Player Matchup

Mulan
Mulan
 
Mulan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Andersavage
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Vulcan
Vulcan
GoblinKing08
Vulcan
Level 108
God Stats
8W - 3L
1,368 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
RadioBuzz
Danzaburou
Level 38
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Bacchus
Bacchus
TykesFlatcap
Bacchus
Level 18
God Stats
0W - 2L
1,065 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Team Averages
Level 55
1,335 SR
1,372 Elo+

VS

Team Averages
Level 38
1,616 SR
1,510 Elo+
Sun Wukong
Sun Wukong
HelvaneticsTTV
Sun Wukong
Level 40
God Stats
4W - 4L
1,884 SR
Queue Stats
86W - 88L
1,606 Elo+
Solo
Neith
Neith
Maleostrom
Neith
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 2
Bacchus
Bacchus
NiimbusxX
Bacchus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 2
Loki
Loki
The SARDINE2095
Loki
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Anubis
Anubis
UkiyoeWhite
Anubis
Level 41
God Stats
3W - 2L
1,695 SR
Queue Stats
121W - 123L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 0
6,361
530
4,196
10,795
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Andersavage
Mercury
9
1 / 4 / 1
5,573
464
3,084
10,235
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
10
0 / 5 / 0
5,274
440
3,351
8,509
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RadioBuzz
Danzaburou
8
0 / 1 / 0
4,897
408
2,707
6,706
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TykesFlatcap
Bacchus
9
1 / 1 / 0
5,010
418
1,683
7,350
7,683
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HelvaneticsTTV
Sun Wukong
11
5 / 0 / 1
7,114
593
8,341
8,501
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
9
1 / 1 / 2
5,512
459
5,919
6,377
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
NiimbusxX
Bacchus
10
2 / 0 / 1
6,466
539
3,809
4,790
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 3
5,978
498
2,923
6,627
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
13
5 / 0 / 1
7,706
642
7,935
7,672
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Mercury
Andersavage
Mercury
1
4
1
0.38
L
Vulcan
0
5
0
0
W
Sun Wukong
HelvaneticsTTV
Sun Wukong
5
0
1
5.5
W
Neith
1
1
2
2
W
Bacchus
NiimbusxX
Bacchus
2
0
1
2.5
L
Danzaburou
RadioBuzz
Danzaburou
0
1
0
0
W
1
1
3
2.5
L
Bacchus
TykesFlatcap
Bacchus
1
1
0
1
W
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,021
Damage
28,927
43,595
Taken
33,967
23,085
Mitigated
19,939
6,039
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,196
756
0
2,568
10,795
6,870
0
788
9,278
0
43,326
L
Mercury
Andersavage
Mercury
3,084
1,592
0
345
10,235
3,869
0
1,873
8,321
0
37,362
L
Vulcan
3,351
789
0
865
8,509
2,280
0
5,438
3,071
29,199
0
W
Sun Wukong
HelvaneticsTTV
Sun Wukong
8,341
2,104
0
1,153
8,501
7,329
23
161
8,340
372
40,233
W
Neith
5,919
2,013
0
1,365
6,377
2,185
0
816
5,561
0
33,719
W
Bacchus
NiimbusxX
Bacchus
3,809
372
91
2,054
4,790
4,136
0
689
4,101
12,645
3,556
L
Danzaburou
RadioBuzz
Danzaburou
2,707
962
0
2,001
6,706
2,383
0
1,407
5,252
0
22,985
W
2,923
722
0
4,050
6,627
2,380
0
0
6,627
0
45,002
L
Bacchus
TykesFlatcap
Bacchus
1,683
132
0
260
7,350
7,683
0
2,066
5,242
13,777
365
W
Anubis
7,935
156
0
4,166
7,672
3,909
155
3,001
4,321
56,759
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,115
Gold Earned
32,776
254
Minions Killed
296
0
Camps Cleared
0
1,064,557
Distance Traveled
1,165,328
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,361
530
76
6
0
180,346
0
L
Mercury
5,573
464
68
6
0
240,208
6
L
Vulcan
5,274
440
54
5
0
226,735
0
W
Sun Wukong
7,114
593
54
5
0
249,481
0
W
Neith
5,512
459
47
4
0
199,571
0
W
Bacchus
6,466
539
26
2
0
243,356
0
L
Danzaburou
4,897
408
37
3
0
193,446
2
W
Loki
5,978
498
63
5
0
268,011
0
L
Bacchus
5,010
418
19
2
0
223,822
0
W
Anubis
7,706
642
106
9
0
204,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role