Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
CogBoy
Sun Wukong
Silver II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,602 MMR
Solo
Ne Zha
Ne Zha
Gold IV
HoldTheseLzho3
Ne Zha
Gold IV
Level 155
God Stats
9W - 6L
1,500 SR
Queue Stats
242W - 233L
1,613 MMR
Solo
Charon
Charon
Gold III
Mairelynnn
Charon
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,659 MMR
Party 1
Vulcan
Vulcan
Silver I
RazielMex
Vulcan
Silver I
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,602 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,500 SR
1,595 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,617 SR
1,606 MMR
Serqet
Serqet
Gold V
Bah4mutKQ
Serqet
Gold V
Level 157
God Stats
9W - 5L
1,774 SR
Queue Stats
95W - 83L
1,604 MMR
Party 2
Scylla
Scylla
Silver II
Enuch
Scylla
Silver II
Level 158
God Stats
6W - 1L
1,838 SR
Queue Stats
29W - 20L
1,553 MMR
Party 3
Artio
Artio
Silver I
Goetzman19
Artio
Silver I
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,596 MMR
Solo
King Arthur
King Arthur
Gold V
PrimeExample
King Arthur
Gold V
Level 158
God Stats
7W - 4L
1,648 SR
Queue Stats
116W - 99L
1,675 MMR
Party 3
Chernobog
Chernobog
Gold V
itsRoger
Chernobog
Gold V
Level 156
God Stats
1W - 1L
1,323 SR
Queue Stats
47W - 35L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 2 / 2
10,247
539
10,031
16,738
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CogBoy
Sun Wukong
17
1 / 2 / 0
10,068
530
10,105
24,881
26,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 1
9,526
501
11,333
19,297
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Mairelynnn
Charon
12
1 / 3 / 3
7,971
420
5,665
13,585
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
RazielMex
Vulcan
14
0 / 7 / 3
8,512
448
9,090
11,685
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
BellonaBake KujiraSusanoThanatos

VS

Bans
Maman BrigitteAnhurAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bah4mutKQ
Serqet
17
5 / 2 / 4
9,861
519
10,274
16,693
9,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Enuch
Scylla
18
5 / 3 / 7
11,075
583
15,728
10,395
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
13
1 / 2 / 7
8,374
441
4,856
21,704
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
PrimeExample
King Arthur
17
3 / 0 / 2
10,845
571
17,455
17,519
20,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chernobog
itsRoger
Chernobog
19
2 / 1 / 7
10,966
577
11,109
13,274
6,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
16
17
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
2
1.5
W
Serqet
Bah4mutKQ
Serqet
5
2
4
3.5
L
Sun Wukong
CogBoy
Sun Wukong
1
2
0
0.5
W
Scylla
Enuch
Scylla
5
3
7
2.83
W
Artio
1
2
7
2.25
L
4
3
1
1.5
L
Charon
Mairelynnn
Charon
1
3
3
0.83
W
King Arthur
PrimeExample
King Arthur
3
0
2
4
L
Vulcan
RazielMex
Vulcan
0
7
3
0.21
W
Chernobog
itsRoger
Chernobog
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,224
Damage
59,422
86,186
Taken
79,585
58,762
Mitigated
58,723
24,299
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,031
6,976
0
4,934
16,738
6,448
0
2,583
13,646
0
98,497
W
Serqet
Bah4mutKQ
Serqet
10,274
3,466
0
1,461
16,693
9,185
0
2,507
14,020
0
81,945
L
Sun Wukong
CogBoy
Sun Wukong
10,105
1,225
0
5,835
24,881
26,907
8
2,356
22,153
0
94,217
W
Scylla
Enuch
Scylla
15,728
2,075
0
500
10,395
4,233
0
3,611
6,642
101,707
1,193
W
Artio
4,856
679
385
5,702
21,704
18,556
0
6,428
15,134
28,701
290
L
11,333
3,222
0
10,412
19,297
9,300
0
5,350
13,947
0
94,647
L
Charon
Mairelynnn
Charon
5,665
1,049
0
1,972
13,585
11,489
0
6,118
7,137
16,282
1,015
W
King Arthur
PrimeExample
King Arthur
17,455
1,722
0
2,796
17,519
20,380
0
671
16,848
0
98,725
L
Vulcan
RazielMex
Vulcan
9,090
2,808
0
1,146
11,685
4,618
0
3,887
7,576
68,241
0
W
Chernobog
itsRoger
Chernobog
11,109
7,409
0
5,236
13,274
6,369
0
1,651
11,568
0
116,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
51,121
606
Minions Killed
665
0
Camps Cleared
0
1,860,015
Distance Traveled
2,097,498
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,247
539
155
8
0
377,515
0
W
Serqet
9,861
519
118
6
0
451,584
0
L
Sun Wukong
10,068
530
171
9
0
401,035
0
W
Scylla
11,075
583
188
10
0
386,812
6
W
Artio
8,374
441
28
1
0
415,370
3
L
Ne Zha
9,526
501
133
7
0
374,136
3
L
Charon
7,971
420
11
1
0
342,830
1
W
King Arthur
10,845
571
152
8
0
400,594
0
L
Vulcan
8,512
448
136
7
0
364,499
0
W
Chernobog
10,966
577
179
9
0
443,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role