Player Matchup

Ymir
Ymir
Doctor Sandals
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
HekTicCaspeR
Hercules
Level 16
God Stats
1W - 4L
1,363 SR
Queue Stats
6W - 15L
1,439 Elo+
Party 1
Arachne
Arachne
Jushers
Arachne
Level 43
God Stats
2W - 2L
1,681 SR
Queue Stats
21W - 19L
1,527 Elo+
Party 1
Ullr
Ullr
SmiteMan3749
Ullr
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 37L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
baboon Jacob
Cernunnos
Level 14
God Stats
5W - 4L
1,589 SR
Queue Stats
5W - 6L
1,435 Elo+
Party 1
Team Averages
Level 20
1,527 SR
1,478 Elo+

VS

Team Averages
Level 62
1,474 SR
1,499 Elo+
Kukulkan
Kukulkan
Connor4tgyyt6
Kukulkan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
GoXbox015
Arachne
Level 84
God Stats
3W - 0L
1,610 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
IgoddaBohner
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Charon
Charon
easten345
Charon
Level 69
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
vaIeskxa
Chaac
Level 48
God Stats
2W - 1L
1,481 SR
Queue Stats
83W - 67L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,536
409
2,195
12,446
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hercules
HekTicCaspeR
Hercules
12
0 / 4 / 0
6,852
428
5,810
16,047
15,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Jushers
Arachne
13
1 / 2 / 1
7,131
446
1,895
11,391
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
7,152
447
5,076
12,627
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
baboon Jacob
Cernunnos
13
1 / 2 / 0
7,944
497
3,942
11,926
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Connor4tgyyt6
Kukulkan
14
0 / 1 / 2
8,119
507
6,541
4,047
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
GoXbox015
Arachne
15
11 / 1 / 1
8,998
562
10,912
12,541
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
1 / 0 / 5
7,815
488
7,241
6,482
2,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
easten345
Charon
11
0 / 1 / 9
7,702
481
5,312
6,779
5,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vaIeskxa
Chaac
15
3 / 0 / 7
10,181
636
14,475
12,953
10,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
15
15
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Connor4tgyyt6
Kukulkan
0
1
2
1
L
0
4
0
0
W
Arachne
GoXbox015
Arachne
11
1
1
11.5
L
Hercules
HekTicCaspeR
Hercules
0
4
0
0
W
Medusa
1
0
5
3.5
L
Arachne
Jushers
Arachne
1
2
1
0.75
L
1
3
1
0.5
L
Cernunnos
baboon Jacob
Cernunnos
1
2
0
0.5
W
Charon
easten345
Charon
0
1
9
4.5
W
Chaac
vaIeskxa
Chaac
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,918
Damage
44,481
64,437
Taken
42,802
42,600
Mitigated
25,802
13,368
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Connor4tgyyt6
Kukulkan
6,541
106
0
797
4,047
1,703
144
103
3,944
66,436
0
L
2,195
172
0
949
12,446
10,604
0
1,811
10,635
13,931
0
W
Arachne
GoXbox015
Arachne
10,912
7,160
0
5,528
12,541
5,776
0
663
11,830
0
54,995
L
Hercules
HekTicCaspeR
Hercules
5,810
2,206
0
3,254
16,047
15,546
186
31
16,016
0
35,813
W
Medusa
7,241
3,394
0
3,094
6,482
2,412
893
522
5,960
0
58,355
L
Arachne
Jushers
Arachne
1,895
1,263
0
3,726
11,391
5,853
0
0
11,391
0
51,478
L
5,076
1,228
0
1,835
12,627
5,931
160
2,138
10,489
0
70,070
L
Cernunnos
baboon Jacob
Cernunnos
3,942
1,084
0
3,604
11,926
4,666
0
7,303
4,623
0
60,390
W
Charon
easten345
Charon
5,312
1,337
0
1,512
6,779
5,863
70
907
5,872
17,314
1,464
W
Chaac
vaIeskxa
Chaac
14,475
4,478
0
4,481
12,953
10,048
1,053
0
12,340
0
83,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
42,815
400
Minions Killed
450
0
Camps Cleared
0
1,437,896
Distance Traveled
1,642,544
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,119
507
110
7
0
325,805
1
L
Ymir
6,536
409
26
2
0
250,853
0
W
Arachne
8,998
562
65
4
0
365,048
0
L
Hercules
6,852
428
64
4
0
273,822
0
W
Medusa
7,815
488
113
7
0
333,947
0
L
Arachne
7,131
446
85
5
0
336,753
0
L
Ullr
7,152
447
106
7
0
289,522
0
L
Cernunnos
7,944
497
119
7
0
286,946
0
W
Charon
7,702
481
15
1
0
302,919
0
W
Chaac
10,181
636
147
9
0
314,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role