Player Matchup

Awilix
Awilix
JakesIcy
Awilix
Level 66
God Stats
11W - 7L
1,523 SR
Queue Stats
65W - 54L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
PunchMadeMason
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,535 Elo+
Party 1
Scylla
Scylla
daksbeutifulhole
Scylla
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 26L
1,315 Elo+
Party 3
Osiris
Osiris
iTmack-
Osiris
Level 65
God Stats
7W - 3L
1,894 SR
Queue Stats
71W - 60L
1,401 Elo+
Party 1
Ymir
Ymir
purplestealer
Ymir
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 25L
1,315 Elo+
Party 3
Team Averages
Level 68
1,583 SR
1,397 Elo+

VS

Team Averages
Level 39
1,449 SR
1,445 Elo+
Bellona
Bellona
Dabby Chill
Bellona
Level 56
God Stats
0W - 4L
1,248 SR
Queue Stats
105W - 92L
1,438 Elo+
Party 2
Anubis
Anubis
MiilkyStarzz
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,438 Elo+
Solo
Hachiman
Hachiman
Quattro020
Hachiman
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Zikpah
Cthulhu
Level 18
God Stats
2W - 5L
1,285 SR
Queue Stats
88W - 91L
1,393 Elo+
Party 2
Thor
Thor
lileezy17
Thor
Level 49
God Stats
4W - 2L
1,713 SR
Queue Stats
82W - 58L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JakesIcy
Awilix
15
7 / 0 / 3
8,168
628
7,726
9,791
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
11
1 / 1 / 1
6,353
489
4,038
7,805
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 3
8,830
679
8,420
7,097
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
iTmack-
Osiris
13
3 / 1 / 3
7,864
605
9,533
12,495
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 6
7,413
570
3,305
10,116
8,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dabby Chill
Bellona
9
0 / 5 / 1
5,621
432
6,755
14,324
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
0 / 3 / 0
6,716
517
3,552
9,466
4,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Quattro020
Hachiman
10
0 / 3 / 0
5,552
427
6,677
6,551
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zikpah
Cthulhu
10
0 / 1 / 1
5,638
434
3,927
7,998
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
2 / 5 / 0
5,809
447
5,724
12,718
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dabby Chill
Bellona
0
5
1
0.1
W
Awilix
JakesIcy
Awilix
7
0
3
8.5
L
Anubis
0
3
0
0
W
Jing Wei
1
1
1
1.5
L
Hachiman
Quattro020
Hachiman
0
3
0
0
L
Cthulhu
Zikpah
Cthulhu
0
1
1
0.5
W
6
0
3
7.5
W
Osiris
iTmack-
Osiris
3
1
3
4.5
L
Thor
2
5
0
0.4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
26,635
47,304
Taken
51,057
32,312
Mitigated
29,851
18,296
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dabby Chill
Bellona
6,755
2,725
0
1,823
14,324
13,615
0
1,400
11,729
0
29,253
W
Awilix
JakesIcy
Awilix
7,726
2,369
0
7,001
9,791
4,076
0
301
9,412
0
70,540
L
Anubis
3,552
284
0
2,825
9,466
4,936
0
3,730
5,736
55,933
0
W
Jing Wei
4,038
3,036
0
2,520
7,805
3,027
0
1,960
5,845
0
33,011
L
Hachiman
Quattro020
Hachiman
6,677
2,835
0
1,543
6,551
2,076
0
2,485
4,066
0
33,469
L
Cthulhu
Zikpah
Cthulhu
3,927
553
0
1,146
7,998
4,693
0
2,149
5,849
28,478
6,120
W
8,420
1,078
0
2,299
7,097
2,438
1,157
2,304
4,749
65,431
1,873
W
Osiris
iTmack-
Osiris
9,533
3,911
0
4,036
12,495
14,193
640
0
11,686
0
47,624
L
Thor
5,724
1,290
0
4,016
12,718
4,531
0
1,430
11,249
0
31,717
W
3,305
438
0
2,440
10,116
8,578
355
2,793
7,323
30,632
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
29,336
400
Minions Killed
293
0
Camps Cleared
0
1,262,525
Distance Traveled
1,254,106
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,621
432
38
3
0
262,695
0
W
Awilix
8,168
628
109
8
0
324,565
2
L
Anubis
6,716
517
100
8
0
239,806
0
W
Jing Wei
6,353
489
62
5
0
236,091
0
L
Hachiman
5,552
427
49
4
0
236,412
0
L
Cthulhu
5,638
434
51
4
0
266,399
0
W
Scylla
8,830
679
105
8
0
223,460
0
W
Osiris
7,864
605
80
6
0
231,760
0
L
Thor
5,809
447
55
4
0
248,794
0
W
Ymir
7,413
570
44
3
0
246,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role