gilgamesh
5,793
483
55
5
0
224,896
0
L
Kumbhakarna
5,083
424
19
2
0
237,464
1
W
Anubis
7,491
624
108
9
0
226,350
1
L
Loki
5,474
456
63
5
0
265,559
1
L
Chiron
4,905
409
46
4
0
218,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role