Player Matchup

Charon
Charon
Silver II
 
Charon
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Cosim9964
Sol
Silver I
Level 140
God Stats
4W - 1L
1,566 SR
Queue Stats
120W - 129L
1,524 MMR
Party 2
Susano
Susano
Silver I
KissshotAcerolaO
Susano
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,502 MMR
Solo
Skadi
Skadi
Silver I
Retrohawk
Skadi
Silver I
Level 153
God Stats
4W - 4L
1,339 SR
Queue Stats
126W - 136L
1,524 MMR
Party 2
Bellona
Bellona
Bronze III
Xium_22
Bellona
Bronze III
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,481 SR
1,510 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,611 SR
1,512 MMR
Cliodhna
Cliodhna
Bronze III
RamThaGoat
Cliodhna
Bronze III
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 58L
1,545 MMR
Party 1
Izanami
Izanami
Bronze III
SkylineSweeper
Izanami
Bronze III
Level 88
God Stats
30W - 16L
1,513 SR
Queue Stats
134W - 146L
1,500 MMR
Solo
Ares
Ares
Silver I
arthustheblack
Ares
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,510 MMR
Solo
Osiris
Osiris
Gold V
maurillooo
Osiris
Gold V
Level 75
God Stats
1W - 1L
1,829 SR
Queue Stats
80W - 81L
1,511 MMR
Solo
Ix Chel
Ix Chel
Bronze III
pikachusfaded25
Ix Chel
Bronze III
Level 178
God Stats
3W - 6L
1,715 SR
Queue Stats
135W - 137L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 0
3,793
759
1,136
3,130
1,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,639
728
732
2,024
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,449
690
697
4,298
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Retrohawk
Skadi
6
0 / 0 / 0
3,450
690
1,232
2,083
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Xium_22
Bellona
7
1 / 1 / 0
4,064
813
1,391
3,878
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaSun WukongJanusHercules

VS

Bans
Ne ZhaBastetHadesBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
RamThaGoat
Cliodhna
6
1 / 0 / 0
3,449
690
1,252
3,891
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,518
704
1,696
3,702
1,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,451
490
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
maurillooo
Osiris
6
0 / 2 / 1
3,307
661
1,500
4,227
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 0 / 0
3,561
712
1,444
1,737
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
1
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
0
1
W
0
0
0
0
W
1
0
0
1
L
Cliodhna
RamThaGoat
Cliodhna
1
0
0
1
W
Skadi
Retrohawk
Skadi
0
0
0
0
L
0
1
0
0
W
Bellona
Xium_22
Bellona
1
1
0
1
L
0
0
0
0
L
Osiris
maurillooo
Osiris
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,188
Damage
5,892
15,413
Taken
13,557
7,265
Mitigated
6,220
5,189
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,136
175
0
1,150
3,130
1,786
0
0
3,130
11,332
0
W
732
171
0
933
2,024
627
0
1,259
765
18,010
1,038
W
697
203
0
1,150
4,298
1,650
0
185
4,074
0
18,176
L
Cliodhna
RamThaGoat
Cliodhna
1,252
171
0
1,652
3,891
1,129
0
249
3,642
0
13,977
W
Skadi
Retrohawk
Skadi
1,232
480
0
416
2,083
599
0
0
2,083
0
23,364
L
1,696
1,210
0
1,606
3,702
1,065
0
887
2,815
0
24,892
W
Bellona
Xium_22
Bellona
1,391
500
0
1,540
3,878
2,603
0
0
3,549
0
21,953
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
maurillooo
Osiris
1,500
437
0
1,056
4,227
3,525
0
0
4,227
0
17,026
L
1,444
116
50
583
1,737
501
0
597
1,030
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,395
Gold Earned
16,286
167
Minions Killed
139
0
Camps Cleared
0
538,796
Distance Traveled
405,630
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,793
759
15
3
0
84,637
2
W
Sol
3,639
728
36
7
0
94,308
3
W
Susano
3,449
690
32
6
0
145,830
1
L
Cliodhna
3,449
690
32
6
0
114,700
2
W
Skadi
3,450
690
41
8
0
93,968
1
L
Izanami
3,518
704
45
9
0
89,918
0
W
Bellona
4,064
813
43
9
0
120,053
1
L
Ares
2,451
490
0
0
0
5,842
0
L
Osiris
3,307
661
30
6
0
97,761
1
L
Ix Chel
3,561
712
32
6
0
97,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role