Player Matchup

Fenrir
Fenrir
Razorjuice
Fenrir
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 88L
1,548 Elo+
Party 3
Maui
Maui
Spek3
Maui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,729 Elo+
Party 3
He Bo
He Bo
Tachnyan
He Bo
Level 129
God Stats
0W - 4L
1,298 SR
Queue Stats
61W - 63L
1,575 Elo+
Party 3
Nox
Nox
Vhaghar
Nox
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,652 Elo+
Party 3
Izanami
Izanami
flare561
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,750 Elo+
Party 3
Team Averages
Level 103
1,460 SR
1,651 Elo+

VS

Team Averages
Level 152
1,504 SR
1,501 Elo+
Tiamat
Tiamat
AggroHH
Tiamat
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 96L
1,433 Elo+
Party 1
Discordia
Discordia
GovernorToast
Discordia
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
126W - 140L
1,483 Elo+
Party 2
Shiva
Shiva
Kriegphad
Shiva
Level 142
God Stats
2W - 1L
1,715 SR
Queue Stats
29W - 28L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
Sol0Zoro
Ne Zha
Level 154
God Stats
1W - 4L
1,302 SR
Queue Stats
128W - 140L
1,524 Elo+
Party 2
Atlas
Atlas
mallenlane
Atlas
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 117L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Razorjuice
Fenrir
14
2 / 5 / 7
8,033
730
5,461
10,658
12,205
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Spek3
Maui
15
2 / 2 / 6
8,290
754
3,674
12,083
15,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Tachnyan
He Bo
15
4 / 5 / 2
8,256
751
8,605
10,207
4,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
13
0 / 5 / 8
7,377
671
5,184
8,160
4,814
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
flare561
Izanami
15
2 / 5 / 5
7,994
727
7,626
12,354
5,826
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AggroHH
Tiamat
15
3 / 2 / 12
9,140
831
8,193
8,051
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
GovernorToast
Discordia
15
2 / 1 / 12
8,822
802
12,051
8,426
4,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Kriegphad
Shiva
18
12 / 2 / 8
10,497
954
10,792
13,198
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Sol0Zoro
Ne Zha
15
3 / 3 / 9
9,144
831
11,201
9,531
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
16
2 / 3 / 12
9,798
891
7,032
15,277
14,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
10
Kills
22
22
Deaths
11
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AggroHH
Tiamat
3
2
12
4.5
W
Discordia
GovernorToast
Discordia
2
1
12
8
W
Shiva
Kriegphad
Shiva
12
2
8
8
L
Fenrir
Razorjuice
Fenrir
2
5
7
1.1
W
Ne Zha
Sol0Zoro
Ne Zha
3
3
9
2.5
L
Maui
Spek3
Maui
2
2
6
2.5
L
He Bo
Tachnyan
He Bo
4
5
2
1
L
Nox
0
5
8
0.8
L
Izanami
flare561
Izanami
2
5
5
0.9
W
Atlas
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
49,269
53,462
Taken
54,483
42,937
Mitigated
49,123
8,653
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AggroHH
Tiamat
8,193
400
0
1,951
8,051
6,581
1,428
2,770
5,281
16,548
580
W
Discordia
GovernorToast
Discordia
12,051
693
1,141
1,281
8,426
4,241
1,835
4,115
4,311
20,450
0
W
Shiva
Kriegphad
Shiva
10,792
596
4,185
3,770
13,198
17,864
0
3,633
9,477
0
18,412
L
Fenrir
Razorjuice
Fenrir
5,461
678
0
424
10,658
12,205
0
4,626
5,819
0
9,953
W
Ne Zha
Sol0Zoro
Ne Zha
11,201
1,052
109
1,270
9,531
5,641
0
3,265
6,266
0
28,754
L
Maui
Spek3
Maui
3,674
471
805
1,662
12,083
15,380
0
6,813
4,981
4,957
0
L
He Bo
Tachnyan
He Bo
8,605
362
704
443
10,207
4,712
0
5,967
4,133
20,114
349
L
Nox
5,184
761
0
250
8,160
4,814
0
3,869
4,045
13,323
0
L
Izanami
flare561
Izanami
7,626
5,607
931
3,434
12,354
5,826
0
5,653
6,482
0
22,220
W
Atlas
7,032
1,692
539
2,788
15,277
14,796
120
3,468
11,809
16,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
47,401
106
Minions Killed
120
0
Camps Cleared
0
1,017,910
Distance Traveled
1,146,208
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,140
831
32
3
0
231,368
0
W
Discordia
8,822
802
29
3
0
233,428
0
W
Shiva
10,497
954
10
1
0
245,170
0
L
Fenrir
8,033
730
12
1
0
222,509
5
W
Ne Zha
9,144
831
26
2
0
211,507
0
L
Maui
8,290
754
7
1
0
222,270
0
L
He Bo
8,256
751
28
3
0
189,731
0
L
Nox
7,377
671
23
2
0
183,897
0
L
Izanami
7,994
727
36
3
0
199,503
0
W
Atlas
9,798
891
23
2
0
224,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role