Player Matchup

Mercury
Mercury
AbidingCoast
Mercury
Level 18
God Stats
0W - 4L
1,201 SR
Queue Stats
150W - 232L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
FireNoodle1
Cernunnos
Level 45
God Stats
1W - 4L
1,572 SR
Queue Stats
50W - 65L
1,471 Elo+
Party 1
Ganesha
Ganesha
Nearlyideal
Ganesha
Level 46
God Stats
4W - 6L
1,139 SR
Queue Stats
236W - 279L
1,578 Elo+
Party 1
Hercules
Hercules
PokemonEvolved
Hercules
Level 28
God Stats
2W - 11L
1,500 SR
Queue Stats
245W - 322L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Snipesquirrel08
Kukulkan
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 38L
1,109 Elo+
Party 1
Team Averages
Level 30
1,382 SR
1,393 Elo+

VS

Team Averages
Level 82
1,490 SR
1,455 Elo+
Scylla
Scylla
Fleegyboy
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 71L
1,471 Elo+
Party 2
Rama
Rama
Koretkekid
Rama
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 91L
1,498 Elo+
Party 2
Mercury
Mercury
Subjutsu
Mercury
Level 83
God Stats
4W - 7L
1,449 SR
Queue Stats
58W - 74L
1,366 Elo+
Party 2
Chaac
Chaac
Taco_eater_09
Chaac
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ares
Ares
namechanged9025
Ares
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbidingCoast
Mercury
13
3 / 3 / 1
7,650
510
3,373
10,625
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
FireNoodle1
Cernunnos
12
2 / 2 / 2
6,753
450
7,489
10,513
4,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
Nearlyideal
Ganesha
11
0 / 3 / 5
7,198
480
3,843
14,497
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hercules
11
0 / 2 / 2
6,247
416
3,302
10,380
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
11
0 / 4 / 1
6,487
432
1,657
8,059
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fleegyboy
Scylla
15
11 / 1 / 0
10,120
675
13,763
6,108
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 0 / 3
7,355
490
6,272
7,859
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Subjutsu
Mercury
15
0 / 1 / 6
7,910
527
1,553
11,112
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 4
9,847
656
9,243
11,187
11,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 3
7,247
483
5,817
11,823
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
5
Kills
14
14
Deaths
5
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
AbidingCoast
Mercury
3
3
1
1.17
L
Cernunnos
FireNoodle1
Cernunnos
2
2
2
1.5
W
Scylla
Fleegyboy
Scylla
11
1
0
11
W
1
0
3
2.5
L
Ganesha
Nearlyideal
Ganesha
0
3
5
0.83
L
Hercules
0
2
2
0.5
L
Kukulkan
0
4
1
0.13
W
Mercury
Subjutsu
Mercury
0
1
6
3
W
1
1
4
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
36,648
54,074
Taken
48,089
33,460
Mitigated
32,060
9,539
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AbidingCoast
Mercury
3,373
885
0
250
10,625
4,310
0
3,827
6,798
0
42,216
L
Cernunnos
FireNoodle1
Cernunnos
7,489
4,228
0
1,440
10,513
4,805
842
1,946
8,567
0
55,772
W
Scylla
Fleegyboy
Scylla
13,763
185
0
1,353
6,108
2,373
440
1,083
5,025
69,570
881
W
6,272
5,227
0
3,317
7,859
2,971
707
903
6,776
0
64,162
L
Ganesha
Nearlyideal
Ganesha
3,843
608
1,862
2,473
14,497
11,953
141
4,490
10,007
19,117
0
L
Hercules
3,302
312
0
3,514
10,380
9,980
160
1,914
8,466
0
31,918
L
Kukulkan
1,657
265
0
0
8,059
2,412
0
7,014
1,045
31,351
136
W
Mercury
Subjutsu
Mercury
1,553
978
0
625
11,112
5,337
0
242
10,870
0
85,723
W
9,243
1,597
0
3,282
11,187
11,413
0
494
10,428
0
82,512
W
5,817
42
0
2,226
11,823
9,966
0
2,754
8,978
17,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
42,479
297
Minions Killed
500
0
Camps Cleared
0
1,475,311
Distance Traveled
1,504,376
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,650
510
82
5
0
334,724
5
L
Cernunnos
6,753
450
96
6
0
287,382
3
W
Scylla
10,120
675
117
8
0
264,064
0
W
Rama
7,355
490
100
7
0
276,143
1
L
Ganesha
7,198
480
6
0
0
281,891
2
L
Hercules
6,247
416
51
3
0
308,449
0
L
Kukulkan
6,487
432
62
4
0
262,865
0
W
Mercury
7,910
527
129
9
0
368,806
0
W
Chaac
9,847
656
139
9
0
295,325
0
W
Ares
7,247
483
15
1
0
300,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role