Player Matchup

Kumbhakarna
Kumbhakarna
Cheekclaper1818
Kumbhakarna
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 155L
1,405 Elo+
Party 2
Ne Zha
Ne Zha
I h8 Zeus
Ne Zha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,795 Elo+
Party 2
Ra
Ra
Im JFree
Ra
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 2
Hachiman
Hachiman
Raughing
Hachiman
Level 41
God Stats
2W - 1L
1,727 SR
Queue Stats
59W - 59L
1,537 Elo+
Solo
Jormungandr
Jormungandr
lm 2 FAT 2 LOVE
Jormungandr
Level 16
God Stats
5W - 9L
1,772 SR
Queue Stats
300W - 298L
1,488 Elo+
Party 2
Team Averages
Level 48
1,600 SR
1,604 Elo+

VS

Team Averages
Level 59
1,614 SR
1,670 Elo+
Fafnir
Fafnir
Mr2Mosquito
Fafnir
Level 46
God Stats
18W - 23L
1,500 SR
Queue Stats
46W - 45L
1,745 Elo+
Party 1
Hercules
Hercules
Way2Marzz
Hercules
Level 25
God Stats
0W - 1L
1,175 SR
Queue Stats
38W - 45L
1,745 Elo+
Party 1
Kuzenbo
Kuzenbo
Zated1996
Kuzenbo
Level 76
God Stats
2W - 4L
1,824 SR
Queue Stats
44W - 32L
1,687 Elo+
Solo
Aphrodite
Aphrodite
just-starlike
Aphrodite
Level 28
God Stats
2W - 4L
1,736 SR
Queue Stats
2W - 4L
1,745 Elo+
Party 1
Lancelot
Lancelot
killerdiamond185
Lancelot
Level 122
God Stats
2W - 3L
1,834 SR
Queue Stats
103W - 105L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cheekclaper1818
Kumbhakarna
14
3 / 0 / 7
9,544
561
4,233
9,169
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
I h8 Zeus
Ne Zha
16
7 / 0 / 7
10,192
600
14,929
14,977
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 6
10,426
613
10,880
10,694
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Raughing
Hachiman
16
3 / 1 / 3
10,007
589
9,117
6,817
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
lm 2 FAT 2 LOVE
Jormungandr
14
0 / 2 / 2
8,819
519
6,584
14,370
12,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 1 / 0
7,711
454
4,600
12,484
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Way2Marzz
Hercules
14
2 / 4 / 0
8,003
471
6,196
13,800
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Zated1996
Kuzenbo
13
0 / 3 / 1
8,087
476
3,367
14,308
14,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
just-starlike
Aphrodite
11
0 / 5 / 1
6,295
370
2,264
8,245
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 0
7,020
413
8,188
18,158
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
3
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cheekclaper1818
Kumbhakarna
3
0
7
6.5
W
Ne Zha
I h8 Zeus
Ne Zha
7
0
7
10.5
W
6
0
6
9
L
Fafnir
1
1
0
1
W
Hachiman
Raughing
Hachiman
3
1
3
4.5
L
Hercules
Way2Marzz
Hercules
2
4
0
0.5
L
Kuzenbo
Zated1996
Kuzenbo
0
3
1
0.17
L
Aphrodite
just-starlike
Aphrodite
0
5
1
0.1
L
0
6
0
0
W
Jormungandr
lm 2 FAT 2 LOVE
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,743
Damage
24,615
56,027
Taken
66,995
37,874
Mitigated
49,960
25,170
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cheekclaper1818
Kumbhakarna
4,233
289
0
2,853
9,169
8,778
0
4,621
4,548
16,327
1,351
W
Ne Zha
I h8 Zeus
Ne Zha
14,929
4,315
0
7,074
14,977
8,292
556
3,363
11,518
0
102,742
W
10,880
808
3,551
4,854
10,694
5,621
126
2,021
8,673
113,671
0
L
Fafnir
4,600
1,272
0
2,457
12,484
13,448
0
1,158
11,326
25,571
984
W
Hachiman
Raughing
Hachiman
9,117
6,367
0
2,881
6,817
3,001
1,661
2,399
4,418
0
73,991
L
Hercules
Way2Marzz
Hercules
6,196
2,118
0
3,886
13,800
11,699
0
6,202
7,434
0
54,455
L
Kuzenbo
Zated1996
Kuzenbo
3,367
969
0
3,785
14,308
14,063
36
7,511
6,658
46,668
1,685
L
Aphrodite
just-starlike
Aphrodite
2,264
0
2,716
2,282
8,245
3,382
0
971
7,274
26,853
0
L
8,188
1,370
0
4,855
18,158
7,368
0
4,270
13,827
0
64,071
W
Jormungandr
lm 2 FAT 2 LOVE
Jormungandr
6,584
2,028
0
3,957
14,370
12,182
0
2,704
11,052
54,519
5,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,988
Gold Earned
37,116
539
Minions Killed
350
0
Camps Cleared
0
1,724,735
Distance Traveled
1,643,774
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,544
561
22
1
0
353,665
2
W
Ne Zha
10,192
600
133
8
0
378,401
0
W
Ra
10,426
613
180
11
0
379,992
3
L
Fafnir
7,711
454
33
2
0
341,185
0
W
Hachiman
10,007
589
126
7
0
301,816
0
L
Hercules
8,003
471
98
6
0
343,044
0
L
Kuzenbo
8,087
476
74
4
0
316,461
3
L
Aphrodite
6,295
370
57
3
0
324,344
0
L
Lancelot
7,020
413
88
5
0
318,740
0
W
Jormungandr
8,819
519
78
5
0
310,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role