Player Matchup

Khepri
Khepri
 
Khepri
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeluxeQuad
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,480 Elo+
Party 1
Ullr
Ullr
HighNarwhal
Ullr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 95L
1,444 Elo+
Party 1
Hera
Hera
StickyFingerSx10
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,662 Elo+
Party 2
Scylla
Scylla
Yuterra
Scylla
Level 208
God Stats
1W - 3L
1,477 SR
Queue Stats
64W - 58L
1,703 Elo+
Party 2
Team Averages
Level 119
1,495 SR
1,558 Elo+

VS

Team Averages
Level 133
1,411 SR
1,545 Elo+
Anubis
Anubis
BenXio
Anubis
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
245W - 257L
1,555 Elo+
Solo
Hera
Hera
Natsu1983
Hera
Level 181
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 147L
1,508 Elo+
Solo
Scylla
Scylla
ROCKYVXII
Scylla
Level 95
God Stats
0W - 3L
1,269 SR
Queue Stats
72W - 81L
1,501 Elo+
Solo
Cabrakan
Cabrakan
jabessevilan
Cabrakan
Level 149
God Stats
6W - 7L
1,285 SR
Queue Stats
515W - 540L
1,503 Elo+
Solo
Ganesha
Ganesha
jbooma
Ganesha
Level 94
God Stats
0W - 5L
1,500 SR
Queue Stats
135W - 136L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 11
8,423
842
3,787
9,064
10,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
DeluxeQuad
Tiamat
13
0 / 2 / 7
7,116
712
8,203
6,595
4,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 6
7,513
751
7,035
6,995
3,690
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 5
7,087
709
3,280
5,743
5,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Yuterra
Scylla
16
9 / 1 / 2
9,326
933
11,821
6,260
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenXio
Anubis
14
2 / 2 / 3
7,682
768
7,146
6,687
4,027
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hera
11
1 / 3 / 1
6,751
675
5,671
6,339
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ROCKYVXII
Scylla
15
5 / 2 / 1
8,573
857
7,837
6,144
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
jabessevilan
Cabrakan
13
1 / 2 / 5
7,926
793
4,589
11,092
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
jbooma
Ganesha
13
0 / 2 / 2
7,484
748
3,150
7,910
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
11
Kills
9
9
Deaths
11
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
11
5.5
L
Anubis
BenXio
Anubis
2
2
3
1.75
W
Tiamat
DeluxeQuad
Tiamat
0
2
7
1.75
W
1
2
6
2
L
Hera
1
3
1
0.5
L
Scylla
ROCKYVXII
Scylla
5
2
1
2.75
W
1
3
5
1.17
W
Scylla
Yuterra
Scylla
9
1
2
10
L
Cabrakan
jabessevilan
Cabrakan
1
2
5
1.75
L
Ganesha
jbooma
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
28,393
34,657
Taken
38,172
27,128
Mitigated
39,591
12,718
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,787
521
697
2,222
9,064
10,192
0
6,169
2,478
6,638
835
L
Anubis
BenXio
Anubis
7,146
114
323
986
6,687
4,027
0
5,196
1,491
24,635
0
W
Tiamat
DeluxeQuad
Tiamat
8,203
746
0
1,804
6,595
4,191
462
5,192
1,143
14,067
0
W
7,035
3,471
832
1,228
6,995
3,690
384
6,008
833
0
14,461
L
Hera
5,671
1,182
404
925
6,339
3,483
51
5,211
1,128
12,903
0
L
Scylla
ROCKYVXII
Scylla
7,837
752
0
1,365
6,144
3,234
0
4,266
1,878
15,519
91
W
3,280
550
748
585
5,743
5,952
0
3,859
1,512
14,850
0
W
Scylla
Yuterra
Scylla
11,821
1,265
2,090
2,512
6,260
3,103
120
5,372
711
32,496
0
L
Cabrakan
jabessevilan
Cabrakan
4,589
607
1,399
4,107
11,092
19,880
0
7,245
3,847
8,225
0
L
Ganesha
jbooma
Ganesha
3,150
129
1,898
2,626
7,910
8,967
0
5,014
2,896
7,812
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
38,416
111
Minions Killed
107
0
Camps Cleared
0
962,422
Distance Traveled
860,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,423
842
4
0
0
222,263
0
L
Anubis
7,682
768
38
4
0
189,886
0
W
Tiamat
7,116
712
16
2
0
191,059
0
W
Ullr
7,513
751
23
2
0
190,826
0
L
Hera
6,751
675
15
2
0
166,394
0
L
Scylla
8,573
857
30
3
0
160,867
0
W
Hera
7,087
709
20
2
0
173,221
0
W
Scylla
9,326
933
48
5
0
185,053
0
L
Cabrakan
7,926
793
23
2
0
173,199
0
L
Ganesha
7,484
748
1
0
0
170,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role