Player Matchup

Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BOLINHA__GOSTOSO
Achilles
Level 159
God Stats
7W - 4L
1,715 SR
Queue Stats
351W - 350L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gman509
Ah Muzen Cab
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 101L
1,391 Elo+
Solo
Raijin
Raijin
Post it up
Raijin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
StriiVi_
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,323 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,417 Elo+

VS

Team Averages
Level 113
1,457 SR
1,365 Elo+
Ganesha
Ganesha
DaDingus1
Ganesha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,554 Elo+
Solo
Thor
Thor
JesusCuco99
Thor
Level 119
God Stats
2W - 2L
1,285 SR
Queue Stats
52W - 57L
1,178 Elo+
Solo
Charon
Charon
SirFlxx
Charon
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 136L
1,453 Elo+
Solo
Ishtar
Ishtar
Thatniqqajamal
Ishtar
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,235 Elo+
Solo
Cerberus
Cerberus
lSan-Dmoneyl
Cerberus
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 62L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 1 / 2
7,248
1,208
6,328
7,867
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 5
6,003
1,001
3,653
6,113
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Gman509
Ah Muzen Cab
14
3 / 0 / 4
6,740
1,123
6,304
2,585
1,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Post it up
Raijin
10
0 / 1 / 8
5,879
980
4,756
3,925
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
StriiVi_
Zhong Kui
10
0 / 1 / 6
5,642
940
3,603
4,039
3,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaDingus1
Ganesha
11
0 / 3 / 4
6,190
1,032
2,815
8,661
8,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
4,680
780
0
0
0
Charon
SirFlxx
Charon
13
2 / 1 / 2
6,263
1,044
6,772
5,770
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
6,040
1,007
6,843
5,107
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lSan-Dmoneyl
Cerberus
11
2 / 3 / 2
6,318
1,053
3,888
9,718
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
4
4
Deaths
9
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
2
6
W
1
1
5
3.5
L
Ganesha
DaDingus1
Ganesha
0
3
4
0.67
W
Ah Muzen Cab
Gman509
Ah Muzen Cab
3
0
4
5
L
0
0
0
0
W
Raijin
Post it up
Raijin
0
1
8
4
L
Charon
SirFlxx
Charon
2
1
2
3
W
Zhong Kui
StriiVi_
Zhong Kui
0
1
6
3
L
0
2
2
0.5
L
Cerberus
lSan-Dmoneyl
Cerberus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
20,318
24,529
Taken
29,256
18,530
Mitigated
26,740
8,728
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,328
2,114
472
3,346
7,867
6,488
0
3,341
4,237
0
8,266
W
3,653
342
502
1,107
6,113
6,015
0
3,005
2,932
0
9,107
L
Ganesha
DaDingus1
Ganesha
2,815
135
512
687
8,661
8,930
0
2,262
6,268
9,841
0
W
Ah Muzen Cab
Gman509
Ah Muzen Cab
6,304
3,350
238
508
2,585
1,213
0
1,525
916
0
20,639
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Post it up
Raijin
4,756
475
971
658
3,925
1,349
0
2,201
1,513
9,430
254
L
Charon
SirFlxx
Charon
6,772
758
1,235
1,709
5,770
5,592
135
1,337
4,341
12,661
0
W
Zhong Kui
StriiVi_
Zhong Kui
3,603
632
152
774
4,039
3,465
47
2,410
1,456
5,883
0
L
6,843
4,258
1,250
713
5,107
2,614
966
1,627
3,356
0
17,805
L
Cerberus
lSan-Dmoneyl
Cerberus
3,888
361
383
3,036
9,718
9,604
0
3,133
6,248
7,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
29,491
77
Minions Killed
65
0
Camps Cleared
0
648,441
Distance Traveled
535,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,248
1,208
8
1
0
132,331
0
W
Achilles
6,003
1,001
13
2
0
154,956
0
L
Ganesha
6,190
1,032
1
0
0
126,261
0
W
Ah Muzen Cab
6,740
1,123
31
5
0
129,624
0
L
Thor
4,680
780
0
0
0
0
0
W
Raijin
5,879
980
15
3
0
127,436
0
L
Charon
6,263
1,044
24
4
0
138,438
0
W
Zhong Kui
5,642
940
10
2
0
104,094
0
L
Ishtar
6,040
1,007
30
5
0
135,866
0
L
Cerberus
6,318
1,053
10
2
0
134,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role