Player Matchup

Hachiman
Hachiman
Dragon1wing
Hachiman
Level 79
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 7L
1,559 Elo+
Party 2
Mercury
Mercury
Reuen Qad
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SasquatchShaman
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
StickytheSticks
Cliodhna
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
ThiccOnion
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,559 Elo+
Party 2
Team Averages
Level 89
1,544 SR
1,531 Elo+

VS

Team Averages
Level 52
1,465 SR
1,485 Elo+
Izanami
Izanami
CAMARLARDINAL
Izanami
Level 33
God Stats
14W - 10L
1,638 SR
Queue Stats
25W - 28L
1,556 Elo+
Party 3
Zeus
Zeus
Smoke_Specialist
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Stormagedon2god
Maman Brigitte
Level 82
God Stats
42W - 31L
1,385 SR
Queue Stats
145W - 143L
1,553 Elo+
Party 3
Khepri
Khepri
Waffles--ACE
Khepri
Level 49
God Stats
7W - 17L
1,500 SR
Queue Stats
62W - 85L
1,235 Elo+
Party 1
Bellona
Bellona
madhatter1096
Bellona
Level 68
God Stats
10W - 8L
1,300 SR
Queue Stats
135W - 137L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragon1wing
Hachiman
14
6 / 1 / 5
8,692
579
8,293
9,080
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Reuen Qad
Mercury
13
0 / 2 / 4
7,679
512
4,143
12,139
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
SasquatchShaman
Morgan Le Fay
14
6 / 1 / 4
8,964
598
12,312
6,470
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
12
3 / 2 / 5
7,694
513
5,972
12,891
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
ThiccOnion
Kuzenbo
13
2 / 2 / 8
7,365
491
9,382
10,580
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 2 / 2
7,034
469
5,957
8,175
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
0 / 5 / 2
5,627
375
1,812
6,222
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Stormagedon2god
Maman Brigitte
11
4 / 5 / 1
7,294
486
8,067
13,365
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
9
0 / 4 / 2
6,464
431
2,186
14,455
11,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
12
3 / 1 / 1
7,942
529
9,645
15,554
16,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
7
8
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
2
2
0.5
W
Hachiman
Dragon1wing
Hachiman
6
1
5
8.5
W
Mercury
Reuen Qad
Mercury
0
2
4
1
W
Morgan Le Fay
SasquatchShaman
Morgan Le Fay
6
1
4
8
L
0
5
2
0.2
W
Cliodhna
3
2
5
2.75
L
Maman Brigitte
Stormagedon2god
Maman Brigitte
4
5
1
0.9
W
Kuzenbo
ThiccOnion
Kuzenbo
2
2
8
3
L
Khepri
0
4
2
0.25
L
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
27,667
51,160
Taken
57,771
32,271
Mitigated
38,367
13,308
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,957
3,117
0
2,039
8,175
3,486
580
2,650
5,269
0
59,250
W
Hachiman
Dragon1wing
Hachiman
8,293
4,723
0
3,146
9,080
3,871
531
1,852
7,228
0
65,203
W
Mercury
Reuen Qad
Mercury
4,143
1,192
0
4,463
12,139
6,810
0
2,474
9,665
0
62,825
W
Morgan Le Fay
SasquatchShaman
Morgan Le Fay
12,312
976
0
1,472
6,470
3,142
141
762
5,708
52,895
3,305
L
1,812
759
0
73
6,222
1,773
336
2,240
3,728
12,662
0
W
Cliodhna
5,972
968
0
2,807
12,891
5,739
141
4,239
8,652
0
54,323
L
Maman Brigitte
Stormagedon2god
Maman Brigitte
8,067
471
0
2,185
13,365
5,901
0
4,745
8,125
43,840
0
W
Kuzenbo
ThiccOnion
Kuzenbo
9,382
3,482
0
1,420
10,580
12,709
0
3,042
7,538
26,533
4,043
L
Khepri
2,186
436
296
2,302
14,455
11,128
95
3,084
10,996
18,459
0
L
Bellona
9,645
3,457
0
4,123
15,554
16,079
567
6,059
8,999
0
54,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
34,361
400
Minions Killed
292
0
Camps Cleared
0
1,464,327
Distance Traveled
1,317,039
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,034
469
109
7
0
281,029
0
W
Hachiman
8,692
579
105
7
0
273,784
0
W
Mercury
7,679
512
102
7
0
315,454
2
W
Morgan Le Fay
8,964
598
90
6
0
282,521
0
L
Zeus
5,627
375
18
1
0
188,968
0
W
Cliodhna
7,694
513
78
5
0
314,524
1
L
Maman Brigitte
7,294
486
69
5
0
282,470
1
W
Kuzenbo
7,365
491
25
2
0
278,044
1
L
Khepri
6,464
431
19
1
0
276,524
6
L
Bellona
7,942
529
77
5
0
288,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role