Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
CantNurfMeCT
Kukulkan
Gold IV
Level 158
God Stats
20W - 15L
1,701 SR
Queue Stats
194W - 186L
1,609 MMR
Solo
Maui
Maui
Gold III
PotatoMAN84
Maui
Gold III
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 24L
1,604 MMR
Solo
Neith
Neith
Gold I
SidRnr
Neith
Gold I
Level 149
God Stats
19W - 22L
1,516 SR
Queue Stats
89W - 73L
1,599 MMR
Solo
Ravana
Ravana
Silver I
xMajorGlory
Ravana
Silver I
Level 175
God Stats
12W - 6L
1,652 SR
Queue Stats
236W - 227L
1,614 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,574 SR
1,585 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,646 SR
1,605 MMR
Cu Chulainn
Cu Chulainn
Silver I
Cybernet1cTiger
Cu Chulainn
Silver I
Level 188
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,580 MMR
Party 1
Loki
Loki
Silver I
DarwinGod
Loki
Silver I
Level 158
God Stats
9W - 6L
2,028 SR
Queue Stats
162W - 163L
1,615 MMR
Solo
Heimdallr
Heimdallr
Silver I
FrankasaurusREX1
Heimdallr
Silver I
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 14L
1,595 MMR
Solo
Janus
Janus
Silver II
Heusy28
Janus
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,616 MMR
Party 1
Charon
Charon
Silver I
PapaBoar
Charon
Silver I
Level 89
God Stats
13W - 7L
1,904 SR
Queue Stats
148W - 123L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 1
9,201
575
10,919
18,558
24,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
CantNurfMeCT
Kukulkan
18
1 / 0 / 3
10,522
658
10,418
7,389
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
6,772
423
3,355
9,719
6,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SidRnr
Neith
15
1 / 0 / 0
8,513
532
7,857
9,378
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
14
7 / 1 / 0
8,375
523
7,455
5,296
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
NikeThorBake KujiraMaman Brigitte

VS

Bans
ThanatosAthenaRamaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cybernet1cTiger
Cu Chulainn
15
0 / 2 / 1
8,325
520
12,176
14,499
19,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
14
1 / 4 / 0
7,505
469
4,443
14,648
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
14
0 / 1 / 0
7,893
493
4,497
10,169
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Heusy28
Janus
14
2 / 4 / 0
8,015
501
2,702
8,291
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
PapaBoar
Charon
12
0 / 0 / 2
7,225
452
7,488
13,083
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
3
3
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Kukulkan
CantNurfMeCT
Kukulkan
1
0
3
2.5
L
Cu Chulainn
Cybernet1cTiger
Cu Chulainn
0
2
1
0.25
L
Loki
1
4
0
0.25
L
Heimdallr
0
1
0
0
L
Janus
Heusy28
Janus
2
4
0
0.5
L
Charon
PapaBoar
Charon
0
0
2
1
W
0
1
1
0.5
W
Neith
SidRnr
Neith
1
0
0
1
W
Ravana
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
31,306
50,340
Taken
60,690
41,624
Mitigated
43,880
19,641
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,919
4,894
0
6,654
18,558
24,961
0
1,381
15,873
0
82,735
W
Kukulkan
CantNurfMeCT
Kukulkan
10,418
819
0
2,015
7,389
3,812
0
1,569
5,820
133,470
1,483
L
Cu Chulainn
Cybernet1cTiger
Cu Chulainn
12,176
1,693
0
4,902
14,499
19,413
0
278
14,221
4,763
68,508
L
Loki
4,443
1,103
0
5,797
14,648
5,769
0
4,104
10,544
0
73,963
L
Heimdallr
4,497
2,562
0
3,709
10,169
4,935
0
866
9,303
0
74,768
L
Janus
Heusy28
Janus
2,702
232
0
125
8,291
2,751
0
3,122
5,169
61,279
0
L
Charon
PapaBoar
Charon
7,488
1,813
0
2,658
13,083
11,012
0
5,006
8,077
30,152
780
W
3,355
1,400
1,803
1,970
9,719
6,332
0
4,481
5,200
17,057
0
W
Neith
SidRnr
Neith
7,857
2,653
0
4,463
9,378
4,027
510
1,957
7,383
0
75,588
W
Ravana
7,455
2,029
0
2,736
5,296
2,492
0
1,459
3,758
0
55,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
38,963
623
Minions Killed
548
0
Camps Cleared
0
1,709,069
Distance Traveled
1,579,926
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,201
575
145
9
0
346,127
0
W
Kukulkan
10,522
658
231
14
0
339,319
4
L
Cu Chulainn
8,325
520
127
8
0
318,224
0
L
Loki
7,505
469
104
7
0
372,633
0
L
Heimdallr
7,893
493
138
9
0
274,847
4
L
Janus
8,015
501
146
9
0
317,532
2
L
Charon
7,225
452
33
2
0
296,690
4
W
Maui
6,772
423
22
1
0
336,317
6
W
Neith
8,513
532
142
9
0
321,495
4
W
Ravana
8,375
523
83
5
0
365,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role