Player Matchup

Cu Chulainn
Cu Chulainn
AcruxWolf
Cu Chulainn
Level 116
God Stats
3W - 2L
1,285 SR
Queue Stats
78W - 71L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
JustAdapT
Sylvanus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 43L
1,480 Elo+
Party 1
Thor
Thor
RageQTomahawk
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
lebranx
Hou Yi
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 51L
1,376 Elo+
Solo
Neith
Neith
xman2414
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,342 Elo+
Party 1
Team Averages
Level 103
1,414 SR
1,450 Elo+

VS

Team Averages
Level 80
1,500 SR
1,443 Elo+
Ra
Ra
BIGDOG1314
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 2
Anubis
Anubis
Bobcat Willy
Anubis
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,235 Elo+
Party 2
Cerberus
Cerberus
XminatorZ
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,579 Elo+
Solo
Chaac
Chaac
littlebit1234567
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 143L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pepe-el-grillo11
Morgan Le Fay
Level 82
God Stats
5W - 5L
1,500 SR
Queue Stats
309W - 335L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcruxWolf
Cu Chulainn
19
8 / 6 / 23
12,860
714
27,494
32,119
36,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
JustAdapT
Sylvanus
18
2 / 3 / 25
12,539
697
11,802
22,502
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 20
12,591
700
14,075
18,038
10,223
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
lebranx
Hou Yi
20
9 / 3 / 21
13,474
749
26,875
15,414
8,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
xman2414
Neith
20
13 / 2 / 16
14,150
786
24,846
21,386
13,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
11,167
620
11,290
16,082
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
3 / 9 / 6
10,537
585
13,868
16,892
10,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
XminatorZ
Cerberus
20
5 / 5 / 8
11,519
640
19,281
32,440
56,643
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 9 / 9
10,763
598
21,233
31,686
43,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
pepe-el-grillo11
Morgan Le Fay
17
4 / 7 / 6
11,108
617
21,775
16,339
8,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
51
38
Kills
15
17
Deaths
38
105
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AcruxWolf
Cu Chulainn
8
6
23
3.25
L
2
8
7
0.69
L
Anubis
3
9
6
0.67
W
Sylvanus
JustAdapT
Sylvanus
2
3
25
4.83
W
6
3
20
5.33
L
Cerberus
XminatorZ
Cerberus
5
5
8
1.8
W
Hou Yi
lebranx
Hou Yi
9
3
21
6.5
L
1
9
9
0.61
L
Morgan Le Fay
pepe-el-grillo11
Morgan Le Fay
4
7
6
1
W
Neith
xman2414
Neith
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,092
Damage
87,447
109,459
Taken
113,439
96,972
Mitigated
127,049
49,223
Healing
36,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AcruxWolf
Cu Chulainn
27,494
6,548
2,836
9,535
32,119
36,897
878
16,752
14,894
0
40,442
L
11,290
1,273
10,119
4,281
16,082
7,990
35
423
15,333
24,587
0
L
Anubis
13,868
905
27
727
16,892
10,502
76
1,819
14,859
32,468
0
W
Sylvanus
JustAdapT
Sylvanus
11,802
3,377
8,398
6,635
22,502
28,489
825
11,310
10,751
17,108
693
W
14,075
2,215
2,202
4,128
18,038
10,223
1,305
11,764
5,860
0
36,888
L
Cerberus
XminatorZ
Cerberus
19,281
1,205
764
13,155
32,440
56,643
0
4,246
27,668
30,732
2,300
W
Hou Yi
lebranx
Hou Yi
26,875
17,558
3,314
4,912
15,414
8,071
2,573
10,051
4,990
0
49,647
L
21,233
6,579
641
5,328
31,686
43,457
0
3,601
27,426
0
39,704
L
Morgan Le Fay
pepe-el-grillo11
Morgan Le Fay
21,775
3,904
642
1,150
16,339
8,457
94
1,370
14,603
35,711
0
W
Neith
xman2414
Neith
24,846
8,326
798
6,465
21,386
13,292
2,081
12,944
8,110
0
56,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,614
Gold Earned
55,094
183
Minions Killed
217
0
Camps Cleared
0
1,588,620
Distance Traveled
1,362,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,860
714
26
1
0
326,809
0
L
Ra
11,167
620
29
2
0
272,739
0
L
Anubis
10,537
585
42
2
0
229,841
0
W
Sylvanus
12,539
697
11
1
0
299,139
0
W
Thor
12,591
700
49
3
0
330,120
0
L
Cerberus
11,519
640
60
3
0
308,441
0
W
Hou Yi
13,474
749
41
2
0
307,923
0
L
Chaac
10,763
598
41
2
0
281,845
0
L
Morgan Le Fay
11,108
617
45
3
0
269,988
0
W
Neith
14,150
786
56
3
0
324,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role