Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
JordiElNinop
Scylla
Silver I
Level 107
God Stats
7W - 8L
1,648 SR
Queue Stats
301W - 305L
1,358 MMR
Solo
Fenrir
Fenrir
Silver III
Lavishblaze
Fenrir
Silver III
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 128L
1,340 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
TanoCR
Tsukuyomi
Silver III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 99L
1,360 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,530 SR
1,412 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,439 SR
1,399 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze IV
OtakuDej
Yemoja
Bronze IV
Level 107
God Stats
0W - 6L
1,197 SR
Queue Stats
0W - 7L
1,316 MMR
Party 1
Discordia
Discordia
Silver V
OverladenNine82
Discordia
Silver V
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 83L
1,315 MMR
Party 3
Thanatos
Thanatos
Silver II
ShadowG8mz
Thanatos
Silver II
Level 88
God Stats
11W - 13L
1,500 SR
Queue Stats
117W - 142L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 1
6,791
617
5,558
6,341
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
 
Ganesha
10
0 / 0 / 6
6,176
561
4,230
7,386
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
12
1 / 0 / 0
6,160
560
1,690
3,983
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 3 / 1
6,295
572
5,015
7,830
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
TanoCR
Tsukuyomi
12
3 / 0 / 0
5,844
531
2,688
7,006
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnhurJanusAo KuangAnubis

VS

Bans
AthenaAresKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 0
6,349
577
3,125
9,582
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
 
Hachiman
9
0 / 4 / 1
4,958
451
1,731
7,916
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
OtakuDej
Yemoja
9
1 / 0 / 0
5,599
509
2,351
5,937
3,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Discordia
OverladenNine82
Discordia
9
0 / 1 / 0
5,216
474
1,364
4,009
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
ShadowG8mz
Thanatos
9
2 / 1 / 1
5,349
486
1,818
6,640
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
1
3.5
W
Ganesha
 
Ganesha
0
0
6
3
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Hachiman
 
Hachiman
0
4
1
0.13
W
Scylla
1
0
0
1
W
Fenrir
3
3
1
1.17
L
Yemoja
OtakuDej
Yemoja
1
0
0
1
L
Discordia
OverladenNine82
Discordia
0
1
0
0
L
Thanatos
ShadowG8mz
Thanatos
2
1
1
2.5
W
Tsukuyomi
TanoCR
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
10,389
32,546
Taken
34,084
16,143
Mitigated
14,901
12,876
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,558
2,016
0
2,557
6,341
2,582
158
961
5,380
0
51,886
W
Ganesha
 
Ganesha
4,230
708
0
2,923
7,386
5,812
0
1,335
6,007
23,975
1,684
L
Sun Wukong
 
Sun Wukong
3,125
759
0
1,830
9,582
5,454
0
0
9,194
0
48,119
L
Hachiman
 
Hachiman
1,731
867
0
947
7,916
2,341
0
954
6,962
0
24,334
W
Scylla
1,690
0
0
500
3,983
1,207
0
337
3,418
54,752
422
W
Fenrir
5,015
1,092
0
2,646
7,830
4,058
0
0
7,830
0
38,110
L
Yemoja
OtakuDej
Yemoja
2,351
676
1,241
1,580
5,937
3,241
0
1,092
4,845
20,762
0
L
Discordia
OverladenNine82
Discordia
1,364
0
0
0
4,009
1,290
0
2,147
1,862
26,064
0
L
Thanatos
ShadowG8mz
Thanatos
1,818
135
0
3,852
6,640
2,575
0
1,426
5,214
0
27,875
W
Tsukuyomi
TanoCR
Tsukuyomi
2,688
583
0
4,250
7,006
2,484
0
776
6,196
0
41,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
27,471
352
Minions Killed
259
0
Camps Cleared
0
1,114,413
Distance Traveled
978,097
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,791
617
101
9
0
192,829
0
W
Ganesha
6,176
561
3
0
0
232,485
2
L
Sun Wukong
6,349
577
81
7
0
207,394
0
L
Hachiman
4,958
451
49
4
0
185,652
0
W
Scylla
6,160
560
114
10
0
222,306
1
W
Fenrir
6,295
572
59
5
0
198,012
1
L
Yemoja
5,599
509
28
3
0
209,930
2
L
Discordia
5,216
474
52
5
0
150,895
1
L
Thanatos
5,349
486
49
4
0
224,226
2
W
Tsukuyomi
5,844
531
75
7
0
268,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role