Player Matchup

King Arthur
King Arthur
BaconCrumbz
King Arthur
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 113L
1,562 Elo+
Solo
Xing Tian
Xing Tian
JackThe0Ripper0
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,634 Elo+
Solo
Nemesis
Nemesis
cli0dhnaSquidG
Nemesis
Level 31
God Stats
1W - 4L
1,516 SR
Queue Stats
132W - 119L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
mmico
Kukulkan
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 137L
1,427 Elo+
Party 1
Ullr
Ullr
punkey__
Ullr
Level 158
God Stats
4W - 7L
1,598 SR
Queue Stats
430W - 402L
1,578 Elo+
Party 1
Team Averages
Level 122
1,523 SR
1,535 Elo+

VS

Team Averages
Level 127
1,640 SR
1,749 Elo+
Serqet
Serqet
GødTrick
Serqet
Level 148
God Stats
5W - 5L
1,741 SR
Queue Stats
14W - 18L
1,802 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LifeTyde_
Ah Muzen Cab
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 69L
1,756 Elo+
Party 2
Bellona
Bellona
Manlyroo123
Bellona
Level 21
God Stats
2W - 0L
1,698 SR
Queue Stats
35W - 18L
1,791 Elo+
Party 2
Freya
Freya
ToastyBuns17
Freya
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,802 Elo+
Party 3
Ares
Ares
xXEnygmaXx
Ares
Level 177
God Stats
2W - 3L
1,761 SR
Queue Stats
692W - 632L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaconCrumbz
King Arthur
15
3 / 2 / 0
8,441
497
9,738
18,389
21,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
JackThe0Ripper0
Xing Tian
10
1 / 3 / 4
6,944
408
5,141
13,743
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 2
8,144
479
8,311
15,910
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
mmico
Kukulkan
16
4 / 2 / 3
9,370
551
11,992
9,222
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
15
2 / 2 / 3
8,438
496
6,540
10,986
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GødTrick
Serqet
14
2 / 3 / 6
8,239
485
5,960
14,819
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
LifeTyde_
Ah Muzen Cab
17
3 / 0 / 3
10,672
628
11,164
7,560
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Manlyroo123
Bellona
15
0 / 1 / 3
9,896
582
12,407
16,576
22,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 3 / 2
10,047
591
11,677
13,765
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
0 / 5 / 5
7,889
464
6,350
15,139
13,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
12
Kills
12
12
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaconCrumbz
King Arthur
3
2
0
1.5
W
Serqet
GødTrick
Serqet
2
3
6
1.67
L
Xing Tian
JackThe0Ripper0
Xing Tian
1
3
4
1
W
Ah Muzen Cab
LifeTyde_
Ah Muzen Cab
3
0
3
4.5
W
Bellona
Manlyroo123
Bellona
0
1
3
1.5
W
7
3
2
2.67
L
2
3
2
1
L
Kukulkan
mmico
Kukulkan
4
2
3
2.75
L
Ullr
2
2
3
1.75
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,722
Damage
47,558
68,250
Taken
67,859
48,708
Mitigated
53,477
19,246
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaconCrumbz
King Arthur
9,738
880
0
5,448
18,389
21,575
0
1,017
15,743
613
63,631
W
Serqet
GødTrick
Serqet
5,960
1,015
0
1,844
14,819
7,261
0
4,805
9,875
0
59,403
L
Xing Tian
JackThe0Ripper0
Xing Tian
5,141
463
0
1,360
13,743
10,732
0
7,531
5,720
16,286
0
W
Ah Muzen Cab
LifeTyde_
Ah Muzen Cab
11,164
3,907
0
740
7,560
3,493
0
1,436
6,124
0
105,426
W
Bellona
Manlyroo123
Bellona
12,407
2,756
0
5,343
16,576
22,323
78
915
14,662
480
85,593
W
11,677
3,548
0
4,834
13,765
6,571
581
4,584
9,077
67,106
4,961
L
8,311
4,017
0
7,874
15,910
7,474
0
2,140
13,556
0
78,296
L
Kukulkan
mmico
Kukulkan
11,992
982
0
2,909
9,222
4,202
0
2,333
6,837
94,482
1,839
L
Ullr
6,540
2,316
0
1,655
10,986
4,725
0
4,323
6,247
0
74,408
W
6,350
607
0
1,616
15,139
13,829
0
5,929
9,162
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
46,743
549
Minions Killed
524
0
Camps Cleared
0
1,647,868
Distance Traveled
1,756,391
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,441
497
104
6
0
362,968
4
W
Serqet
8,239
485
76
4
0
406,856
0
L
Xing Tian
6,944
408
16
1
0
271,907
2
W
Ah Muzen Cab
10,672
628
177
10
0
384,076
2
W
Bellona
9,896
582
138
8
0
310,936
2
W
Freya
10,047
591
102
6
0
325,484
2
L
Nemesis
8,144
479
122
7
0
380,960
2
L
Kukulkan
9,370
551
182
11
0
334,156
6
L
Ullr
8,438
496
125
7
0
297,877
7
W
Ares
7,889
464
31
2
0
329,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role