Player Matchup

Arachne
Arachne
HolaTonotos
Arachne
Level 173
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 3
Achilles
Achilles
Killpan
Achilles
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Persephone
Persephone
Olraknaej
Persephone
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,323 Elo+
Party 3
Janus
Janus
SinchiRocaKimsa
Janus
Level 148
God Stats
4W - 6L
1,395 SR
Queue Stats
38W - 54L
1,128 Elo+
Party 3
Loki
Loki
ZyNKbroZ
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,294 Elo+
Party 3
Team Averages
Level 138
1,522 SR
1,348 Elo+

VS

Team Averages
Level 110
1,444 SR
1,610 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DexterousDre
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,621 Elo+
Party 1
Janus
Janus
MrTaco542
Janus
Level 172
God Stats
4W - 3L
1,220 SR
Queue Stats
36W - 25L
1,645 Elo+
Party 2
Osiris
Osiris
SpartanHAT
Osiris
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 17L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HolaTonotos
Arachne
8
1 / 4 / 0
4,682
468
3,790
8,947
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Achilles
Killpan
Achilles
9
0 / 1 / 0
4,803
480
4,781
9,366
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Persephone
Olraknaej
Persephone
9
0 / 1 / 0
5,023
502
1,981
5,892
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 1
5,105
511
2,079
4,321
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
9
1 / 3 / 1
4,865
487
3,301
7,783
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 0 / 1
6,601
660
5,084
7,982
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
8
0 / 2 / 5
5,354
535
1,833
6,807
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 1
5,443
544
3,091
5,491
1,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MrTaco542
Janus
11
3 / 0 / 0
6,325
633
6,039
2,831
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
SpartanHAT
Osiris
10
1 / 0 / 2
6,054
605
5,956
9,651
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
1
6.5
W
Ares
 
Ares
0
2
5
1.25
W
1
0
1
1.5
L
Arachne
HolaTonotos
Arachne
1
4
0
0.25
L
Achilles
Killpan
Achilles
0
1
0
0
W
Janus
MrTaco542
Janus
3
0
0
3
L
Persephone
Olraknaej
Persephone
0
1
0
0
L
0
2
1
0.25
W
Osiris
SpartanHAT
Osiris
1
0
2
2
L
Loki
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
22,003
36,309
Taken
32,762
16,399
Mitigated
20,654
10,054
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,084
3,412
0
4,196
7,982
2,942
0
772
7,126
0
46,856
W
Ares
 
Ares
1,833
132
0
2,228
6,807
5,401
73
1,225
5,406
14,748
0
W
3,091
1,838
0
3,195
5,491
1,873
510
1,160
4,188
0
37,772
L
Arachne
HolaTonotos
Arachne
3,790
1,921
0
3,042
8,947
3,742
0
2,202
6,713
0
25,645
L
Achilles
Killpan
Achilles
4,781
1,484
0
3,239
9,366
7,561
0
849
8,493
0
30,729
W
Janus
MrTaco542
Janus
6,039
527
0
902
2,831
994
209
767
2,064
55,062
0
L
Persephone
Olraknaej
Persephone
1,981
318
0
897
5,892
1,765
0
3,289
2,362
29,547
1,163
L
2,079
261
0
165
4,321
972
0
152
4,169
39,070
530
W
Osiris
SpartanHAT
Osiris
5,956
2,730
0
4,345
9,651
9,444
0
0
9,056
0
45,195
L
Loki
3,301
862
0
2,711
7,783
2,359
0
1,027
6,700
0
32,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
29,777
281
Minions Killed
347
0
Camps Cleared
0
1,010,560
Distance Traveled
973,460
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,601
660
80
8
0
247,571
0
W
Ares
5,354
535
26
3
0
190,877
0
W
Anhur
5,443
544
74
7
0
166,479
3
L
Arachne
4,682
468
43
4
0
184,783
2
L
Achilles
4,803
480
42
4
0
196,354
2
W
Janus
6,325
633
97
10
0
205,605
2
L
Persephone
5,023
502
54
5
0
208,398
1
L
Janus
5,105
511
77
8
0
212,613
2
W
Osiris
6,054
605
70
7
0
162,928
0
L
Loki
4,865
487
65
7
0
208,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role