Player Matchup

Arachne
Arachne
MrRiIey
Arachne
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,882 Elo+
Party 1
Ix Chel
Ix Chel
MrsRiley
Ix Chel
Level 60
God Stats
2W - 0L
1,627 SR
Queue Stats
30W - 28L
1,925 Elo+
Party 1
Hou Yi
Hou Yi
SrMagictrick
Hou Yi
Level 48
God Stats
1W - 2L
1,257 SR
Queue Stats
18W - 28L
1,309 Elo+
Solo
Team Averages
Level 61
1,461 SR
1,705 Elo+

VS

Team Averages
Level 59
1,543 SR
1,405 Elo+
Merlin
Merlin
Akiua
Merlin
Level 102
God Stats
9W - 4L
1,515 SR
Queue Stats
128W - 128L
1,393 Elo+
Party 2
Terra
Terra
FakexXpOmPiXx
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
993 Elo+
Solo
Ishtar
Ishtar
jointmessiah
Ishtar
Level 29
God Stats
26W - 38L
1,613 SR
Queue Stats
262W - 255L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrRiIey
Arachne
13
5 / 0 / 0
8,705
725
10,420
8,366
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
MrsRiley
Ix Chel
15
1 / 0 / 4
8,435
703
5,220
6,639
3,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
1 / 1 / 1
8,178
682
3,909
8,268
3,419
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akiua
Merlin
13
1 / 2 / 0
8,136
678
10,709
5,920
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
7,046
587
1,499
9,546
8,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
11
0 / 4 / 1
7,090
591
4,191
7,428
3,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
1
1
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akiua
Merlin
1
2
0
0.5
L
0
1
1
0.5
W
Arachne
MrRiIey
Arachne
5
0
0
5
W
Ix Chel
MrsRiley
Ix Chel
1
0
4
3
W
Hou Yi
1
1
1
1.5
L
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
16,399
23,273
Taken
22,894
12,338
Mitigated
14,218
9,758
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akiua
Merlin
10,709
270
334
214
5,920
2,691
486
1,586
4,245
45,546
471
L
1,499
327
692
3,029
9,546
8,293
282
2,826
6,537
6,593
0
W
Arachne
MrRiIey
Arachne
10,420
7,044
0
4,357
8,366
5,024
0
3,332
4,936
0
35,802
W
Ix Chel
MrsRiley
Ix Chel
5,220
522
700
2,957
6,639
3,895
501
3,787
2,810
33,984
1,040
W
Hou Yi
3,909
1,123
152
1,592
8,268
3,419
898
5,029
3,239
0
23,947
L
Ishtar
4,191
3,292
0
36
7,428
3,234
684
795
6,503
0
12,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
22,272
138
Minions Killed
125
0
Camps Cleared
0
617,036
Distance Traveled
604,748
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,136
678
89
7
0
216,415
4
L
Terra
7,046
587
12
1
0
204,810
0
W
Arachne
8,705
725
42
4
0
196,542
0
W
Ix Chel
8,435
703
58
5
0
211,790
0
W
Hou Yi
8,178
682
38
3
0
208,704
0
L
Ishtar
7,090
591
24
2
0
183,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role