Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CalvinGunz
Awilix
Level 101
God Stats
18W - 21L
1,433 SR
Queue Stats
83W - 101L
1,463 Elo+
Party 1
Chernobog
Chernobog
Fenrir9264
Chernobog
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 101L
1,360 Elo+
Solo
Nike
Nike
Lvft Hand
Nike
Level 54
God Stats
1W - 3L
1,458 SR
Queue Stats
26W - 43L
1,333 Elo+
Party 1
Aphrodite
Aphrodite
ezClapp LMAO
Aphrodite
Level 97
God Stats
7W - 4L
1,829 SR
Queue Stats
67W - 84L
1,470 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,425 Elo+

VS

Team Averages
Level 55
1,489 SR
1,376 Elo+
Izanami
Izanami
ITZ KAUANK10
Izanami
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,491 Elo+
Solo
Terra
Terra
K1nnear
Terra
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
169W - 203L
1,208 Elo+
Party 2
Janus
Janus
Nekonuin
Janus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 133L
1,383 Elo+
Party 2
Mulan
Mulan
Pand41789
Mulan
Level 120
God Stats
10W - 13L
1,578 SR
Queue Stats
557W - 545L
1,415 Elo+
Party 2
Geb
Geb
Yellowgamer1622
Geb
Level 61
God Stats
6W - 10L
1,365 SR
Queue Stats
533W - 522L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 1
7,673
480
6,837
11,177
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
CalvinGunz
Awilix
12
2 / 3 / 0
6,856
429
9,487
12,054
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
Fenrir9264
Chernobog
12
2 / 3 / 2
7,298
456
14,495
14,621
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
12
1 / 4 / 0
6,890
431
5,696
13,533
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
ezClapp LMAO
Aphrodite
12
2 / 0 / 2
7,860
491
7,914
8,753
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ITZ KAUANK10
Izanami
11
1 / 4 / 2
7,208
451
7,880
10,414
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
K1nnear
Terra
11
1 / 0 / 4
7,181
449
7,269
18,444
12,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Nekonuin
Janus
13
1 / 3 / 5
7,800
488
6,608
9,465
3,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pand41789
Mulan
16
8 / 1 / 2
10,069
629
13,994
12,654
10,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 1
7,687
480
7,666
16,301
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
14
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
L
Awilix
CalvinGunz
Awilix
2
3
0
0.67
L
Chernobog
Fenrir9264
Chernobog
2
3
2
1
W
Izanami
ITZ KAUANK10
Izanami
1
4
2
0.5
W
Terra
K1nnear
Terra
1
0
4
3
L
Nike
1
4
0
0.25
W
Janus
Nekonuin
Janus
1
3
5
1.17
W
Mulan
Pand41789
Mulan
8
1
2
9
W
3
1
1
3.5
L
Aphrodite
ezClapp LMAO
Aphrodite
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
43,417
60,138
Taken
67,278
35,278
Mitigated
37,595
20,561
Healing
21,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,837
679
46
3,039
11,177
4,365
448
5,543
5,634
56,478
1,728
L
Awilix
CalvinGunz
Awilix
9,487
2,856
0
250
12,054
5,321
0
4,123
7,931
0
46,665
L
Chernobog
Fenrir9264
Chernobog
14,495
6,791
0
1,500
14,621
6,549
401
5,299
9,322
0
67,754
W
Izanami
ITZ KAUANK10
Izanami
7,880
5,278
0
175
10,414
3,734
0
1,591
8,823
0
56,909
W
Terra
K1nnear
Terra
7,269
1,940
2,114
5,802
18,444
12,002
0
4,611
13,786
15,066
0
L
Nike
5,696
1,015
0
2,938
13,533
13,479
0
2,352
11,181
0
39,764
W
Janus
Nekonuin
Janus
6,608
879
46
1,745
9,465
3,392
693
4,487
4,934
40,730
3,034
W
Mulan
Pand41789
Mulan
13,994
1,483
0
5,472
12,654
10,131
92
1,221
10,864
0
78,783
W
7,666
1,001
260
6,072
16,301
8,336
0
1,784
14,344
49,799
13,048
L
Aphrodite
ezClapp LMAO
Aphrodite
7,914
975
6,657
6,131
8,753
5,564
275
4,059
4,694
30,910
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
39,945
314
Minions Killed
368
0
Camps Cleared
0
1,490,216
Distance Traveled
1,611,381
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,673
480
77
5
0
266,690
0
L
Awilix
6,856
429
60
4
0
366,535
1
L
Chernobog
7,298
456
74
5
0
246,641
0
W
Izanami
7,208
451
83
5
0
282,620
2
W
Terra
7,181
449
15
1
0
356,969
0
L
Nike
6,890
431
46
3
0
314,890
0
W
Janus
7,800
488
64
4
0
277,787
1
W
Mulan
10,069
629
115
7
0
332,192
0
W
Geb
7,687
480
91
6
0
361,813
0
L
Aphrodite
7,860
491
57
4
0
295,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role