Player Matchup

Kumbhakarna
Kumbhakarna
DarthMuff69
Kumbhakarna
Level 129
God Stats
2W - 7L
1,324 SR
Queue Stats
50W - 49L
1,275 Elo+
Party 2
Chaac
Chaac
N64N1C0L3
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 225L
1,255 Elo+
Solo
Loki
Loki
Paulo Mendes17
Loki
Level 127
God Stats
2W - 3L
1,535 SR
Queue Stats
292W - 291L
1,453 Elo+
Solo
Izanami
Izanami
WFD-13C
Izanami
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xtckilz
Kukulkan
Level 142
God Stats
7W - 10L
1,500 SR
Queue Stats
96W - 79L
1,275 Elo+
Party 2
Team Averages
Level 118
1,472 SR
1,352 Elo+

VS

Team Averages
Level 98
1,519 SR
1,325 Elo+
Nu Wa
Nu Wa
Bimbored
Nu Wa
Level 87
God Stats
12W - 10L
1,703 SR
Queue Stats
60W - 61L
1,216 Elo+
Party 1
Mercury
Mercury
DeuxCremeUnLait
Mercury
Level 108
God Stats
12W - 5L
1,648 SR
Queue Stats
61W - 52L
1,617 Elo+
Solo
Janus
Janus
cumoracle
Janus
Level 92
God Stats
3W - 6L
1,246 SR
Queue Stats
78W - 78L
1,216 Elo+
Party 1
Sylvanus
Sylvanus
sincelos1
Sylvanus
Level 107
God Stats
8W - 7L
1,500 SR
Queue Stats
34W - 39L
1,287 Elo+
Party 1
Chiron
Chiron
wholewrld
Chiron
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 53L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarthMuff69
Kumbhakarna
10
0 / 4 / 2
6,632
415
4,720
14,562
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
N64N1C0L3
Chaac
12
1 / 5 / 1
6,809
426
7,617
16,408
14,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
6,587
412
4,518
14,310
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
WFD-13C
Izanami
12
1 / 2 / 0
6,532
408
5,631
7,931
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
xtckilz
Kukulkan
14
0 / 0 / 0
7,390
462
5,926
5,263
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bimbored
Nu Wa
12
1 / 2 / 2
7,712
482
10,050
7,206
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 0 / 4
9,538
596
6,183
10,846
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
cumoracle
Janus
13
2 / 0 / 0
7,941
496
4,050
5,517
2,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
sincelos1
Sylvanus
13
4 / 0 / 4
7,939
496
8,262
11,542
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
wholewrld
Chiron
12
3 / 1 / 6
7,785
487
10,157
10,356
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bimbored
Nu Wa
1
2
2
1
L
Kumbhakarna
DarthMuff69
Kumbhakarna
0
4
2
0.25
W
4
0
4
6
L
Chaac
N64N1C0L3
Chaac
1
5
1
0.3
L
1
3
0
0.33
L
Izanami
WFD-13C
Izanami
1
2
0
0.5
W
Janus
cumoracle
Janus
2
0
0
2
W
Sylvanus
sincelos1
Sylvanus
4
0
4
6
W
Chiron
wholewrld
Chiron
3
1
6
6
L
Kukulkan
xtckilz
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
38,702
58,474
Taken
45,467
35,773
Mitigated
22,335
16,594
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bimbored
Nu Wa
10,050
3,329
0
392
7,206
2,620
1,627
933
6,273
43,065
0
L
Kumbhakarna
DarthMuff69
Kumbhakarna
4,720
282
335
2,599
14,562
12,422
0
5,453
8,994
26,201
757
W
6,183
2,926
0
500
10,846
5,793
0
1,452
9,394
0
104,906
L
Chaac
N64N1C0L3
Chaac
7,617
416
0
3,547
16,408
14,024
0
7,296
8,552
0
48,669
L
4,518
1,485
0
6,893
14,310
4,984
0
3,197
11,048
0
53,557
L
Izanami
WFD-13C
Izanami
5,631
3,921
0
1,520
7,931
2,694
0
1,659
6,234
0
41,234
W
Janus
cumoracle
Janus
4,050
41
0
1,490
5,517
2,103
224
1,760
3,757
53,201
0
W
Sylvanus
sincelos1
Sylvanus
8,262
2,821
2,719
4,751
11,542
7,558
983
2,807
8,735
39,279
10,156
W
Chiron
wholewrld
Chiron
10,157
4,497
452
1,853
10,356
4,261
621
3,592
6,764
0
39,273
L
Kukulkan
xtckilz
Kukulkan
5,926
302
0
1,700
5,263
1,649
0
3,412
1,773
63,191
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
40,915
358
Minions Killed
446
0
Camps Cleared
0
1,474,626
Distance Traveled
1,518,291
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,712
482
57
4
0
256,891
0
L
Kumbhakarna
6,632
415
28
2
0
324,004
1
W
Mercury
9,538
596
163
10
0
380,677
2
L
Chaac
6,809
426
57
4
0
246,045
2
L
Loki
6,587
412
82
5
0
290,506
0
L
Izanami
6,532
408
89
6
0
313,896
2
W
Janus
7,941
496
90
6
0
294,398
0
W
Sylvanus
7,939
496
71
4
0
286,522
4
W
Chiron
7,785
487
65
4
0
299,803
0
L
Kukulkan
7,390
462
102
6
0
300,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role