Player Matchup

Maui
Maui
Antique Drip
Maui
Level 124
God Stats
2W - 5L
1,004 SR
Queue Stats
30W - 36L
1,272 Elo+
Solo
Yu Huang
Yu Huang
EmpireAnts0
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,370 Elo+
Party 1
Nemesis
Nemesis
ToxicDanger
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,370 Elo+
Party 1
Team Averages
Level 85
1,335 SR
1,337 Elo+

VS

Team Averages
Level 82
1,605 SR
1,474 Elo+
Fenrir
Fenrir
a_j99901
Fenrir
Level 68
God Stats
3W - 6L
1,285 SR
Queue Stats
41W - 52L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
afishboy13
Zhong Kui
Level 97
God Stats
3W - 1L
1,688 SR
Queue Stats
36W - 37L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
hereticphantom
Cabrakan
Level 82
God Stats
3W - 1L
1,844 SR
Queue Stats
58W - 52L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,902
690
3,235
11,021
10,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
EmpireAnts0
Yu Huang
13
7 / 1 / 4
8,728
873
11,280
6,268
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
ToxicDanger
Nemesis
12
5 / 5 / 6
8,058
806
6,654
12,387
11,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
a_j99901
Fenrir
10
1 / 6 / 4
6,537
654
3,911
8,574
3,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
afishboy13
Zhong Kui
12
4 / 3 / 2
7,578
758
9,545
9,661
7,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
10
2 / 3 / 4
7,096
710
5,964
10,050
8,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Yu Huang
EmpireAnts0
Yu Huang
7
1
4
9
W
Nemesis
ToxicDanger
Nemesis
5
5
6
1.6
L
Fenrir
a_j99901
Fenrir
1
6
4
0.5
L
Zhong Kui
afishboy13
Zhong Kui
4
3
2
1.67
L
Cabrakan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
19,420
29,676
Taken
28,285
25,443
Mitigated
18,723
736
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,235
950
0
183
11,021
10,756
187
5,672
5,349
14,450
0
W
Yu Huang
EmpireAnts0
Yu Huang
11,280
1,276
0
0
6,268
2,848
899
3,439
2,829
28,205
0
W
Nemesis
ToxicDanger
Nemesis
6,654
2,061
0
553
12,387
11,839
0
5,400
6,987
1,812
10,468
L
Fenrir
a_j99901
Fenrir
3,911
250
0
264
8,574
3,065
344
3,610
4,730
0
12,212
L
Zhong Kui
afishboy13
Zhong Kui
9,545
1,337
0
903
9,661
7,346
106
5,567
3,696
29,996
0
L
Cabrakan
5,964
580
0
1,690
10,050
8,312
237
5,562
4,206
10,940
2,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
21,211
96
Minions Killed
84
0
Camps Cleared
0
527,992
Distance Traveled
465,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,902
690
30
3
0
170,307
0
W
Yu Huang
8,728
873
55
6
0
179,354
0
W
Nemesis
8,058
806
11
1
0
178,331
0
L
Fenrir
6,537
654
16
2
0
158,433
0
L
Zhong Kui
7,578
758
56
6
0
143,572
0
L
Cabrakan
7,096
710
12
1
0
163,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role