Player Matchup

Medusa
Medusa
A101stDivision
Medusa
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 52L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
BEANCANOPENER
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
FlyLookingBaby
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
menacingmac333
Kuzenbo
Level 57
God Stats
10W - 11L
1,508 SR
Queue Stats
204W - 190L
1,541 Elo+
Solo
Hades
Hades
papadaddy780
Hades
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,432 Elo+
Solo
Team Averages
Level 52
1,502 SR
1,503 Elo+

VS

Team Averages
Level 58
1,542 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BraveDrewBear
Hera
Level 64
God Stats
13W - 13L
1,615 SR
Queue Stats
218W - 221L
1,615 Elo+
Solo
Amaterasu
Amaterasu
KLNGLMKA
Amaterasu
Level 63
God Stats
1W - 3L
1,542 SR
Queue Stats
105W - 108L
1,496 Elo+
Party 1
Cerberus
Cerberus
Lehmodriver
Cerberus
Level 66
God Stats
1W - 1L
1,551 SR
Queue Stats
2W - 6L
1,310 Elo+
Solo
Skadi
Skadi
dogsapphire
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,323
520
9,340
6,848
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
BEANCANOPENER
Sun Wukong
15
8 / 0 / 0
10,063
629
12,766
13,814
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
13
3 / 3 / 3
8,087
505
4,594
15,118
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 6
8,817
551
5,202
11,905
13,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 3
8,204
513
5,705
9,663
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 1 / 1
7,529
471
3,642
15,032
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 3 / 1
8,236
515
11,106
9,449
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
KLNGLMKA
Amaterasu
10
0 / 5 / 1
6,070
379
4,269
12,998
7,026
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Lehmodriver
Cerberus
11
2 / 1 / 3
7,245
453
2,960
10,993
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 2
6,111
382
6,168
11,970
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
10
11
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
W
4
2
5
3.25
W
Sun Wukong
BEANCANOPENER
Sun Wukong
8
0
0
8
L
6
3
1
2.17
W
Camazotz
3
3
3
1.5
L
Amaterasu
KLNGLMKA
Amaterasu
0
5
1
0.1
L
Cerberus
Lehmodriver
Cerberus
2
1
3
3.5
L
0
7
2
0.14
W
1
3
6
1.33
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,607
Damage
28,145
57,348
Taken
60,442
37,046
Mitigated
28,204
16,853
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,642
863
0
9,792
15,032
6,035
0
618
14,414
47,929
6,526
W
9,340
3,819
0
1,668
6,848
2,725
1,899
2,750
4,098
0
65,607
W
Sun Wukong
BEANCANOPENER
Sun Wukong
12,766
3,444
0
1,210
13,814
10,396
654
4,525
9,289
55
74,134
L
11,106
2,683
0
2,058
9,449
3,063
0
4,027
5,422
48,696
1,913
W
Camazotz
4,594
1,675
0
8,396
15,118
5,641
801
2,628
12,490
0
50,007
L
Amaterasu
KLNGLMKA
Amaterasu
4,269
2,056
0
2,240
12,998
7,026
0
1,103
11,895
0
31,303
L
Cerberus
Lehmodriver
Cerberus
2,960
222
0
3,029
10,993
8,433
0
3,449
7,544
22,870
3,229
L
6,168
3,068
0
0
11,970
3,647
45
1,692
10,278
0
37,329
W
5,202
2,030
0
3,311
11,905
13,131
545
2,513
9,392
28,107
0
W
5,705
87
160
2,108
9,663
5,153
0
5,858
3,805
39,363
2,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
35,191
382
Minions Killed
323
0
Camps Cleared
0
1,547,725
Distance Traveled
1,318,291
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,529
471
98
6
0
316,388
0
W
Medusa
8,323
520
103
6
0
291,675
1
W
Sun Wukong
10,063
629
104
7
0
305,065
1
L
Hera
8,236
515
83
5
0
303,418
4
W
Camazotz
8,087
505
80
5
0
350,482
0
L
Amaterasu
6,070
379
46
3
0
214,275
0
L
Cerberus
7,245
453
44
3
0
246,849
0
L
Skadi
6,111
382
52
3
0
237,361
0
W
Kuzenbo
8,817
551
30
2
0
324,496
0
W
Hades
8,204
513
65
4
0
276,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role