Player Matchup

Bellona
Bellona
God_Knight94
Bellona
Level 152
God Stats
6W - 4L
1,156 SR
Queue Stats
530W - 515L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Jeditwitch
Sun Wukong
Level 120
God Stats
9W - 2L
1,851 SR
Queue Stats
101W - 89L
1,721 Elo+
Party 1
Arachne
Arachne
REY D MAGNUS
Arachne
Level 202
God Stats
2W - 2L
1,719 SR
Queue Stats
251W - 250L
1,440 Elo+
Solo
Charon
Charon
Shinkugarasu
Charon
Level 124
God Stats
3W - 1L
1,810 SR
Queue Stats
49W - 35L
1,792 Elo+
Party 1
Janus
Janus
tigeruchiha
Janus
Level 158
God Stats
10W - 3L
1,885 SR
Queue Stats
120W - 108L
1,631 Elo+
Party 1
Team Averages
Level 151
1,684 SR
1,606 Elo+

VS

Team Averages
Level 142
1,575 SR
1,530 Elo+
Chernobog
Chernobog
MauPerroXPro
Chernobog
Level 138
God Stats
4W - 7L
1,773 SR
Queue Stats
58W - 46L
1,659 Elo+
Solo
Thanatos
Thanatos
Shanksbesnitchin
Thanatos
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 174L
1,469 Elo+
Party 2
Yemoja
Yemoja
kmsedu7
Yemoja
Level 145
God Stats
6W - 5L
1,601 SR
Queue Stats
454W - 451L
1,417 Elo+
Solo
Bellona
Bellona
sgtghost05
Bellona
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,630 Elo+
Solo
Ix Chel
Ix Chel
xXTooDeliciousXx
Ix Chel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 146L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
God_Knight94
Bellona
14
5 / 3 / 2
8,395
525
7,626
12,808
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Jeditwitch
Sun Wukong
17
3 / 0 / 3
10,348
647
11,773
14,676
11,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
REY D MAGNUS
Arachne
15
8 / 4 / 6
9,290
581
11,433
15,206
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
12
2 / 0 / 5
8,404
525
7,254
6,445
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 4
8,296
519
7,546
4,950
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MauPerroXPro
Chernobog
11
0 / 5 / 1
6,062
379
6,597
13,126
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 1
8,416
526
4,658
15,745
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kmsedu7
Yemoja
11
1 / 2 / 1
7,793
487
2,094
11,242
9,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
sgtghost05
Bellona
11
1 / 6 / 2
7,333
458
10,998
20,700
23,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 2
8,262
516
7,641
9,795
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
God_Knight94
Bellona
5
3
2
2
W
Sun Wukong
Jeditwitch
Sun Wukong
3
0
3
4.5
L
Chernobog
MauPerroXPro
Chernobog
0
5
1
0.1
W
Arachne
REY D MAGNUS
Arachne
8
4
6
2.75
L
5
3
1
1.83
W
Charon
2
0
5
4.5
L
Yemoja
kmsedu7
Yemoja
1
2
1
0.75
L
Bellona
sgtghost05
Bellona
1
6
2
0.33
W
1
2
4
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
31,988
54,085
Taken
70,608
33,544
Mitigated
49,804
18,825
Healing
30,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
God_Knight94
Bellona
7,626
2,878
0
5,145
12,808
7,973
637
2,682
10,126
0
42,210
W
Sun Wukong
Jeditwitch
Sun Wukong
11,773
3,484
0
5,627
14,676
11,516
91
226
14,450
0
87,026
L
Chernobog
MauPerroXPro
Chernobog
6,597
4,799
0
2,780
13,126
5,334
0
3,439
9,687
0
38,173
W
Arachne
REY D MAGNUS
Arachne
11,433
7,487
0
4,551
15,206
6,795
0
3,772
11,434
0
68,522
L
4,658
952
0
14,756
15,745
7,156
0
1,752
13,861
0
64,920
W
Charon
7,254
1,079
0
2,495
6,445
5,532
189
956
5,489
30,495
2,863
L
Yemoja
kmsedu7
Yemoja
2,094
1,047
1,816
3,619
11,242
9,519
17
3,166
8,044
21,584
0
L
Bellona
sgtghost05
Bellona
10,998
4,762
0
5,690
20,700
23,319
0
1,060
19,560
0
48,987
W
7,546
156
0
1,007
4,950
1,728
0
2,099
2,851
49,816
777
L
7,641
944
462
1,247
9,795
4,476
0
4,281
5,188
70,930
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
37,866
434
Minions Killed
387
0
Camps Cleared
0
1,537,400
Distance Traveled
1,449,212
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,395
525
60
4
0
302,078
1
W
Sun Wukong
10,348
647
152
10
0
300,638
3
L
Chernobog
6,062
379
55
3
0
278,573
0
W
Arachne
9,290
581
82
5
0
306,646
0
L
Thanatos
8,416
526
118
7
0
319,187
0
W
Charon
8,404
525
40
3
0
312,571
2
L
Yemoja
7,793
487
31
2
0
278,376
3
L
Bellona
7,333
458
80
5
0
287,027
0
W
Janus
8,296
519
100
6
0
315,467
0
L
Ix Chel
8,262
516
103
6
0
286,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role