Player Matchup

Erlang Shen
Erlang Shen
Exofilth
Erlang Shen
Level 103
God Stats
8W - 8L
1,547 SR
Queue Stats
61W - 74L
1,505 Elo+
Solo
Thor
Thor
ItsWizn
Thor
Level 138
God Stats
2W - 2L
1,739 SR
Queue Stats
178W - 170L
1,666 Elo+
Solo
Olorun
Olorun
Keratt
Olorun
Level 144
God Stats
18W - 13L
1,500 SR
Queue Stats
87W - 77L
1,502 Elo+
Solo
Aphrodite
Aphrodite
NYAenjoyer
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,337 Elo+
Party 2
Apollo
Apollo
uwubooyy
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,389 Elo+
Party 2
Team Averages
Level 90
1,557 SR
1,480 Elo+

VS

Team Averages
Level 85
1,421 SR
1,373 Elo+
Maui
Maui
 
Maui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Brxtp
Izanami
Level 51
God Stats
2W - 2L
1,516 SR
Queue Stats
30W - 49L
1,210 Elo+
Party 1
Jormungandr
Jormungandr
Euqis
Jormungandr
Level 51
God Stats
6W - 9L
1,348 SR
Queue Stats
15W - 26L
1,372 Elo+
Party 1
Pele
Pele
Mythicxle
Pele
Level 153
God Stats
5W - 7L
1,378 SR
Queue Stats
159W - 163L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Rcawo
Kukulkan
Level 69
God Stats
4W - 6L
1,366 SR
Queue Stats
22W - 36L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Exofilth
Erlang Shen
14
0 / 2 / 0
7,980
532
6,163
17,093
14,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
ItsWizn
Thor
14
2 / 0 / 0
7,680
512
5,225
12,320
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Keratt
Olorun
15
2 / 2 / 2
8,626
575
8,158
10,819
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
NYAenjoyer
Aphrodite
10
0 / 6 / 1
6,804
454
2,977
14,235
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
uwubooyy
Apollo
11
0 / 5 / 0
6,838
456
3,829
14,259
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 0 / 11
8,571
571
6,177
11,300
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Brxtp
Izanami
13
6 / 1 / 3
8,144
543
13,708
6,635
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Euqis
Jormungandr
15
1 / 0 / 1
9,398
627
10,573
10,021
10,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
16
8 / 0 / 0
9,210
614
11,537
11,649
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Rcawo
Kukulkan
12
0 / 3 / 0
7,387
492
2,714
7,877
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
11
5.5
W
Izanami
Brxtp
Izanami
6
1
3
7.5
W
Jormungandr
Euqis
Jormungandr
1
0
1
1.5
L
Erlang Shen
Exofilth
Erlang Shen
0
2
0
0
L
Thor
ItsWizn
Thor
2
0
0
2
L
Olorun
Keratt
Olorun
2
2
2
1.5
W
Pele
8
0
0
8
L
Aphrodite
NYAenjoyer
Aphrodite
0
6
1
0.08
W
Kukulkan
Rcawo
Kukulkan
0
3
0
0
L
Apollo
uwubooyy
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
44,709
68,726
Taken
47,482
39,508
Mitigated
32,663
29,296
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,177
1,249
0
4,123
11,300
10,295
684
3,493
7,807
21,464
0
W
Izanami
Brxtp
Izanami
13,708
9,661
0
2,752
6,635
3,157
2,588
2,028
4,607
0
72,866
W
Jormungandr
Euqis
Jormungandr
10,573
3,338
0
3,582
10,021
10,097
0
0
10,021
70,165
4,426
L
Erlang Shen
Exofilth
Erlang Shen
6,163
3,394
0
7,759
17,093
14,682
0
10,364
6,729
0
61,752
L
Thor
ItsWizn
Thor
5,225
397
0
6,547
12,320
5,010
0
820
11,500
0
66,151
L
Olorun
Keratt
Olorun
8,158
4,182
10
5,940
10,819
4,446
0
2,503
8,316
65,343
11,203
W
Pele
11,537
3,808
0
4,923
11,649
5,660
0
2,616
9,033
0
100,263
L
Aphrodite
NYAenjoyer
Aphrodite
2,977
406
2,791
4,859
14,235
10,164
0
3,152
11,083
18,860
0
W
Kukulkan
Rcawo
Kukulkan
2,714
984
0
920
7,877
3,454
0
3,879
3,998
50,787
2,145
L
Apollo
uwubooyy
Apollo
3,829
2,107
0
1,390
14,259
5,206
0
2,401
11,858
0
44,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
42,710
447
Minions Killed
514
0
Camps Cleared
0
1,476,140
Distance Traveled
1,474,922
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,571
571
31
2
0
294,069
2
W
Izanami
8,144
543
109
7
0
279,774
1
W
Jormungandr
9,398
627
138
9
0
282,095
3
L
Erlang Shen
7,980
532
118
8
0
287,886
0
L
Thor
7,680
512
109
7
0
347,038
0
L
Olorun
8,626
575
123
8
0
274,346
4
W
Pele
9,210
614
135
9
0
356,679
0
L
Aphrodite
6,804
454
23
2
0
267,860
0
W
Kukulkan
7,387
492
101
7
0
262,305
3
L
Apollo
6,838
456
74
5
0
299,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role